2009 ◽  
pp. 2493-2509
Author(s):  
Haiyan Huang ◽  
Eileen M. Trauth

This chapter discusses cultural diversity challenges in globally distributed software development and the implications for educating and managing the future global information technology workforce. It argues that the work practices of global software development are facing a variety of challenges associated with cultural diversity, which are manifested in and can be analyzed from three dimensions: the work environment of global software development, the globally distributed knowledge workers, and the global software development work. It further articulates how cultural diversity is manifested in these three dimensions. Furthermore, it highlights the importance of developing cultural awareness and cultural diversity understanding as important skills for the future information technology workforce.


2011 ◽  
Vol 267 ◽  
pp. 979-984
Author(s):  
Yu Gao ◽  
Xiao Qiu Yao ◽  
Tong Jun Li

Reviewing the history of software development, software development ideas and methods have always been in evolution, growing out of nothing and attracting ever-increasing attention. All sorts of evolution of software development ideas and methods can be summarized as from simplicity to complexity, from extensiveness to intensiveness, from the non-reuse to the reuse, from normalization to flexibility, from pursuing universality to emphasizing specificity, from tightly coupling to loosely coupling. The research is conducted on the future evolution of software development ideas and methods. In their evolution process, they will continue to take on the diversification trend with improving efficiency and assuring quality as the key points, combining normalization with flexibility, pursuing universality as well as specificity. Evolution of software development ideas and methods will continue. The above results offer a good basis for designing new software development ideas and methods.


IEEE Software ◽  
2016 ◽  
Vol 33 (1) ◽  
pp. 40-44
Author(s):  
Zhengrong Tang ◽  
Melissa Yang ◽  
Joshua Xiang ◽  
John Liu

Computer ◽  
2011 ◽  
Vol 44 (9) ◽  
pp. 112-111 ◽  
Author(s):  
Alessio Malizia ◽  
Kai A. Olsen

2018 ◽  
Vol 67 (5) ◽  
pp. 104
Author(s):  
Kateryna P. Osadcha ◽  
Hanna Yu. Chemerys

The article deals with some aspects of the process of forming the future computer science bachelor's graphic competency at the stage of user's interface prototyping in the course of software development. The modern situation has been studied and the urgency of the stage of user's interface prototyping as a mediator in the man-machine coordination during the process of software development is proved. The Conceptual set in the sphere of prototyping is examined, namely — the concepts of wireframe, prototype and mockup. The factors of projects successfulness, the problems in the coordination of the project participants and the methods of their overcoming are being considered. The comparison of the essence and the analysis and the main methods of prototyping and correlating their value during the software development are given. The comparative analysis of the software and on-line resources for prototyping according to the detalization degree and taking into account the basic characteristics of a means, types and stages of prototyping, portability and using the means is carried out. The necessary base of knowledge, skills and knacks, forming during the study of such disciplines as “Computer Graphics” and “The Essential of Computer Design”, as well as essentials of composition, colour theory, ergonomics and typography is determined. The necessity of both the student's mastering an amount of theoretical knowledge and its successful using in his practical activity is stressed. The results of the research can be a substratum for improving the content of the educational and methodical complex in the discipline “Software Projecting” for computer science bachelors by means of introducing the teaching of prototyping from the low-fidelity to high fidelity detalization. The influence of user's interface prototyping on the formation of the future computer science bachelor's professional qualities is determined.


2008 ◽  
pp. 2677-2683 ◽  
Author(s):  
Haiyan Huang ◽  
Eileen M. Trauth

This chapter discusses cultural diversity challenges in globally distributed software development and the implications for educating and managing the future global information technology workforce. It argues that the work practices of global software development are facing a variety of challenges associated with cultural diversity, which are manifested in and can be analyzed from three dimensions: the work environment of global software development, the globally distributed knowledge workers, and the global software development work. It further articulates how cultural diversity is manifested in these three dimensions. Furthermore, it highlights the importance of developing cultural awareness and cultural diversity understanding as important skills for the future information technology workforce.


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