Working towards a theory for music technologies in the classroom: how pupils engage with and organise sounds with new technologies

2005 ◽  
Vol 22 (2) ◽  
pp. 167-180 ◽  
Author(s):  
Jonathan Savage

The use of information and communication technologies (ICT) in schools is now commonplace and, for many, an unquestionable part of everyday teaching and learning. But detailed studies of the use of ICT in classroom-based music education are rare. This article explores how pupils aged between 11 and 16 used ICT to create and perform music in new ways. Working as a teacher-researcher, the author used the methodologies of action research and case study to investigate how pupils engage with and organise sounds with ICT.

Mathematics ◽  
2021 ◽  
Vol 9 (4) ◽  
pp. 412
Author(s):  
Oscar-Elías Bolívar-Chávez ◽  
Joaquín Paredes-Labra ◽  
Yury-Vladimir Palma-García ◽  
Yessenia-Anabel Mendieta-Torres

Information and Communication Technologies (ICT) are tools that are part of the process of teaching and learning music. These didactic/pedagogical resources are widely used by teachers. They strengthen, motivate, and increase the student’s interest in learning. This study is an action-research (AR). It involves 12 teachers and 68 students in the subject of music education in an Ecuadorian university. A Holistic and Technological Model of Music Education (HTMME) was generated. The performance of the plan was evaluated by means of an original questionnaire and qualitative work. The AR procedure involved an analysis of data at the end of each implementation cycle. The appreciation of the new model was very positive. With the methodology implemented, new teaching experiences and relevant learning for students were achieved. Learning music with ICT induces creative-musical processes in students.


2018 ◽  
Vol 14 ◽  
pp. 3316-3327
Author(s):  
Hadhami Kaabi ◽  
Tagreed Alsulimani

E-learning is  defined as a learning tool that is supported by information and communication technology. In the last ten years, E-learning has become the key issue of universities all over the world and has a significance impact on current higher education. The issue of utilizing novel information and communication technologies for teaching and learning, is therfore crucial. Before implementing an E-learning framework in Jeddah university, a questionnaire is established to highlight the ability of teachers' to use this new way of education or not. The results show that the teachers have favorable attitude towards the use of E-learning and new technologies to enhance the education.


Author(s):  
Glenn Finger ◽  
Maret McGlasson ◽  
Paul Finger

Teaching and learning in the 21st century should be markedly different from earlier times through the design of new teaching and learning environments. Through the presentation of three models of technology-rich learning environments (teacherdirected, learner-centered and mediated), this chapter provides a case study of the design and delivery of a course called Learning with Information and Communication Technologies (ICTs) guided by a mediated learner approach, using new approaches to using ICTs and assessment for learning as key course design drivers. That course aims to prepare future teachers who demonstrate strong theoretical and practical understanding of designing and creating effective ICT teaching and learning experiences, and are confident and proficient users of ICTs. We provide an analysis of the implementation of that course through the presentation of the learning stories and reflections of students. Specific discussion is provided about the conceptualization and implementation of an e-portfolio approach to promote deep learning.


Author(s):  
José Eder Guzmán-Mendoza ◽  
Jaime Muñoz-Arteaga ◽  
Ángel Eduardo Muñoz-Zavala ◽  
René Santaolaya-Salgado

Knowledge Society (KS) is influenced by Information and Communication Technologies (ICT), economic changes, political, cultural and social concepts allowing access to other levels of welfare and progress. However, the differences in terms of access and ICT skills between different groups in society have created a problem of digital divide. To overcome this problem, models and strategies are required to achieve a greater impact on the population and that population can develop skills that enhance inclusion in the society knowledge. This work proposes an Interactive Ecosystem of digital literacy that aims to set a new educational paradigm approach to encourage different learning communities to uses new technologies of information and communication that allows them to be more competitive in today's world and thus shorten the digital divide. Finally, a case study is shown as an implementation of the ecosystem throughout an architectural model in the state of Aguascalientes, México.


Author(s):  
Edith Lovos

ABSTRACTThis article presents the results obtained and conclusions reached through the implementation of a strategy of teaching and learning, designed for the development of the laboratory activities for a first programming course. The same is based on the application of the collaborative work using a development environment, which combines some functionality provided by the learning management system, Moodle and a module that integrates the same, called Virtual Programming Lab (VPL). Future professionals in computer science by its specificity labor, will include and use the so-called information and communication technologies (ICT). Likewise, in the professional practice, the activity of software development, requires teamwork and collaboration. By all this, it is necessary to consider these requirements in the training of students of computer science, from the beginning of their training.RESUMENEn este artículo se presentan los resultados obtenidos y conclusiones alcanzadas a través de la implementación de una estrategia de enseñanza y aprendizaje, diseñada para el desarrollo de las actividades de laboratorio de un primer curso de programación. La misma se basa en la aplicación del trabajo colaborativo usando un entorno de desarrollo, que combina algunas funcionalidades provistas por el entorno Moodle y un módulo que se integra al mismo, llamado Virtual Program-ming Lab (VPL). Los futuros profesionales de Sistemas, por su especificidad laboral, incluirán y utilizarán las denominadas tecnologías de la información y la comunicación (TIC). Así mismo, en el ejercicio profesional, la actividad de desarrollo del software, requiere del trabajo en equipo y en colaboración. Por todo esto, resulta necesario contemplar estos requerimientos en la formación de los alumnos de sistemas, desde los inicios de su formación. Contacto principal: [email protected]


