scholarly journals Personal learning environments in a global higher engineering education Web 2.0 realm

Author(s):  
Denis Gillet ◽  
Effie L-C. Law ◽  
Arunangsu Chatterjee
Author(s):  
Sebastian H. D. Fiedler ◽  
Terje Väljataga

This paper reviews and critiques how the notion of PLEs has been conceptualised and discussed in literature so far. It interprets the variability of its interpretations and conceptualisations as the expression of a fundamental contradiction between patterns of activity and digital instrumentation in formal education on one hand, and individual experimentation and experience within the digital realm on the other. It is suggested to place this contradiction in the larger socio-historic context of an ongoing media transformation. Thus, the paper argues against the prevalent tendency to base the conceptualisation of PLEs almost exclusively on Web 2.0 technologies that are currently available or emerging, while underlying patterns of control and responsibility often remain untouched. Instead, it proposes to scrutinise these patterns and to focus educational efforts on supporting adult learners to model their learning activities and potential (personal learning) environments while exploring the digital realm.


2014 ◽  
pp. 559-580 ◽  
Author(s):  
Christophe Salzmann ◽  
Denis Gillet ◽  
Francisco Esquembre ◽  
Héctor Vargas ◽  
José Sánchez ◽  
...  

This chapter presents challenges in deploying remote and virtual laboratories as open educational resources with application to engineering education, as well as current trends in using Web 2.0 technologies to enable broader adoption and ease of development. The Spanish initiative to establish a common remote and virtual experimentation infrastructure between various universities is presented as an example of an open laboratory network. This example shows the benefit of sharing complex educational resources. The difficulties that impair the adoption and dissemination of current remote experimentation environments are then analyzed. Smart devices and widgets paradigms are proposed to transform current remote laboratories into new user manageable social entities. The Internet of Things and the Web of People concepts are introduced as a framework for further investigating collaborative, active, and social learning environments. This framework is illustrated in the context of a control course in which smart devices are interfaced through widgets integrated into personal learning environments and shared in a flexible and agile way by the learners.


Author(s):  
Sebastian H. D. Fiedler ◽  
Terje Väljataga

This paper reviews and critiques how the notion of PLEs has been conceptualised and discussed in literature so far. It interprets the variability of its interpretations and conceptualisations as the expression of a fundamental contradiction between patterns of activity and digital instrumentation in formal education on one hand, and individual experimentation and experience within the digital realm on the other. It is suggested to place this contradiction in the larger socio-historic context of an ongoing media transformation. Thus, the paper argues against the prevalent tendency to base the conceptualisation of PLEs almost exclusively on Web 2.0 technologies that are currently available or emerging, while underlying patterns of control and responsibility often remain untouched. Instead, it proposes to scrutinise these patterns and to focus educational efforts on supporting adult learners to model their learning activities and potential (personal learning) environments while exploring the digital realm.


Author(s):  
Clara Pereira Coutinho

In this chapter, the author reflects on the emergence of Mobile Web 2.0, a new paradigm for learning in the 21st century, made possible by the combination of a powerful generation of mobile devices with Internet access and the Web 2.0 technologies that allow collaboration, participation, knowledge sharing and construction. The author presents the theoretical framework which sustains learning with mobile devices, and reflects on the potential of Mobile Web 2.0 for the development of informal learning and the construction of personal learning environments. Finally, the chapter presents educational scenarios for the development of mobile learning using Web 2.0 tools, in particular, those made possible using Twitter and m-Flickr.


Author(s):  
Christophe Salzmann ◽  
Denis Gillet ◽  
Francisco Esquembre ◽  
Héctor Vargas ◽  
José Sánchez ◽  
...  

This chapter presents challenges in deploying remote and virtual laboratories as open educational resources with application to engineering education, as well as current trends in using Web 2.0 technologies to enable broader adoption and ease of development. The Spanish initiative to establish a common remote and virtual experimentation infrastructure between various universities is presented as an example of an open laboratory network. This example shows the benefit of sharing complex educational resources. The difficulties that impair the adoption and dissemination of current remote experimentation environments are then analyzed. Smart devices and widgets paradigms are proposed to transform current remote laboratories into new user manageable social entities. The Internet of Things and the Web of People concepts are introduced as a framework for further investigating collaborative, active, and social learning environments. This framework is illustrated in the context of a control course in which smart devices are interfaced through widgets integrated into personal learning environments and shared in a flexible and agile way by the learners.


Author(s):  
Nuno Ricardo Oliveira ◽  
Lina Morgado

Over the past 10 years there has been a great evolution of technology and the way the teaching and learning process is developed, as well as how research and publication are carried out. The Web 2.0, a term coined by O'Reilly in 2004, has introduced a new concept to the use of the Internet, in particular as it relates to the educational framework. The web 2.0 tools allow the creation of emerging ubiquitous environments that enable the development and management of a real Personal Learning Environment (PLE). This chapter is a proposal for the “Handbook of Applied Research on E-Learning in Engineering and Architecture Education” and represents a literature review on the topic of Personal Learning Environments (PLE). It explores the definition around the concept of PLE, its history, the advantages for its use in a lifelong learning process and its importance in the scope of the present research.


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