image visualization
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2022 ◽  
Vol 2022 ◽  
pp. 1-6
Author(s):  
Ling He ◽  
Shanshan Zhu

Within a few decades of development, Internet is been refreshing the world’s awareness of its development and potentials at an unexpected speed. In recent years, virtual reality technology has begun to be applied to more and more fields. Especially in instant transmission of information, the applications of VR are incomparable. Akin to the wide-ranged advantages of the technology in education and health, the applications of VR in the art of artistic image designing need to be addressed. With this research work, a comprehensive study is presented about the applications of virtual reality in the art of image visualization. The research intends to analyze the possibility of intermingling modern image visualization with the emerging VR technology. Following a systematic approach, the history and development of display design are reviewed besides studying the artistry techniques used in the technology of art image visualization design. The interdisciplinary association of the two fields is explored with the help of relevant algorithms. The model proposed in the paper for the design of art image is based on the visual interactive process, rigorous assembly sequence, and appropriate equipment mode. As a result, the whole design process is more controllable and feasible. The suggested design concept is verified dynamically. Through the collection and comparison of feedback information, the hypothesis algorithm of the model is updated to accommodate the dynamic information so that to reflect the complete image design process. To assess performance of the model, evaluation was conducted from various perspectives. The three basic image operations such as illumination change, occlusion change, and color change were performed by using the two technologies such as the traditional image design and VR-based image design. From the comparison of experimental data, it was revealed that the effects of traditional art image visualization products produced by the art image visualization and that of VR technology are quite different. For instance, the visualization score achieved for the lighting change operation using the VR technology was 95.48%, whereas 85.57% was obtained for the same operation using the traditional image design technology. Similarly, while adding visual effects using the VR technology, an average of 9% higher score was obtained for the said image operations. The promising results attained for the VR-based design testify that the technology is feasible and suitable to be intermingled with the visual design of art image. As a whole, the findings justify that the proposed approach is quite applicable in visual design of art image systems. In view of the significance of the research, the study can be extended to related domains of computer-based designing and visualization as well.


Author(s):  
Prof. Pradnya Kasture ◽  
Purva Hattale ◽  
Vikrant Jangam ◽  
Shrutika Khilare ◽  
Yash Ratnaparkhi

In modern era, the trouble of parking is also growing because of the growth within side the quantity of vehicles. From the closing decade, there are numerous researches took place with an goal to broaden a really perfect automated parking slot occupancy detection. There is an auto mechanism that can park vehicle automatically but it is required to detect which parking slot is available and which one is busy. In this paper propose a parking space detection using image processing. In this paper proposes parking-space occupancy detection, Visualization of free parking spaces, Parking statistics, Wireless communication, Easily available components, System will get Live-stream video of the parking lot from camera. Images are captured when a car enters or leaves the parking lot. System will also work in Mobile phone (Browser).


2021 ◽  
Author(s):  
Irfa Nisar

This thesis presents extensions to an interactive 3D image visualization framework. The existing software framework provides functionality for interactively visualizing 3D medical data. The extensions consist of software modules that execute directly on the graphics hardware, utilizing the massively parallel, general-purpose computing platform provided by modern graphics processing units (GPUs). These GPUbased software modules are designed to support the execution of volume image processing algorithms, implemented using recently available GPU programs known as “compute shaders”, as well as to support interactive editing of the algorithms’ output. The new modules are seamlessly integrated as new stages in a GPU-based rendering pipeline provided by the existing framework. In this thesis, an example volume image processing algorithm known as level set segmentation is implemented and demonstrated. In addition, a new editing module is demonstrated that enables user modification of this algorithm’s output by extending a pre-existing volume “painting” interface.


2021 ◽  
Author(s):  
Irfa Nisar

This thesis presents extensions to an interactive 3D image visualization framework. The existing software framework provides functionality for interactively visualizing 3D medical data. The extensions consist of software modules that execute directly on the graphics hardware, utilizing the massively parallel, general-purpose computing platform provided by modern graphics processing units (GPUs). These GPUbased software modules are designed to support the execution of volume image processing algorithms, implemented using recently available GPU programs known as “compute shaders”, as well as to support interactive editing of the algorithms’ output. The new modules are seamlessly integrated as new stages in a GPU-based rendering pipeline provided by the existing framework. In this thesis, an example volume image processing algorithm known as level set segmentation is implemented and demonstrated. In addition, a new editing module is demonstrated that enables user modification of this algorithm’s output by extending a pre-existing volume “painting” interface.


F1000Research ◽  
2021 ◽  
Vol 10 ◽  
pp. 333
Author(s):  
David Legland ◽  
Marie-Françoise Devaux

Modern imaging devices provide a wealth of data often organized as images with many dimensions, such as 2D/3D, time and channel. Matlab is an efficient software solution for image processing, but it lacks many features facilitating the interactive interpretation of image data, such as a user-friendly image visualization, or the management of image meta-data (e.g. spatial calibration), thus limiting its application to bio-image analysis. The ImageM application proposes an integrated user interface that facilitates the processing and the analysis of multi-dimensional images within the Matlab environment. It provides a user-friendly visualization of multi-dimensional images, a collection of image processing algorithms and methods for analysis of images, the management of spatial calibration, and facilities for the analysis of multi-variate images. ImageM can also be run on the open source alternative software to Matlab, Octave. ImageM is freely distributed on GitHub: https://github.com/mattools/ImageM.


Author(s):  
Tajuddin Manhar Mohammed ◽  
Lakshmanan Nataraj ◽  
Satish Chikkagoudar ◽  
Shivkumar Chandrasekaran ◽  
B.S. Manjunath

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