Detecting Keypoints for Automated Annotation of Bounding Boxes using Keypoint Extraction

Author(s):  
Kaito Ishizaki ◽  
Kasuki Saruta ◽  
Hiroshi Uehara
2020 ◽  
Vol 71 (7) ◽  
pp. 868-880
Author(s):  
Nguyen Hong-Quan ◽  
Nguyen Thuy-Binh ◽  
Tran Duc-Long ◽  
Le Thi-Lan

Along with the strong development of camera networks, a video analysis system has been become more and more popular and has been applied in various practical applications. In this paper, we focus on person re-identification (person ReID) task that is a crucial step of video analysis systems. The purpose of person ReID is to associate multiple images of a given person when moving in a non-overlapping camera network. Many efforts have been made to person ReID. However, most of studies on person ReID only deal with well-alignment bounding boxes which are detected manually and considered as the perfect inputs for person ReID. In fact, when building a fully automated person ReID system the quality of the two previous steps that are person detection and tracking may have a strong effect on the person ReID performance. The contribution of this paper are two-folds. First, a unified framework for person ReID based on deep learning models is proposed. In this framework, the coupling of a deep neural network for person detection and a deep-learning-based tracking method is used. Besides, features extracted from an improved ResNet architecture are proposed for person representation to achieve a higher ReID accuracy. Second, our self-built dataset is introduced and employed for evaluation of all three steps in the fully automated person ReID framework.


Author(s):  
Andrew R. Buck ◽  
Derek T. Anderson ◽  
James M. Keller ◽  
Robert H. Luke ◽  
Grant Scott

Sensors ◽  
2021 ◽  
Vol 21 (4) ◽  
pp. 1299
Author(s):  
Honglin Yuan ◽  
Tim Hoogenkamp ◽  
Remco C. Veltkamp

Deep learning has achieved great success on robotic vision tasks. However, when compared with other vision-based tasks, it is difficult to collect a representative and sufficiently large training set for six-dimensional (6D) object pose estimation, due to the inherent difficulty of data collection. In this paper, we propose the RobotP dataset consisting of commonly used objects for benchmarking in 6D object pose estimation. To create the dataset, we apply a 3D reconstruction pipeline to produce high-quality depth images, ground truth poses, and 3D models for well-selected objects. Subsequently, based on the generated data, we produce object segmentation masks and two-dimensional (2D) bounding boxes automatically. To further enrich the data, we synthesize a large number of photo-realistic color-and-depth image pairs with ground truth 6D poses. Our dataset is freely distributed to research groups by the Shape Retrieval Challenge benchmark on 6D pose estimation. Based on our benchmark, different learning-based approaches are trained and tested by the unified dataset. The evaluation results indicate that there is considerable room for improvement in 6D object pose estimation, particularly for objects with dark colors, and photo-realistic images are helpful in increasing the performance of pose estimation algorithms.


Plant Methods ◽  
2021 ◽  
Vol 17 (1) ◽  
Author(s):  
Hiranya Jayakody ◽  
Paul Petrie ◽  
Hugo Jan de Boer ◽  
Mark Whitty

Abstract Background Stomata analysis using microscope imagery provides important insight into plant physiology, health and the surrounding environmental conditions. Plant scientists are now able to conduct automated high-throughput analysis of stomata in microscope data, however, existing detection methods are sensitive to the appearance of stomata in the training images, thereby limiting general applicability. In addition, existing methods only generate bounding-boxes around detected stomata, which require users to implement additional image processing steps to study stomata morphology. In this paper, we develop a fully automated, robust stomata detection algorithm which can also identify individual stomata boundaries regardless of the plant species, sample collection method, imaging technique and magnification level. Results The proposed solution consists of three stages. First, the input image is pre-processed to remove any colour space biases occurring from different sample collection and imaging techniques. Then, a Mask R-CNN is applied to estimate individual stomata boundaries. The feature pyramid network embedded in the Mask R-CNN is utilised to identify stomata at different scales. Finally, a statistical filter is implemented at the Mask R-CNN output to reduce the number of false positive generated by the network. The algorithm was tested using 16 datasets from 12 sources, containing over 60,000 stomata. For the first time in this domain, the proposed solution was tested against 7 microscope datasets never seen by the algorithm to show the generalisability of the solution. Results indicated that the proposed approach can detect stomata with a precision, recall, and F-score of 95.10%, 83.34%, and 88.61%, respectively. A separate test conducted by comparing estimated stomata boundary values with manually measured data showed that the proposed method has an IoU score of 0.70; a 7% improvement over the bounding-box approach. Conclusions The proposed method shows robust performance across multiple microscope image datasets of different quality and scale. This generalised stomata detection algorithm allows plant scientists to conduct stomata analysis whilst eliminating the need to re-label and re-train for each new dataset. The open-source code shared with this project can be directly deployed in Google Colab or any other Tensorflow environment.


