Queers of Steel: Camp in John Williams's Superman (1978) and Jerry Goldsmith's Supergirl (1984)

2021 ◽  
Vol 15 (3) ◽  
pp. 321-344
Author(s):  
Grace Edgar

AbstractWhen Richard Donner's blockbuster Superman arrived in theaters in 1978, critics praised the filmmakers for avoiding camp in their adaptation of the comic book, comparing the film positively to the Batman television series (1966–68) of the previous decade. Several sequels later, critics attributed the series’ diminishing financial returns to its growing investment in camp, an investment that peaked in Jeannot Szwarc's Supergirl spinoff (1984), a critical and commercial misfire. Drawing on the work of camp theorists Susan Sontag, Moe Meyer, and Andrew Ross, I argue that critics have misrepresented the place of camp within the franchise, a misunderstanding stemming from their neglect of the film scores. There are two different yet overlapping forms of camp operating within these films. In their reviews, critics expressed disdain for pop camp, a highly legible form of camp, characterized by overblown performances, that the Batman show popularized in the 1960s. My analyses of Superman and Supergirl center on a subtler camp aesthetic present from the very start that critics celebrated: a playful mismatching of gender signifiers and an undercutting of heteronormative romantic relationships that I refer to as queer camp. I offer queer readings of John Williams's and Jerry Goldsmith's leitmotivic scores for Superman and Supergirl—supposedly the least campy and the campiest films in the franchise—to bring into focus the overlooked political work the series accomplishes. In a bold reclamation of the comic books’ suppressed queer legacy, the films’ queer camp aesthetic subverts the heteronormativity of the protagonists to construct Superman and Supergirl as queers of steel.

Author(s):  
Brian Cremins

After Fawcett’s legal settlement with National in 1953, the original Captain Marvel did not return to comic books until 1973. In the meantime, comic book fans and amateur historians began writing about the character in the 1960s. This chapter traces Captain Marvel’s afterlife in these fanzines, publications that helped to establish the foundation for comics studies in the United States. The chapter also includes an overview of recent developments in the field of memory and nostalgia studies. These recent studies of the history of nostalgia in medicine, psychology, and the arts are essential for an understanding of how childhood memories have shaped comics studies as a discipline.


Author(s):  
Andrew J. Kunka

This chapter examines the comic-book adaptations of television series produced by Dell and Gold Key Comics from 1966 to 1973. These comic books often contained diverse casts, especially with African-American characters, yet they are little discussed in relation to racial representations in the medium. The chapter explores these comic books in terms of the visual style used to depict these minority characters and the way the content addresses social issues related to racism and diversity. Finally, it compares the television adaptations to the more popular superhero comics that were also introducing racially diverse casts at the time, and it raises questions about why these comic books are neglected in comics studies.


Author(s):  
Jonathan Alexandratos ◽  
Daniel F. Yezbick

This chapter outlines a new critical perspective on the creative and commercial synergy between comic books, toys, and broadcast media/film from 1970 to 2010. Applying a variety of critical methodologies, it surveys early cross-marketing of comic-book properties via toys, dolls, and action figures before 1980, then examines the 1980s and 1990s as a watershed moment when comic-book continuities and animated television series were developed in tandem to support toy sales. The resulting interdependence of comics, toys, and animated series as well as the development of comics packaged with toys transformed the signifying potential of more wide-ranging media narratives. The chapter concludes with a discussion of custom, “retro,” and event-specific “exclusive” iterations of comics and action figures within mediatized networks of mythology, memory, and nostalgia post-2000.


Author(s):  
Brian Cremins

The relationship between comic books, comics scholarship, and nostalgia is complex. This chapter explores the history of Captain Marvel, the popular comic book hero created by Bill Parker and C. C. Beck for Fawcett Publications in 1939. In addition to sections about the National Comics Publications, Inc. v. Fawcett Publications, Inc. copyright infringement case, the chapter also examines Captain Marvel’s place in early fanzines and comics scholarship published in the 1960s and early 1970s in the U. S. As an overview of the book, the introduction sets out to understand why the character was so tremendously popular in the 1940s only to disappear from popular discourse after the conclusion of the lawsuit in 1953.


