Research and design of GPU-based network video stream decoding and playing system

Author(s):  
Zhu Li ◽  
Shen Yanchun
Author(s):  
T. E. Vossen ◽  
I. Henze ◽  
R. C. A. Rippe ◽  
J. H. Van Driel ◽  
M. J. De Vries

2020 ◽  
Vol 39 (6) ◽  
pp. 8463-8475
Author(s):  
Palanivel Srinivasan ◽  
Manivannan Doraipandian

Rare event detections are performed using spatial domain and frequency domain-based procedures. Omnipresent surveillance camera footages are increasing exponentially due course the time. Monitoring all the events manually is an insignificant and more time-consuming process. Therefore, an automated rare event detection contrivance is required to make this process manageable. In this work, a Context-Free Grammar (CFG) is developed for detecting rare events from a video stream and Artificial Neural Network (ANN) is used to train CFG. A set of dedicated algorithms are used to perform frame split process, edge detection, background subtraction and convert the processed data into CFG. The developed CFG is converted into nodes and edges to form a graph. The graph is given to the input layer of an ANN to classify normal and rare event classes. Graph derived from CFG using input video stream is used to train ANN Further the performance of developed Artificial Neural Network Based Context-Free Grammar – Rare Event Detection (ACFG-RED) is compared with other existing techniques and performance metrics such as accuracy, precision, sensitivity, recall, average processing time and average processing power are used for performance estimation and analyzed. Better performance metrics values have been observed for the ANN-CFG model compared with other techniques. The developed model will provide a better solution in detecting rare events using video streams.


2019 ◽  
Vol 4 (91) ◽  
pp. 21-29 ◽  
Author(s):  
Yaroslav Trofimenko ◽  
Lyudmila Vinogradova ◽  
Evgeniy Ershov

2017 ◽  
Vol 2 (1) ◽  
pp. 80-87
Author(s):  
Puyda V. ◽  
◽  
Stoian. A.

Detecting objects in a video stream is a typical problem in modern computer vision systems that are used in multiple areas. Object detection can be done on both static images and on frames of a video stream. Essentially, object detection means finding color and intensity non-uniformities which can be treated as physical objects. Beside that, the operations of finding coordinates, size and other characteristics of these non-uniformities that can be used to solve other computer vision related problems like object identification can be executed. In this paper, we study three algorithms which can be used to detect objects of different nature and are based on different approaches: detection of color non-uniformities, frame difference and feature detection. As the input data, we use a video stream which is obtained from a video camera or from an mp4 video file. Simulations and testing of the algoritms were done on a universal computer based on an open-source hardware, built on the Broadcom BCM2711, quad-core Cortex-A72 (ARM v8) 64-bit SoC processor with frequency 1,5GHz. The software was created in Visual Studio 2019 using OpenCV 4 on Windows 10 and on a universal computer operated under Linux (Raspbian Buster OS) for an open-source hardware. In the paper, the methods under consideration are compared. The results of the paper can be used in research and development of modern computer vision systems used for different purposes. Keywords: object detection, feature points, keypoints, ORB detector, computer vision, motion detection, HSV model color


2013 ◽  
Vol 18 (2-3) ◽  
pp. 49-60 ◽  
Author(s):  
Damian Dudzńiski ◽  
Tomasz Kryjak ◽  
Zbigniew Mikrut

Abstract In this paper a human action recognition algorithm, which uses background generation with shadow elimination, silhouette description based on simple geometrical features and a finite state machine for recognizing particular actions is described. The performed tests indicate that this approach obtains a 81 % correct recognition rate allowing real-time image processing of a 360 X 288 video stream.


Author(s):  
П. В. Капустин ◽  
А. И. Гаврилов

Состояние проблемы. Проблематика городской среды заявила о себе в 1960-е годы как протест против модернистских методов урбанизма и других видов проектирования. Средовое движение не случайно тогда именовали «антипрофессиональным» - оно было направлено против устоявшихся и недейственных методов работы с городом - от исследования до управления. За прошедшие десятилетия в рамках самого средового движения и его идейных наследников наработано немало методов и приемов работы, однако они до сих не подвергались анализу как пребывающая в исторической динамике целостная совокупность инструментария, альтернативного традиционному градостроительству. Результаты. Рассмотрены особенности и проблемы анализа методологического «арсенала» средового движения и урбанистики. Методы работы с городской средой впервые структурированы по типам знания. Показана близость методов исследовательского и проектного подходов в отношении городской среды. Выводы. В ближайшее время можно ожидать появления новых синтетических знаний и частных методологий, связанных как с обострением средовой проблематики, с расширением круга средовых акторов, так и с процессом профессионализации урбанистики. Statement of the problem. The urban environment paradigm emerged in the 1960s as a protest against the modernist methods of urbanism and other types of design. It was no coincidence that the environmental movement was back then called "anti-professional" as it was directed against the established and ineffective methods of working with the city, i. e., from research to management. Over the past decades, within the framework of the environmental movement and its ideological heirs, a lot of methods and have been developed. However, they have not yet been analyzed as an integral set of tools in the historical dynamics which is an alternative to traditional urban planning. Results. The features and problems of the analysis of the methodological “arsenal” of environmental movement and urban studies are considered. The methods of working with the urban environment are first structured according to the types of knowledge. The proximity of research and design approaches in the case when the urban environment is dealt with is shown. Conclusions. In the nearest future, we can expect new synthetic knowledge and particular methodologies related to both the exacerbation of environmental problems to emerge as well as the expansion of the circle of environmental actors and the process of professionalization of urbanstics.


2010 ◽  
Vol 30 (4) ◽  
pp. 1099-1102
Author(s):  
Yu-yi KE ◽  
Shi-xiong XIA ◽  
Chu-jiao WANG

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