scholarly journals Methodological Challenges in the Study of Technology Use at Home

Author(s):  
Arne Kjaer ◽  
Kim Halskov Madsen ◽  
Marianne Graves Petersen
Janus Head ◽  
2011 ◽  
Vol 12 (1) ◽  
pp. 22-38
Author(s):  
Amy E. Taylor ◽  

Technology critique, as taken up by humanistic psychology, has remained grounded in late Heidegger. This critique has had little practical effect on the development of technology and everyday technology use. I postulate reasons for this, which include that this critique regards technology in general rather than specific technologies, overlooking the multistability of any particular technology. I then discuss a different humanistic, phenomenological ground for technology critique from the position that human beings are at home with technology, meaning that technology does not threaten disembodiment or disengagement with any other important components of humanity. I draw inspiration primarily from Don Ihde’s and Marshall McLuhan’s phenomenological, descriptive works on the ways human beings are shaped and extended by technology. I end with a discussion of embodied experience in cyberspace which serves as a model for new humanistic, phenomenological techno-critiques.


2018 ◽  
Vol 49 (4) ◽  
pp. 1517-1530 ◽  
Author(s):  
Margaret Holmes Laurie ◽  
Petra Warreyn ◽  
Blanca Villamía Uriarte ◽  
Charlotte Boonen ◽  
Sue Fletcher-Watson

2020 ◽  
Author(s):  
Sutanuka Bhattacharjya ◽  
Lora Anne Cavuoto ◽  
Brandon Reilly ◽  
Wenyao Xu ◽  
Heamchand Subryan ◽  
...  

BACKGROUND Smart technology use in rehabilitation is growing and can be used remotely to assist clients in self-monitoring their performance. With written home exercise programs being the commonly prescribed form of rehabilitation after discharge, mHealth technology coupled with task-oriented programs can enhance self-management of upper extremity training. In the current study, a functional rehabilitation system, namely mRehab, was designed which included a smartphone app and 3D printed household items such as mug, bowl, key, and doorknob embedded with a smartphone The app's user interface allowed the participant to select rehabilitation activities and receive feedback on the number of activity repetitions completed, time to complete each activity and quality of movement. OBJECTIVE To assess the usability, perceived usefulness, and acceptance of the mRehab system by individuals with stroke and identify the challenges experienced by them when using the system remotely in a home-based setting. METHODS A mixed-methods approach was used with 11 individuals with chronic stroke. Following training, individuals with stroke used the mRehab system for six weeks at home. Each participant completed surveys and engaged in a semi-structured interview. Participants’ qualitative reports regarding the usability of mRehab were integrated with their survey reports and quantitative performance data. RESULTS Ten of the eleven participants rated the mRehab system between 67.5 to 97.5 percentile on the System Usability Scale, indicating their satisfaction with the usability of the system. Participants also provided high ratings of perceived usefulness (median=6), and perceived ease of use (median=5.75), on a 7-point scale based on the Technology Acceptance Model. Common themes reported by participants showed a positive response to mRehab with some suggestions for improvements. Participants reported an interest in activities they perceived to be of ‘just right challenge’. Some participants indicated a need for customizing the feedback to be more interpretable. Overall, most participants indicated that they would like to continue using the mRehab system at home. CONCLUSIONS Assessing usability in the lived environment over a prolonged duration of time is essential to identify match between the system and users’ needs and preferences. While mRehab was well accepted, further customization is desired for a better fit with the end users. CLINICALTRIAL NCT04363944


2021 ◽  
Author(s):  
Chuanmei Dong ◽  
Pekka Mertala

Teachers’ beliefs about young children’s technology use at home are intertwined with their beliefs about parents and parenting practices. This paper reports a qualitative study of eight purposefully selected Chinese preservice early childhood teachers’ beliefs about children’s home technology use and associated representations of parents and teachers. The participants possessed inflated positive beliefs about young children’s natural technology competence but were worried that parents would expose children to contents for prolonged periods. Teachers' role was seen as responsible guides for children and educational authorities over parents. Implications for research and teacher education are discussed.


2019 ◽  
Vol 27 (103) ◽  
pp. 340-362
Author(s):  
Rosalía Romero Tena ◽  
María Puig Gutiérrez ◽  
Maria del Carmen Llorente Cejudo

Abstract Parents, teachers and researchers are wondering how the digital and technological world affects young children between 0 and 6 years of age at home. This study aims to show the use they make of it, the characteristics of this use, and the relationship that children establish with technologies, as well as to find out whether there are rules for this use and who sets them. A mixed quantitative-qualitative methodology, using the “questionnaire on the use of technology at home”, semi-structured interviews, and analyses of Early Childhood Education Assemblies (ECEA), generated very significant results. For instance, despite the quick incorporation of tablets or video game consoles, TV is still the favorite device of the youngest population, followed closely by mobile phones. The results indicate that these children spend an average of 92 minutes per day watching TV. In addition, 92% of them have a tablet and spend an average of 60 minutes per day using a computer or a tablet. It can be concluded that children start accessing and using ICT at the age of two.


