web information system
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Author(s):  
DADAN NUR RAMADAN ◽  
SUGONDO HADIYOSO ◽  
INDRARINI DYAH IRAWATI

ABSTRAKPada studi ini diimplementasikan sebuah sistem untuk memantau ketinggian air di dalam drum secara online real-time menggunakan platform Internet of Things (IoT). Sistem ini terdiri dari sensor ultrasonik untuk estimasi ketinggian air, kemudian data tersebut dikirim ke firebase cloud database, untuk diakses oleh perangkat monitoring atau mengakses halaman website. Level air yang tersisa direpresentasikan dalam nilai persen (%). Rata-rata kesalahan pembacaan sensor adalah tidak lebih dari 2%. Delay pengiriman yang digenerate adalah 39,06 ms, sesuai dengan rekomendasi ITU-T untuk komunikasi real-time. Sistem informasi web dapat menampilkan data ketinggian air dalam bentuk numerik dan grafik. Sistem ini telah diterapkan di sekolah menengah pertama Al-Azhar kota Bandung dan diharapkan dapat diperluas penerapannya.Kata kunci: drum, ketinggian air, real-time, IoT ABSTRACTIn this study, a real-time online monitoring of the water level in the drum was implemented using the internet of things (IoT) platform. This system consists of ultrasonic sensors to estimate the water level, then the data is sent to the Firebase cloud database, to be accessed by monitoring devices or accessing a website page. Water level is represented as a percent (%). The average sensor reading error is not more than 2%. The generated delivery delay is 39.06 ms, according to ITU-T recommendations for real-time communication. The web information system can display water level data in numerical and graphic form. This system has been implemented in Al-Azhar junior high school in Bandung and it is hoped that its application can be expanded.Keywords: drums, water level, real-time, IoT


2020 ◽  
Vol 62 (3) ◽  
pp. 1053-1075
Author(s):  
Jinlin Wang ◽  
Xing Wang ◽  
Yuchen Yang ◽  
Hongli Zhang ◽  
Binxing Fang

2018 ◽  
Vol 1 ◽  
pp. 1-3
Author(s):  
Christine Plumejeaud-Perreau ◽  
Cyril Poitevin ◽  
Vincent Bretagnolle

The accumulation of evidences of the effects of intensive agricultural practices against wildlife fauna and flora, and biodiversity in general, has been largely published in scientific papers (Tildman, 1999). However, data serving as sup-port to their conclusions are often kept hidden behind research institutions. This paper presents a data visualization sys-tem opened on the Web allowing citizens to get a comprehensive access to data issued from such kind of research institution, collected for more than 20 years. The Web Information System has been thought in order to ease the comparison of data issues from various databases describing the same object, the agricultural landscape, at different scales and through different observation devices. An interactive visualization is proposed in order to check co-evolution of fauna and flora together with agricultural practices. It mixes aerial orthoimagery produced since 1950 with vectorial data showing the evolutions of agricultural parcels with those of a few sentinel species such as the Montagu's harrier. This is made through a composition of maps, charts and time lines, and specific tools for comparison. A particular concern is given to the observation effort bias in order to show meaningful statistical aggregates.


2018 ◽  
Vol 1 (1) ◽  
pp. 48-54
Author(s):  
I Putu Agus Eka Darma Udayana

Elearning and web based information systems is a means to communicate and exchange information for academic purposes.  Nowadays lightweight directory access protocol (LDAP) is a state of the art method of choice. With LDAP technologies user only need one username and password to access to multiple web based application, The problem is if the user wanted to do autentification said user had to input their credentials over and over again for each application. To solve that problem single sign on mechanism (SSO) is invented. With SSO user only need login once and they got all the same credentials with them to all intergrated application wthin the campus. To implement the SSO we use Central authentication service (CAS) as a authentifiation central within LDAP structure as a user management. In this reseach we see that single sign on (SSO) system that intergrated into student management system, E-Learning system and  Internal blog system both use of database based system or even LDAP based system.


2018 ◽  
Vol 6 (1) ◽  
pp. 21-28
Author(s):  
Hasan Basri ◽  
Nurmalasari Nurmalasari ◽  
Medianto Jaelani

Abstract   The development of the technology world provides convenience to the user, so that all the elements of information may be combined with the development of technology. A progressive web-based Online Product Auction System aimed at simplifying the company in marketing the limited edition product, especially nowadays it is desperately needed a fast and effective service to satisfy customer needs. So from the side of the company, it can manage a system that is structured and systematic, and reduces errors in the assessment of the winner in an auction. With Progressive Web concept is the latest concept of website creation that can be opened even offline mode.   Keywords: Web, Information System, Progressive, Auction   Abstrak   Perkembangan dunia teknologi memberikan kemudahan kepada para pengguna, sehingga semua elemen informasi dapat dikombinasikan dengan perkembangan teknologi. Sistem Pelelangan Produk Online berbasis web progresif ditujukan untuk mempermudah perusahaan dalam memasarkan produk edisi terbatas, terlebih lagi diera sekarang ini yang membutuhkan servis yang serba cepat dan efektif untuk memuaskan kebutuhan pelanggan. Sehingga dari sisi perusahaan dapat mengelola sebuah sistem yang terstruktur dan sistematis, serta untuk mengurangi kesalahan dalam penilaian pemenang dalam sebuah pelelangan. Dengan konsep Web Progresif yaitu konsep terbaru pembuatan website yang bisa dibuka saat offline.   Kata kunci: Web, Sistem Informasi, Progresif, Pelelangan


2018 ◽  
Vol 3 (1) ◽  
pp. 232
Author(s):  
Urbano Eliécer Gómez Prada

SARA is a videogame for the learning of agricultural production systems, in which the player simulates the decisions that would take in a greenhouse and concentrate them in a web portal for its subsequent follow-up, traceability and contrast of results in a way that favors the learning process. The game rules are supported in a simulation model elaborated with Systems Dynamics (SD).Keywords: Serious Videogame, Learning, Agriculture, Systems Dynamics, Web Information System, Knowledge Representation


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