A Real-Time Robot Motion Generation System Based on Human Gesture

Author(s):  
Toshiyuki Haramaki ◽  
Kenta Goto ◽  
Hokuto Tsutsumi ◽  
Akihito Yatsuda ◽  
Hiroaki Nishino
IEEE Access ◽  
2021 ◽  
pp. 1-1
Author(s):  
Chien-Wen Chen ◽  
Min-Chun Hu ◽  
Wei-Ta Chu ◽  
Jun-Cheng Chen

2019 ◽  
Vol 83 ◽  
pp. 165-175 ◽  
Author(s):  
Mirco Rampazzo ◽  
Davide Tognin ◽  
Martina Pagan ◽  
Luca Carniello ◽  
Alessandro Beghi

2012 ◽  
Vol 182-183 ◽  
pp. 1673-1680
Author(s):  
Yu Wang ◽  
Ri Na Su

A kind of 3-RPS and 3-DOF parallel robotic mechanisms is used as motion-sensible-platform of gun training simulator to implement the motion simulation. Its dynamics is analyzed and driving force of joint is gained. This paper introduces the study on motion generation of gun training simulator. The moving model of gun is established on the basis of the model of vehicle. We solve the pose of gun by applying the theory of homogeneous matrix. In order to ensure actuators moving at a preset speed and enable the motion-sensible-platform to perform a real-time moving posture simulation of a wheeled gun vehicle in running, the speed equation of actuator is given. The feasibility of models was tested through the simulation experiments. All of these works are beneficial to optimize design and control realization of motion platform structure.


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