museum design
Recently Published Documents


TOTAL DOCUMENTS

69
(FIVE YEARS 24)

H-INDEX

6
(FIVE YEARS 1)

2021 ◽  
Vol 13 ◽  
pp. 82-86
Author(s):  
Jiachen Zhang

China’s intangible cultural heritage shadow puppet shows its more than two thousand years’ history. In today’s era full of luminous screens, few lights are still projected on the shadow puppets. The shadow puppets only exist in the hands of some old craftsmen. Few young generations take over and inherit the skills and knowledge of the old craftsmen, resulting in the shadow puppets gradually disappear in people’s sights. Besides, few people pay attention to the development and charm of traditional folk art shadow puppets. In this paper, the case analysis method is used to summarize the current situation and development trend of the digital museum in the display and navigation, the analysis of the advantages of the application, and the design principles and design methods of the digital museum user interface. It summarizes and analyzes excellent digital museum design cases at home and abroad, and sorts out and summarizes the design principles of digital museums and the specific methods of user interface design. Digital museums are in line with the development of the times. Since the exposure rate of cultural and creative products has increased in recent years, the number of visits and discussions of museums has increased frequently, which has promoted the brand image of digital museums. Digital museum website designs the improvement of cultural and creative product development, the number of people facing the increase. the digital museum is also being improved. Therefore, the construction of an online digital museum for Tangshan Shadow Play Museum is a project to promote the development of shadow puppet culture. With the vigorous development of computer technology, more and more people use digital products, so Tangshan Digital Museum is operational feasibility. It is of great significance for spreading traditional culture.


2021 ◽  
Author(s):  
◽  
Hannah Pierce

<p>The demand in New Zealand for cultural institutions to promote artefacts of national significance was identified by the Wellington City Council as part of an initiative to further acknowledge cultural identities within the capital. This thesis investigates opportunities for New Zealand’s cultural institutions, particularly its museums, to be experienced themselves as national artefacts, promoting national identity not just through the display of New Zealand’s national collections, but also through the identity and experience of the architecture that contains those collections. This research aims to develop a museum that integrates the theories of new museology and narrative based design as an experiential understanding of national collections with sociologist Dr Prudence Stone’s theory regarding the significance of black to New Zealand. Stone’s theory highlights the significance of black through four central themes - creation, death transgression and race. Each of these themes will therefore be applied to New Zealand artists Ralph Hotere, Bill Culbert and Colin McCahon to test how black as an expression of cultural identity within New Zealand can be applied to New Zealand architecture. These three New Zealand artists were selected as they all relate to Stone’s analysis of the significance of black to New Zealand, analysing how black has been applied to express a national identity within New Zealand. Black as an expression of cultural identity within New Zealand was chosen to develop as research highlighted the significant number of artefacts representing black as an expression of cultural identity within the archives of the National Museum of New Zealand, Te Papa Tongarewa. This design case study proposes a museum within the alleyway Farmers Lane, Wellington. This site provides a spatial investigation from darkness up to the light while further thematically creating constraints to extend the outcome of the design. The museum therefore creates a vertical gallery that spatially explores themes from artists Ralph Hotere, Bill Culbert and Colin McCahon, three distinct New Zealand artists who symbolically employ black to convey a national identity. The design is therefore divided into three datums, each representing a distinct characteristic of the thematic understanding of black within New Zealand as identified by each of the three artists. Overall this research suggests the architectural experience of a discrete collection of acclaimed national artists working within a common national theme can be exhibited so that there is no longer the need for an anonymous, context free white walled approach within museum design. Instead the architectural experience has the opportunity to become one of the exhibitions of black’s symbolic national identity.</p>


2021 ◽  
Author(s):  
◽  
Hannah Pierce

<p>The demand in New Zealand for cultural institutions to promote artefacts of national significance was identified by the Wellington City Council as part of an initiative to further acknowledge cultural identities within the capital. This thesis investigates opportunities for New Zealand’s cultural institutions, particularly its museums, to be experienced themselves as national artefacts, promoting national identity not just through the display of New Zealand’s national collections, but also through the identity and experience of the architecture that contains those collections. This research aims to develop a museum that integrates the theories of new museology and narrative based design as an experiential understanding of national collections with sociologist Dr Prudence Stone’s theory regarding the significance of black to New Zealand. Stone’s theory highlights the significance of black through four central themes - creation, death transgression and race. Each of these themes will therefore be applied to New Zealand artists Ralph Hotere, Bill Culbert and Colin McCahon to test how black as an expression of cultural identity within New Zealand can be applied to New Zealand architecture. These three New Zealand artists were selected as they all relate to Stone’s analysis of the significance of black to New Zealand, analysing how black has been applied to express a national identity within New Zealand. Black as an expression of cultural identity within New Zealand was chosen to develop as research highlighted the significant number of artefacts representing black as an expression of cultural identity within the archives of the National Museum of New Zealand, Te Papa Tongarewa. This design case study proposes a museum within the alleyway Farmers Lane, Wellington. This site provides a spatial investigation from darkness up to the light while further thematically creating constraints to extend the outcome of the design. The museum therefore creates a vertical gallery that spatially explores themes from artists Ralph Hotere, Bill Culbert and Colin McCahon, three distinct New Zealand artists who symbolically employ black to convey a national identity. The design is therefore divided into three datums, each representing a distinct characteristic of the thematic understanding of black within New Zealand as identified by each of the three artists. Overall this research suggests the architectural experience of a discrete collection of acclaimed national artists working within a common national theme can be exhibited so that there is no longer the need for an anonymous, context free white walled approach within museum design. Instead the architectural experience has the opportunity to become one of the exhibitions of black’s symbolic national identity.</p>


