What Is the Knowledge We Need?
Chapter 4 describes the type of civics and ethics knowledge necessary to learn, including the real- world structures, processes, and institutions of public life. It also includes ethical frameworks and approaches such as hedonism or utilitarianism, or virtues and moral habits. This knowledge forms the foundation for being able to civically engage and participate in society. The chapter also includes an overview of why gaining knowledge is necessary, what types of knowledge are necessary, and why games may support this. It also includes the limitations of using games to convey knowledge, and how to minimize those limitations. Finally, it reviews strategies that teachers can take to use games to build real-world knowledge. The chapter opens with the example Executive Command and also shares three examples in action: Win the White House, PolitiCraft, and Fable III.