2018 ◽  
Author(s):  
Trinidad Valenzuela ◽  
Husna Razee ◽  
Daniel Schoene ◽  
Stephen Ronald Lord ◽  
Kim Delbaere

BACKGROUND Falls are a major contributor to the burden of disease in older adults. Home-based exercise programs are effective in reducing the rate and risk of falls in older adults. However, adherence to home-based exercise programs is low, limiting the efficacy of interventions. The implementation of technology-based exercise programs for older adults to use at home may increase exercise adherence and, thus, the effectiveness of fall prevention interventions. More information about older adults’ experiences when using technologies at home is needed to enable the design of programs that are tailored to older adults’ needs. OBJECTIVE This study aimed to (1) explore older adults’ experiences using SureStep, an interactive cognitive-motor step training program to reduce fall risk unsupervised at home; (2) explore program features that older adults found encouraged program uptake and adherence; (3) identify usability issues encountered by older adults when using the program; and (4) provide guidance for the design of a future technology-based exercise program tailored to older adults to use at home as a fall prevention strategy. METHODS This study was part of a larger randomized controlled trial. The qualitative portion of the study and the focus of this paper used a qualitative descriptive design. Data collectors conducted structured, open-ended in-person interviews with study participants who were randomly allocated to use SureStep at home for 4 months. All interviews were audiotaped and ranged from 45 to 60 min. Thematic analysis was used to analyze collected data. This study was guided by Pender’s Health Promotion Model. RESULTS Overall, 24 older adults aged 70 to 97 years were interviewed. Findings suggest older adults are open to use technology-based exercise programs at home, and in the context of optimizing adherence to home-based exercise programs for the prevention of falls, findings suggest that program developers should develop exercise programs in ways that provide older adults with a fun and enjoyable experience (thus increasing intrinsic motivation to exercise), focus on improving outcomes that are significant to older adults (thus increasing self-determined extrinsic motivation), offer challenging yet attainable exercises (thus increasing perceived self-competence), provide positive feedback on performance (thus increasing self-efficacy), and are easy to use (thus reducing perceived barriers to technology use). CONCLUSIONS This study provides important considerations when designing technology-based programs so they are tailored to the needs of older adults, increasing both usability and acceptability of programs and potentially enhancing exercise participation and long-term adherence to fall prevention interventions. Program uptake and adherence seem to be influenced by (1) older adults’ perceived benefits of undertaking the program, (2) whether the program is stimulating, and (3) the perceived barriers to exercise and technology use. Older adults shared important recommendations for future development of technologies for older adults to use at home.


2018 ◽  
Author(s):  
Karine Latulippe ◽  
Manon Guay ◽  
Sophie �thier ◽  
Andr�e S�vigny ◽  
V�ronique Dub� ◽  
...  

BACKGROUND It is often only when the initial signs of exhaustion appear that caregivers first undertake the process of help seeking behavior, but it is difficult for them to know which is the most appropriate resource in their situation. eHealth can support caregivers in keeping the seniors they are caring for at home, but few eHealth tools designed for supporting the process of help seeking by caregivers of functionally dependent seniors have been developed using a codesign approach. OBJECTIVE The objective of this project is to assist caregivers to target early in their help seeking process their needs and those of the elder they support and guide them effectively to the resources most appropriate to their situation. This project aims to answer the following questions: a) What type of tool can better support caregivers to identify their needs and those of the older person they are caring for, then refer them to appropriate resources? b) What information should be found in such a tool? METHODS This article presents a description and an analysis of the process of an ongoing multicentric research project based on codesign approach, which includes three phases: 1) identification of caregivers’ needs in terms of tools to support their help seeking behavior; 2) development of a tool and 3) evaluation of its usability. RESULTS The methodological challenges encountered to date, those anticipated, and the manner of remedying them will all be discussed. CONCLUSIONS Although there are some challenges associated with this type of methodology, it still remains relevant, through genuinely involving future users in the development of a tool, which corresponds to their needs and reflects their perspectives.


2020 ◽  
Author(s):  
Diane Jackson ◽  
Valerie Young ◽  
Alyson Sander

For decades, the number and frequency of individuals who work from home has gradually increased, in many ways as a result of emergent Information and Communication Technologies (ICTs). This gradual increase, accelerated by the COVID-19 pandemic, has weathered away boundaries between work at work and work at home, with some positive and many negative outcomes. Currently, however, because of a global pandemic which necessitates ICTs for working from home, the impact that organizational technology assimilation has on the way that people engage with each other is increasingly important. This chapter reviews theory and research regarding organizational technology and concludes with pragmatic recommendations for individuals and organizations regarding work-related technology use at home.


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