2021 ◽  
Vol 2021 ◽  
pp. 1-7
Author(s):  
Xueying Han ◽  
Changhong Zhan ◽  
Guanghao Li

A comprehensive understanding of the randomness, arbitrariness, and complexity of the visitors’ behavior and interaction in a museum is important because it is associated with the design. There is still uncertainty about how to characterize the visitors’ behavior and interaction. The fractal dimension was used in this study to indicate the geometrical form of the aged’s, the families’, and the students’ walking trajectories. The study results represented that all three sorts of the walking trajectory fractal-dimension-time curves fluctuated in the early stage. A remarkable exponential converges could then be observed. The mean fractal dimension after the convergence of the aged’s, the families’, and the students’ walking trajectory was nearly 1.8, 1.6, and 1.2, respectively. Furthermore, the behavior characteristics of these three sorts of visitors were quantified and the reasons were speculated and inferred. The comprehensive consideration of fractal geometry can aid in visitors’ behavior modeling and museum design.


2021 ◽  
pp. 1-24
Author(s):  
Laura Hourston Hanks
Keyword(s):  

2021 ◽  
Author(s):  
Laura Hourston Hanks
Keyword(s):  

2021 ◽  
Vol 5 (1) ◽  
pp. 31
Author(s):  
Doni Fireza ◽  
Adli Nadia ◽  
Lutfi Yondri

Abstract: The Gunung Padang archaeological site in Cianjur, West Java is currently experiencing a challenge when this site is opened to the public where can also be researched and visited at once as one of the source economic benefits to local people. This paper discusses how the typology of the presentation model of archeological sites will become the basis of the concept of museum design as a solution for conservation and the continuity of the research on the Gunung Padang site. The discussion includes; (1) investigating site characteristics and sense of place by providing information about archeological relations with the architectural context; (2) choosing a site presentation typology model that links contemporary characters, historical functions, and future planning and management; (3) analyze planning factors such as location, context, and use; (4) synergizing the previous stages of site design as a combination of space and place of landscape in the archeological order. The result is the museum design as an educational tourist spot with a main orientation on conservation and archaeological research on the Gunung Padang site.Abstrak: Situs arkeologi Gunung Padang di Cianjur, Jawa Barat saat ini mengalami tantangan ketika situs ini dibuka untuk umum di mana harus dapat diteliti dan dikunjungi sekaligus sebagai sumber keuntungan ekonomi untuk masyarakat sekitar. Makalah ini membahas bagaimana tipologi model penyajian situs arkeologi akan menjadi dasar konsep desain museum sebagai solusi untuk konservasi dan kelanjutan penelitian di situs Gunung Padang. Diskusi meliputi; (1) menyelidiki karakteristik situs dan sense of place dengan memberikan informasi tentang hubungan arkeologis dengan konteks arsitektur; (2) memilih model tipologi presentasi situs yang menghubungkan karakter kontemporer, fungsi historis, dan perencanaan dan manajemen masa depan; (3) menganalisis faktor-faktor perencanaan seperti lokasi, konteks, dan penggunaan; (4) mensinergikan tahap-tahap desain situs sebelumnya sebagai kombinasi ruang dan tempat lanskap dalam tatanan arkeologis. Hasil penelitian adalah desain museum sebagai tempat wisata pendidikan dengan orientasi utama pada konservasi dan penelitian arkeologi di situs Gunung Padang.


Author(s):  
Latofat Jabborova ◽  

This article analyzes the factors of the development of modern museum design in the countries of China, Korea, Japan. The architectural work in the field of museum design and the fuctional status of the buildings created by them, as well as the planned bases have been studied.


Author(s):  
Albina S. Bessonova ◽  
Vladimir A. Victorovich

Third paper on the topic. The formation of the restoration project of the Darovoe Museum is reaching a turning point. Bringing the creative laboratory of the museum construction into public space allows the scientific community to influence the process of establishing a new museum of the writer and sets a precedent for transparency in the restoration process. The combination of museum design, natural landscape, and architectural research with the achievements of philologists and historians are forming a new kind of interdisciplinary cooperation between scientists and practitioners. In fact, the process is now facing a conflict, ultimately of axiological nature. The article includes proposals of famous scholars to the General Directorate of the Cultural Heritage for the Moscow Region and the Protocol of the meeting of the section of the Council for the Cultural Heritage of the Ministry of Culture of the Russian Federation; it presents the contradictions causing conflict. The concept of a natural museum of Dostoevsky’s childhood, defended by the academic community, is winning the right to implement with great effort.


Author(s):  
Albina S. Bessonova ◽  
Vladimir A. Victorovich

Third paper on the topic. The formation of the restoration project of the Darovoe Museum is reaching a turning point. Bringing the creative laboratory of the museum construction into public space allows the scientific community to influence the process of establishing a new museum of the writer and sets a precedent for transparency in the restoration process. The combination of museum design, natural landscape, and architectural research with the achievements of philologists and historians are forming a new kind of interdisciplinary cooperation between scientists and practitioners. In fact, the process is now facing a conflict, ultimately of axiological nature. The article includes proposals of famous scholars to the General Directorate of the Cultural Heritage for the Moscow Region and the Protocol of the meeting of the section of the Council for the Cultural Heritage of the Ministry of Culture of the Russian Federation; it presents the contradictions causing conflict. The concept of a natural museum of Dostoevsky’s childhood, defended by the academic community, is winning the right to implement with great effort.


Sign in / Sign up

Export Citation Format

Share Document