scholarly journals A Design Approach for Identifying, Diagnosing and Controlling Soybean Diseases using CNN Based Computer Vision of the Leaves for Optimizing the Production

2021 ◽  
Vol 1099 (1) ◽  
pp. 012037
Author(s):  
Raj Kamal ◽  
Sadhna Tiwari ◽  
Savita Kolhe ◽  
Manojkumar Vilasrao Deshpande
2020 ◽  
Author(s):  
Gercina Da Silva ◽  
Alessandro Ferreira ◽  
Denilson Guilherme ◽  
José Fernando Grigolli ◽  
Vanessa Weber ◽  
...  

Soybean is an important product for the Brazilian economy, however it has factors that can limit its productive income, like the diseases that are generally difficult to control. Thus, this article aims to use a computer program to recognize diseases in images obtained by a UAV in a soybean plantation. The program is based on computer vision and machine learning, using the SLIC algorithm to segment the images into superpixels. To achieve the objective, after the segmentation of the images, an image dataset was created with the following classes: mildew, target spot, Asian rust, soil, straw and healthy leaves, totaling 22,140 images. Diagrammatic scales were used to assess disease severity. The disease recognition computer program explored four supervised learning techniques: SVM, J48, Random Forest and KNN. The techniques that obtained the best performance were SVM and Random Forests, taking into account the results obtained with all the evaluation metrics used. It was found that the program is efficient to differentiate the classes of diseases treated in this article.


Author(s):  
Atharva Karwande ◽  
Pranesh Kulkarni ◽  
Pradyumna Marathe ◽  
Tejas Kolhe ◽  
Medha Wyawahare ◽  
...  

1985 ◽  
Vol 30 (1) ◽  
pp. 47-47
Author(s):  
Herman Bouma
Keyword(s):  

1983 ◽  
Vol 2 (5) ◽  
pp. 130
Author(s):  
J.A. Losty ◽  
P.R. Watkins

Metrologiya ◽  
2020 ◽  
pp. 15-37
Author(s):  
L. P. Bass ◽  
Yu. A. Plastinin ◽  
I. Yu. Skryabysheva

Use of the technical (computer) vision systems for Earth remote sensing is considered. An overview of software and hardware used in computer vision systems for processing satellite images is submitted. Algorithmic methods of the data processing with use of the trained neural network are described. Examples of the algorithmic processing of satellite images by means of artificial convolution neural networks are given. Ways of accuracy increase of satellite images recognition are defined. Practical applications of convolution neural networks onboard microsatellites for Earth remote sensing are presented.


2018 ◽  
Vol 1 (2) ◽  
pp. 17-23
Author(s):  
Takialddin Al Smadi

This survey outlines the use of computer vision in Image and video processing in multidisciplinary applications; either in academia or industry, which are active in this field.The scope of this paper covers the theoretical and practical aspects in image and video processing in addition of computer vision, from essential research to evolution of application.In this paper a various subjects of image processing and computer vision will be demonstrated ,these subjects are spanned from the evolution of mobile augmented reality (MAR) applications, to augmented reality under 3D modeling and real time depth imaging, video processing algorithms will be discussed to get higher depth video compression, beside that in the field of mobile platform an automatic computer vision system for citrus fruit has been implemented ,where the Bayesian classification with Boundary Growing to detect the text in the video scene. Also the paper illustrates the usability of the handed interactive method to the portable projector based on augmented reality.   © 2018 JASET, International Scholars and Researchers Association


Author(s):  
Jelle VAN DIJK ◽  
Jonne VAN BELLE ◽  
Wouter EGGINK

The combined philosophy and design approach called Philosophy-through-Design (PtD) is proposed using an exemplary project about being-in-the-world in the digital age. PtD is a practical way to do philosophy through designing interventions, and involves various people in the exploration of philosophical concepts. It stems from the overlapping questions found in philosophy and design regarding human-technology interaction. By intertwining both, they benefit from describing, understanding and proposing human-technology interactions to unfold new questions and perspectives. In the exemplary project, being-in-the-world refers to a way of being that is embodied, active, open-ended and situational, based on the phenomenological and embodied theories of Tim Ingold. This concept questions what it means to be human in the digital age and how our lives with technology are built. The first results show the process of weaving together observation, creation and reflection, which presents Philosophy-through-Design as a promising method for designers to practice a tangible philosophy.


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