DeKaVe ◽  
2013 ◽  
Vol 1 (2) ◽  
Author(s):  
Terra Bajraghosa

Comic ges. Based on comprehention as a narrative media, comics in Indonesia are oftenly compared to bas-reliefs on Borobudur temple and Wayang Beber.. From many kind of stories Indonesian comic books recently offered, with the developed visual wrapping, some comics steal attentions by its unique themes. These comic books are created because of the inspiration and relation to music industry. These comic books couldn't be seen from the visual style alone, as they were created in many visual genres, but they could be seen from their relations to music industry, whether the mainstream or indie ones. These comic books are published together with the music CDs, telling fictional stories from factual bands or musicians, telling a band's factual stories, or created by one of the band members. To understand modes of creation of these music industry-related-comic books, visual narrative approach will be applied. Through visual narrative approach, the band members' or musician's necessity for telling stories via comics, beside the common practices via music and song lyrics, will be observed.Keywords : Comic book, music industry, visual narrative


2015 ◽  
Vol 2 (1) ◽  
Author(s):  
Kyle Landon Jossy

This study looked at how males and females were portrayed, based on the amount of skin shown in the clothing worn.  A Content analysis was performed on a sample of 20 randomly selected popular comics from the last 3 years.  Both male and female characters were rated on how much skin they showed in three clothing categories; neck line, sleeve length, and lower body.  Results showed that in all 3 categories, women consistently wore more revealing clothing.  The findings demonstraetd that the comic book industry is comparable to other forms of media, in the sexualization of female characters, by having them wear more revealing clothing.


Comic book studies has developed as a solid academic discipline, becoming an increasingly vibrant and field in the United States and globally. A growing number of dissertations, monographs, and edited books publish every year on the subject, while world comics represent the fastest-growing sector of publishing. The Oxford Handbook of Comic Book Studies examines the history and evolution of the visual narrative genre from a global perspective, bringing together readable, jargon-free essays written by established and emerging scholars from diverse geographic, institutional, gender, and national backgrounds. In particular, the Handbook explores how the term “global comics” has been defined, as well the major movements and trends that drive the field. Each essay will help readers understand comic books as a storytelling form grown within specific communities, and will also show how these forms exist within what can be considered a world system of comics.


PMLA ◽  
2009 ◽  
Vol 124 (1) ◽  
pp. 234-250 ◽  
Author(s):  
Ralph Bauer

When, in 1990, Gustavo Pérez Firmat asked, “Do the Americas have a common literature?” He was responding to a fledgling critical endeavor that had been pioneered during the previous decade in only a handful of studies, by such Latin Americanists and literary comparatists as M. J. Valdés, José Ballón, Bell Gale Chevigny, Gari Laguardia, Vera Kutzinski, Alfred Owen Aldridge, and Lois Parkinson Zamora (“Cheek” 2). Although “inter-American literary studies”—the comparative investigation of the “literatures and cultures of this hemisphere” as one unit of study—seemed to Pérez Firmat “something of a terra incognita” in 1990 (“Cheek” 1–2), the hemispheric conception of American studies had originated in the United States some sixty years earlier with the Berkeley historian Herbert Eugene Bolton (1870–1953), who argued, in his seminal 1932 presidential address to the American Historical Association, for an “essential unity” in the history of the Western hemisphere (472). Although the contributing historians in Lewis Hanke's 1964 collection of essays Do the Americas Have a Common History? gave this “Bolton Thesis” a decidedly mixed review, the thesis provided the inspiration for Pérez Firmat's landmark collection and a starting point for much subsequent hemispheric scholarship. Meanwhile, inter-American studies has had a strong tradition in Europe that is, in fact, older than Pérez Firmat's or Hanke's collection. As early as the 1950s, the eminent Italian Americanist Antonello Gerbi was publishing his groundbreaking works in comparative hemispheric and Atlantic history, which studied the early modern polemic about the degenerative influences the New World environments had on plants, animals, and humans. Also, Hans Galinsky, at the University of Mainz, was exploring the literature of the European discovery and aesthetic forms such as the baroque in the early Americas from a comparative perspective in the 1960s.