Author(s):  
Rostislav Fojtik

Information and communication technologies have established themselves in all areas of human life. We use these technologies for work but also for entertainment. Computers facilitates numerous activities. New technologies also bring new problems. Therefore, educational institutions must respond to this situation. Children use computer devices very often, also to the detriment of their movement. Children also use a lot of mobile devices. There is a tendency to use mobile devices in the classroom and find new teaching methods. According to international research has current way of life negatively affects health, especially children. Children too much time sitting at the computer, stare into its smartphones, watching television for a long time. They move little and they carry little activity outside. The paper describes case study among children. We used questionnaire method and long-term observation. The first questionnaire was completed by 138 students aged 11 to 19 years. Obtained data are processed by statistical methods. For analysis of the results in each item was measured as having detected data variability. We used a coefficient of variation. To interpret the results of the second stage classification was done chi-square test. We've also used a case study. We are within one year we observed 15 boys aged 10 to 17 years. We have focused on observing their physical condition, any manually abilities, use of leisure time. This paper aims to show the possibilities of using information and communication technologies in promoting the healthy development of children. The paper shows practical examples of informatics education. The paper describes examples for education of informatics with physical activity. The findings were obtained in a survey that the detection methods used knowledge case study, questionnaire, observation, interview and pedagogical experiment. Keywords: Mobile technologies; a pedagogical experiment; a questionnaire; an observation; the virtual world


2022 ◽  
pp. 329-363
Author(s):  
Michelle Merlino Lins Campos Ramos ◽  
Helder Gomes Costa ◽  
Glaucia da Costa Azevedo

The study aimed to map the critical success factors for the adoption of information and communication technologies (ICTs) in the educational process of educational institutions. Problems related to the adoption of ICT in the educational system stem from the need to adapt to the use of new technologies in the internal processes of institutions and in teaching and learning processes, common to different profiles of educational institutions including of engineering courses with them specificities. To meet the objective, a review of the existing bibliography in the Scopus database was carried out to highlight articles relevant to the topic. Based on the review, 31 articles identified the main factors and effects that influence and impact the process of implementation and continued use of ICTs. The survey generated a broader view of the challenges faced in different dimensions, from SWOT framework, involving different stakeholders. It is suggested in future studies to engineering analyze deeper the complex scenario that involves the theme.


2019 ◽  
Vol 2 (1) ◽  
pp. 548-558
Author(s):  
Katarzyna Midor

Abstract Nowadays, companies are increasingly forced to fight against competition. The number of competitors on the market is constantly growing, and customer’s demands on the products offered by the companies are increasing. The role of customers on the market has changed in recent years. Customers are more active than before, i.e. they started to actively co-create value, so they stopped being passive to the purchase process. Organizations that make appropriate use of the increase in customer activity can count on large benefits for the company. One of the methods to increase competitiveness is continuous introduction of new technologies based on the Internet, which recently resulted in easier cooperation between customers and suppliers, making and settling transactions, coordination of orders in the supply chain thanks to e.g. solution supporting electronic exchange of EDI documents. Therefore, the development of information and communication technologies has significantly influenced the development of organization through its improvement. This paper presents the importance of new technologies for the customer that improve the process of its service in a selected clothing sales network in Poland.


Author(s):  
Laura BENCHEA

The rapid integration of information and communication technologies (ICT) into the educational system (schools and universities) over the latest decades indicates that new technologies bring overall positive inputs into the educational process, advantageously altering the traditional way of teaching and learning.


2020 ◽  
Vol 12 (12) ◽  
pp. 232
Author(s):  
Esperanza Milena Torres-Madroñero ◽  
Maria C. Torres-Madroñero ◽  
Luz Dary Ruiz Botero

The transformations in educational environments due to the immersion of information and communication technologies (ICT) make it necessary to analyze the limits and possibilities of the assessment of the virtual training process. This paper presents an analysis of the meanings of ICT-mediated assessment, establishing what kinds of knowledge are suitable for this type of evaluation, and the challenges and possibilities of virtual tools. For this, we present a systematic review of ICT-mediated evaluation and assessment according to the educational paradigms and their implementation. We highlight that contemporary pedagogical models and their implementation in ICT mediation tools show a trend towards quantitative and summative valuation. The commonly used learning management systems (LMS) include several types of questions oriented to quantitative evaluation, with multiple-choice being the most common. However, new technological approaches like gamification, virtual reality and mobile learning open new assessment possibilities. The ICT educational platforms and new technologies demand new skills for all educational actors, such as digital literacy.


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