Clinical characteristics and outcome of intracerebral hemorrhage in young adults

2014 ◽  
Vol 261 (11) ◽  
pp. 2143-2149 ◽  
Author(s):  
Loes CA Rutten-Jacobs ◽  
Noortje AM Maaijwee ◽  
Renate M. Arntz ◽  
Hennie C. Schoonderwaldt ◽  
Lucille D. Dorresteijn ◽  
...  
2014 ◽  
Vol 22 (1) ◽  
pp. 123-132 ◽  
Author(s):  
R.-J. Koivunen ◽  
J. Satopää ◽  
A. Meretoja ◽  
D. Strbian ◽  
E. Haapaniemi ◽  
...  

Stroke ◽  
2014 ◽  
Vol 45 (8) ◽  
pp. 2454-2456 ◽  
Author(s):  
Riku-Jaakko Koivunen ◽  
Jarno Satopää ◽  
Elena Haapaniemi ◽  
Daniel Strbian ◽  
Atte Meretoja ◽  
...  

2013 ◽  
Vol 111 (7) ◽  
pp. 80B
Author(s):  
Keiji Yamada ◽  
Satoru Sakuragi ◽  
Kota Okabe ◽  
Takashi Fuziwara ◽  
Takashi Miki ◽  
...  

Circulation ◽  
2020 ◽  
Vol 142 (Suppl_3) ◽  
Author(s):  
Diana Benea ◽  
Valeria Raparelli ◽  
hassan behlouli ◽  
Louise Pilote ◽  
Rachel Dryer

Introduction: The extent to which race influences in-hospital quality of care among young adults with acute myocardial infarction (AMI) is unknown. We examined racial differences in in-hospital quality of AMI care in young adults and described the patient and/or clinical characteristics associated with potential disparities in care. Methods: Data from the GENESIS-PRAXY (Canada) and the VIRGO (U.S.) prospective cohorts of young adults with AMI were analyzed. Among a total of 4,048 adults with AMI (≤55 years) (median=49 years [IQR 44-52], 22% non-white, 58% women), we calculated an in-hospital quality of care score (QCS) for AMI (quality indicators divided by total, with higher scores indicating better care) based on AHA quality of care standards, reporting data disaggregated by race. We categorized race as white versus non-white, which included Black, Asian and North American Indigenous populations. Results: This cohort was comprised of 906 non-white individuals and 3142 white individuals. Non-white adults exhibited a clustering of adverse cardiac risk factors, psychosocial risk factors and comorbidities versus whites; they had higher rates of hypertension, diabetes, alcohol abuse and prior AMI and lower rates of physical activity. They were more likely to have a low SES and receive low social support, and were less likely to be employed, a primary earner, or married/living with a partner. Non-white individuals were also more likely to experience a NSTEMI and less likely to receive cardiac rehabilitation, smoking cessation counseling as well as dual antiplatelet therapy at discharge. Furthermore, non-white individuals had a lower crude QCS than whites (QCS=69.99 vs 73.29, P-value<0.0001). In the multivariable model adjusted for clinical and psychosocial factors, non-white race (LS Mean Difference=-1.49 95%CI -2.87, -0.11, P-value=0.0344) was independently associated with a lower in-hospital QCS. Conclusion: Non-white individuals with AMI exhibited higher rates of adverse psychosocial and clinical characteristics than white individuals yet non-white race was independently associated with lower in-hospital quality of care. Interventions are needed to improve quality of AMI care in non-white young adults.


2020 ◽  
Vol 9 (9) ◽  
pp. 2720 ◽  
Author(s):  
Sun Ju Chung ◽  
Joon Hwan Jang ◽  
Ji Yoon Lee ◽  
Aruem Choi ◽  
Bo Mi Kim ◽  
...  

This study investigated differences in the self-efficacy and clinical characteristics which were found relevant to addictive behaviors in young adults according to time spent gaming. To our knowledge, this is the first study to explore self-efficacy in casual gamers relative to patients with internet gaming disorder (IGD) and non-gamers. In total, 158 young adults participated in this study and were divided into three groups: excessive gamers, who were diagnosed with IGD based on the Diagnostic and Statistical Manual of Mental Disorder-fifth edition (DSM-5, n = 71); casual gamers, who played games regularly but did not meet the criteria for IGD (n = 37); and non-gamers/controls, who did not engage in gaming (n = 50). All participants completed self-administered questionnaires, including measures of self-efficacy and clinical features such as the Barratt Impulsiveness Scale, Beck Depression Inventory, Beck Anxiety Inventory, Behavioral Activation/Inhibition Systems, aggression, and psychosocial well-being. There were significant differences in the self-efficacy according to the extent of gaming (excessive gamers < casual gamers < non-gamers). In addition, aggression, impulsivity, depression, anxiety, level of stress, and behavioral inhibition system scores were significantly higher in excessive gamers than in casual gamers and non-gamers. These findings showed that individuals who spend more time playing games tend to have lower self-efficacy. Our study suggests that self-efficacy may protect against or constitute a risk of excessive gaming, particularly among casual gamers. It is necessary to pay attention to enhancing psychological well-being through self-efficacy to prevent addiction in young adult gamers.


2020 ◽  
Vol 143 (1) ◽  
pp. 71-77
Author(s):  
Silja Räty ◽  
Hanne Sallinen ◽  
Pekka Virtanen ◽  
Elena Haapaniemi ◽  
Teddy Y Wu ◽  
...  

2020 ◽  
Vol 1 (1) ◽  
pp. 100001 ◽  
Author(s):  
Jiaqiang Liao ◽  
Shibing Fan ◽  
Jing Chen ◽  
Jianglin Wu ◽  
Shunqing Xu ◽  
...  

2016 ◽  
Vol 56 (3) ◽  
pp. 180-185
Author(s):  
Ryuhei Kono ◽  
Hirotaka Iwaki ◽  
Shinichi Takeshima ◽  
Yutaka Shimoe ◽  
Shinzo Ota ◽  
...  

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