2016 ◽  
Vol 9 (11) ◽  
pp. 189
Author(s):  
Michela Addis ◽  
Gabriele Troilo

<p>One of the most firmly-established and widespread marketing policies in the comic book industry is the humanization of superheroes as a strategy to achieve success, especially for characters populating the Marvel Universe. However, there is no clear evidence of how exactly artists actually and operatively create human superheroes, and whether those variables truly affect sales of comic books. To address those two issues we run a quali-quantitative study by interviewing experts, and regressing sales on a broad range of variables of comic books gathered through content analysis and secondary data sources. Our findings show that humanization is not as powerful as expected in driving sales of comic books.</p>


Author(s):  
Magdalena Kempna-Pieniążek

DOI 10.24917/20837275.9.4.3Ubogie domostwa, rozsiane po pustkowiu przyczepy zamieszkane przez zdegenerowanych ludzi, pokryte kurzem drogi, po których poruszają się zdezelowane samochody – pejzaż indiańskiego rezerwatu we współczesnej kulturze audiowizualnej naznaczony jest świadectwami upadku. Równocześnie jednak przestrzeń, w której tak wyraziście manifestują się liczne problemy społeczne, na czele z alkoholizmem oraz bezrobociem, stanowi część dyskursów dotyczących marginalizacji, nietolerancji, alienacji i społecznej stygmatyzacji. Filmowy i komiksowy pejzaż „rezu” stanowi krzywe zwierciadło oficjalnej amerykańskiej kultury, symbolizowanej przez Mount Rushmore, w której cieniu kryje się rezerwat plemienia Lakota w Pine Ridge. Analizując wybrane przykłady filmowe oraz komiksowe, autorka ukazuje różne aspekty symboliki i kulturowych kontekstów „rezu”. Z jednej strony – w filmach takich jak Skins Chrisa Eyre’a lub Za głosem serca Michaela Apteda oraz w komiksowej serii Skalp Jasona Aarona i R.M. Guéry – mamy do czynienia z wizją rezerwatu stanowiącego krajobraz nieomalże apokaliptyczny, utożsamiający ciemną stronę Ameryki; z drugiej – w realizacjach pokroju Sygnałów dymnych Eyre’a czy Piętna przodków Michaela Linna – rezerwat jawi się jako przestrzeń mityczna, obszar kontaktu ze wcześniejszymi pokoleniami.Rez territory. Symbols and cultural contexts of Indian reservation landscape in contemporary Northern American cinema and comic booksPoor houses, trailers scattered in wilderness, inhabited by degenerated people, dusty roads full of old cars – the landscape of Indian reservation in contemporary audiovisual culture is marked with symptoms of degradation. In the same time, places where social problems – especially alcoholism and unemployment – have been so vividly manifested, become a part of various discourses of marginalization, intolerance, alienation and social stigmatization. “Rez’s” landscape in film and comic books becomes a dark mirror for the official American culture symbolized by Mount Rushmore, in whose shadow lies the Lakota Pine Ridge reservation. In her analysis of selected films and comic books, theauthor shows different aspects of rez’s symbols and cultural contexts. In such films as Chris Eyre’s Skins or Michael Apted’s Thunderheart and Jason Aaron and R.M. Guéra’s comic book series Scalped, Indian reservation is shown almost as an apocalyptic territory and – in the same time – as a dark side of America. On the other hand, in Eyre’s Smoke Signals or Michael Linn’s Imprint, rez is a mythic place of cross-generation encounters.


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