Automated assembly of Internet-scale software systems involving autonomous agents

2010 ◽  
Vol 83 (10) ◽  
pp. 1838-1850 ◽  
Author(s):  
Wenpin Jiao ◽  
Yanchun Sun ◽  
Hong Mei
Author(s):  
Manuel Kolp ◽  
Yves Wautelet ◽  
Sodany Kiv ◽  
Vi Tran

Multi-Agent Systems (MAS) architectures are gaining popularity over traditional ones for building open, distributed, and evolving software required by today’s corporate IT applications such as e-business systems, Web services or enterprise knowledge bases. Since the fundamental concepts of multi-agent systems are social and intentional rather than object, functional, or implementation-oriented, the design of MAS architectures can be eased by using social-driven templates. They are detailed agent-oriented design idioms to describe MAS architectures as composed of autonomous agents that interact and coordinate to achieve their intentions, like actors in human organizations. This paper presents social patterns, as well as organizational styles, and focuses on a framework aimed to gain insight into these templates. The framework can be integrated into agent-oriented software engineering methodologies used to build MAS. We consider the Broker social pattern to illustrate the framework. The mapping from system architectural design (through organizational architectural styles), to system detailed design (through social patterns), is overviewed with a data integration case study. The automation of patterns design is also overviewed.


Author(s):  
Juan Marcelo Parra-Ullauri ◽  
Antonio García-Domínguez ◽  
Nelly Bencomo ◽  
Changgang Zheng ◽  
Chen Zhen ◽  
...  

AbstractModern software systems are increasingly expected to show higher degrees of autonomy and self-management to cope with uncertain and diverse situations. As a consequence, autonomous systems can exhibit unexpected and surprising behaviours. This is exacerbated due to the ubiquity and complexity of Artificial Intelligence (AI)-based systems. This is the case of Reinforcement Learning (RL), where autonomous agents learn through trial-and-error how to find good solutions to a problem. Thus, the underlying decision-making criteria may become opaque to users that interact with the system and who may require explanations about the system’s reasoning. Available work for eXplainable Reinforcement Learning (XRL) offers different trade-offs: e.g. for runtime explanations, the approaches are model-specific or can only analyse results after-the-fact. Different from these approaches, this paper aims to provide an online model-agnostic approach for XRL towards trustworthy and understandable AI. We present ETeMoX, an architecture based on temporal models to keep track of the decision-making processes of RL systems. In cases where the resources are limited (e.g. storage capacity or time to response), the architecture also integrates complex event processing, an event-driven approach, for detecting matches to event patterns that need to be stored, instead of keeping the entire history. The approach is applied to a mobile communications case study that uses RL for its decision-making. In order to test the generalisability of our approach, three variants of the underlying RL algorithms are used: Q-Learning, SARSA and DQN. The encouraging results show that using the proposed configurable architecture, RL developers are able to obtain explanations about the evolution of a metric, relationships between metrics, and were able to track situations of interest happening over time windows.


1980 ◽  
Vol 59 (6) ◽  
pp. 37
Author(s):  
Gunter Wittenberg

2016 ◽  
pp. 141-149
Author(s):  
S.V. Yershov ◽  
◽  
R.М. Ponomarenko ◽  

Parallel tiered and dynamic models of the fuzzy inference in expert-diagnostic software systems are considered, which knowledge bases are based on fuzzy rules. Tiered parallel and dynamic fuzzy inference procedures are developed that allow speed up of computations in the software system for evaluating the quality of scientific papers. Evaluations of the effectiveness of parallel tiered and dynamic schemes of computations are constructed with complex dependency graph between blocks of fuzzy Takagi – Sugeno rules. Comparative characteristic of the efficacy of parallel-stacked and dynamic models is carried out.


Author(s):  
Feidu Akmel ◽  
Ermiyas Birihanu ◽  
Bahir Siraj

Software systems are any software product or applications that support business domains such as Manufacturing,Aviation, Health care, insurance and so on.Software quality is a means of measuring how software is designed and how well the software conforms to that design. Some of the variables that we are looking for software quality are Correctness, Product quality, Scalability, Completeness and Absence of bugs, However the quality standard that was used from one organization is different from other for this reason it is better to apply the software metrics to measure the quality of software. Attributes that we gathered from source code through software metrics can be an input for software defect predictor. Software defect are an error that are introduced by software developer and stakeholders. Finally, in this study we discovered the application of machine learning on software defect that we gathered from the previous research works.


2012 ◽  
Vol 2 (2) ◽  
pp. 112-116
Author(s):  
Shikha Bhatia ◽  
Mr. Harshpreet Singh

With the mounting demand of web applications, a number of issues allied to its quality have came in existence. In the meadow of web applications, it is very thorny to develop high quality web applications. A design pattern is a general repeatable solution to a generally stirring problem in software design. It should be noted that design pattern is not a finished product that can be directly transformed into source code. Rather design pattern is a depiction or template that describes how to find solution of a problem that can be used in many different situations. Past research has shown that design patterns greatly improved the execution speed of a software application. Design pattern are classified as creational design patterns, structural design pattern, behavioral design pattern, etc. MVC design pattern is very productive for architecting interactive software systems and web applications. This design pattern is partition-independent, because it is expressed in terms of an interactive application running in a single address space. We will design and analyze an algorithm by using MVC approach to improve the performance of web based application. The objective of our study will be to reduce one of the major object oriented features i.e. coupling between model and view segments of web based application. The implementation for the same will be done in by using .NET framework.


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