scholarly journals High-Level Parallel Ant Colony Optimization with Algorithmic Skeletons

Author(s):  
Breno A. de Melo Menezes ◽  
Nina Herrmann ◽  
Herbert Kuchen ◽  
Fernando Buarque de Lima Neto

AbstractParallel implementations of swarm intelligence algorithms such as the ant colony optimization (ACO) have been widely used to shorten the execution time when solving complex optimization problems. When aiming for a GPU environment, developing efficient parallel versions of such algorithms using CUDA can be a difficult and error-prone task even for experienced programmers. To overcome this issue, the parallel programming model of Algorithmic Skeletons simplifies parallel programs by abstracting from low-level features. This is realized by defining common programming patterns (e.g. map, fold and zip) that later on will be converted to efficient parallel code. In this paper, we show how algorithmic skeletons formulated in the domain specific language Musket can cope with the development of a parallel implementation of ACO and how that compares to a low-level implementation. Our experimental results show that Musket suits the development of ACO. Besides making it easier for the programmer to deal with the parallelization aspects, Musket generates high performance code with similar execution times when compared to low-level implementations.

2018 ◽  
Vol 2018 ◽  
pp. 1-13 ◽  
Author(s):  
Haitao Xu ◽  
Pan Pu ◽  
Feng Duan

As we all know, there are a great number of optimization problems in the world. One of the relatively complicated and high-level problems is the vehicle routing problem (VRP). Dynamic vehicle routing problem (DVRP) is a major variant of VRP, and it is closer to real logistic scene. In DVRP, the customers’ demands appear with time, and the unserved customers’ points must be updated and rearranged while carrying out the programming paths. Owing to the complexity and significance of the problem, DVRP applications have grabbed the attention of researchers in the past two decades. In this paper, we have two main contributions to solving DVRP. Firstly, DVRP is solved with enhanced Ant Colony Optimization (E-ACO), which is the traditional Ant Colony Optimization (ACO) fusing improved K-means and crossover operation. K-means can divide the region with the most reasonable distance, while ACO using crossover is applied to extend search space and avoid falling into local optimum prematurely. Secondly, several new evaluation benchmarks are proposed, which can objectively and comprehensively estimate the proposed method. In the experiment, the results for different scale problems are compared to those of previously published papers. Experimental results show that the algorithm is feasible and efficient.


Author(s):  
Achmad Fanany Onnilita Gaffar ◽  
Agusma Wajiansyah ◽  
Supriadi Supriadi

The shortest path problem is one of the optimization problems where the optimization value is a distance. In general, solving the problem of the shortest route search can be done using two methods, namely conventional methods and heuristic methods. The Ant Colony Optimization (ACO) is the one of the optimization algorithm based on heuristic method. ACO is adopted from the behavior of ant colonies which naturally able to find the shortest route on the way from the nest to the food sources. In this study, ACO is used to determine the shortest route from Bumi Senyiur Hotel (origin point) to East Kalimantan Governor's Office (destination point). The selection of the origin and destination points is based on a large number of possible major roads connecting the two points. The data source used is the base map of Samarinda City which is cropped on certain coordinates by using Google Earth app which covers the origin and destination points selected. The data pre-processing is performed on the base map image of the acquisition results to obtain its numerical data. ACO is implemented on the data to obtain the shortest path from the origin and destination point that has been determined. From the study results obtained that the number of ants that have been used has an effect on the increase of possible solutions to optimal. The number of tours effect on the number of pheromones that are left on each edge passed ant. With the global pheromone update on each tour then there is a possibility that the path that has passed the ant will run out of pheromone at the end of the tour. This causes the possibility of inconsistent results when using the number of ants smaller than the number of tours.


Electronics ◽  
2021 ◽  
Vol 10 (5) ◽  
pp. 627
Author(s):  
David Marquez-Viloria ◽  
Luis Castano-Londono ◽  
Neil Guerrero-Gonzalez

A methodology for scalable and concurrent real-time implementation of highly recurrent algorithms is presented and experimentally validated using the AWS-FPGA. This paper presents a parallel implementation of a KNN algorithm focused on the m-QAM demodulators using high-level synthesis for fast prototyping, parameterization, and scalability of the design. The proposed design shows the successful implementation of the KNN algorithm for interchannel interference mitigation in a 3 × 16 Gbaud 16-QAM Nyquist WDM system. Additionally, we present a modified version of the KNN algorithm in which comparisons among data symbols are reduced by identifying the closest neighbor using the rule of the 8-connected clusters used for image processing. Real-time implementation of the modified KNN on a Xilinx Virtex UltraScale+ VU9P AWS-FPGA board was compared with the results obtained in previous work using the same data from the same experimental setup but offline DSP using Matlab. The results show that the difference is negligible below FEC limit. Additionally, the modified KNN shows a reduction of operations from 43 percent to 75 percent, depending on the symbol’s position in the constellation, achieving a reduction 47.25% reduction in total computational time for 100 K input symbols processed on 20 parallel cores compared to the KNN algorithm.


Author(s):  
Nadim Diab

Swarm intelligence optimization techniques are widely used in topology optimization of compliant mechanisms. The Ant Colony Optimization has been implemented in various forms to account for material density distribution inside a design domain. In this paper, the Ant Colony Optimization technique is applied in a unique manner to make it feasible to optimize for the beam elements’ cross-section and material density simultaneously. The optimum material distribution algorithm is governed by two various techniques. The first technique treats the material density as an independent design variable while the second technique correlates the material density with the pheromone intensity level. Both algorithms are tested for a micro displacement amplifier and the resulting optimized topologies are benchmarked against reported literature. The proposed techniques culminated in high performance and effective designs that surpass those presented in previous work.


Author(s):  
Gurdip Singh ◽  
Sanjoy Das ◽  
Shekhar V. Gosavi ◽  
Sandeep Pujar

This chapter introduces ant colony optimization as a method for computing minimum Steiner trees in graphs. Tree computation is achieved when multiple ants, starting out from different nodes in the graph, move towards one another and ultimately merge into a single entity. A distributed version of the proposed algorithm is also described, which is applied to the specific problem of data-centric routing in wireless sensor networks. This research illustrates how tree based graph theoretic computations can be accomplished by means of purely local ant interaction. The authors hope that this work will demonstrate how innovative ways to carry out ant interactions can be used to design effective ant colony algorithms for complex optimization problems.


Entropy ◽  
2020 ◽  
Vol 22 (8) ◽  
pp. 884
Author(s):  
Petr Stodola ◽  
Karel Michenka ◽  
Jan Nohel ◽  
Marian Rybanský

The dynamic traveling salesman problem (DTSP) falls under the category of combinatorial dynamic optimization problems. The DTSP is composed of a primary TSP sub-problem and a series of TSP iterations; each iteration is created by changing the previous iteration. In this article, a novel hybrid metaheuristic algorithm is proposed for the DTSP. This algorithm combines two metaheuristic principles, specifically ant colony optimization (ACO) and simulated annealing (SA). Moreover, the algorithm exploits knowledge about the dynamic changes by transferring the information gathered in previous iterations in the form of a pheromone matrix. The significance of the hybridization, as well as the use of knowledge about the dynamic environment, is examined and validated on benchmark instances including small, medium, and large DTSP problems. The results are compared to the four other state-of-the-art metaheuristic approaches with the conclusion that they are significantly outperformed by the proposed algorithm. Furthermore, the behavior of the algorithm is analyzed from various points of view (including, for example, convergence speed to local optimum, progress of population diversity during optimization, and time dependence and computational complexity).


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