2021 ◽  
Vol 11 (13) ◽  
pp. 6016
Author(s):  
Jinsoo Kim ◽  
Jeongho Cho

For autonomous vehicles, it is critical to be aware of the driving environment to avoid collisions and drive safely. The recent evolution of convolutional neural networks has contributed significantly to accelerating the development of object detection techniques that enable autonomous vehicles to handle rapid changes in various driving environments. However, collisions in an autonomous driving environment can still occur due to undetected obstacles and various perception problems, particularly occlusion. Thus, we propose a robust object detection algorithm for environments in which objects are truncated or occluded by employing RGB image and light detection and ranging (LiDAR) bird’s eye view (BEV) representations. This structure combines independent detection results obtained in parallel through “you only look once” networks using an RGB image and a height map converted from the BEV representations of LiDAR’s point cloud data (PCD). The region proposal of an object is determined via non-maximum suppression, which suppresses the bounding boxes of adjacent regions. A performance evaluation of the proposed scheme was performed using the KITTI vision benchmark suite dataset. The results demonstrate the detection accuracy in the case of integration of PCD BEV representations is superior to when only an RGB camera is used. In addition, robustness is improved by significantly enhancing detection accuracy even when the target objects are partially occluded when viewed from the front, which demonstrates that the proposed algorithm outperforms the conventional RGB-based model.


Sensors ◽  
2021 ◽  
Vol 21 (9) ◽  
pp. 2939
Author(s):  
Yong Hong ◽  
Jin Liu ◽  
Zahid Jahangir ◽  
Sheng He ◽  
Qing Zhang

This paper provides an efficient way of addressing the problem of detecting or estimating the 6-Dimensional (6D) pose of objects from an RGB image. A quaternion is used to define an object′s three-dimensional pose, but the pose represented by q and the pose represented by -q are equivalent, and the L2 loss between them is very large. Therefore, we define a new quaternion pose loss function to solve this problem. Based on this, we designed a new convolutional neural network named Q-Net to estimate an object’s pose. Considering that the quaternion′s output is a unit vector, a normalization layer is added in Q-Net to hold the output of pose on a four-dimensional unit sphere. We propose a new algorithm, called the Bounding Box Equation, to obtain 3D translation quickly and effectively from 2D bounding boxes. The algorithm uses an entirely new way of assessing the 3D rotation (R) and 3D translation rotation (t) in only one RGB image. This method can upgrade any traditional 2D-box prediction algorithm to a 3D prediction model. We evaluated our model using the LineMod dataset, and experiments have shown that our methodology is more acceptable and efficient in terms of L2 loss and computational time.


Author(s):  
Christian Horn ◽  
Oscar Ivarsson ◽  
Cecilia Lindhé ◽  
Rich Potter ◽  
Ashely Green ◽  
...  

AbstractRock art carvings, which are best described as petroglyphs, were produced by removing parts of the rock surface to create a negative relief. This tradition was particularly strong during the Nordic Bronze Age (1700–550 BC) in southern Scandinavia with over 20,000 boats and thousands of humans, animals, wagons, etc. This vivid and highly engaging material provides quantitative data of high potential to understand Bronze Age social structures and ideologies. The ability to provide the technically best possible documentation and to automate identification and classification of images would help to take full advantage of the research potential of petroglyphs in southern Scandinavia and elsewhere. We, therefore, attempted to train a model that locates and classifies image objects using faster region-based convolutional neural network (Faster-RCNN) based on data produced by a novel method to improve visualizing the content of 3D documentations. A newly created layer of 3D rock art documentation provides the best data currently available and has reduced inscribed bias compared to older methods. Several models were trained based on input images annotated with bounding boxes produced with different parameters to find the best solution. The data included 4305 individual images in 408 scans of rock art sites. To enhance the models and enrich the training data, we used data augmentation and transfer learning. The successful models perform exceptionally well on boats and circles, as well as with human figures and wheels. This work was an interdisciplinary undertaking which led to important reflections about archaeology, digital humanities, and artificial intelligence. The reflections and the success represented by the trained models open novel avenues for future research on rock art.


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