POI Recommendation with Interactive Behaviors and User Preference Dynamics Embedding

Author(s):  
Zhengyi Yu ◽  
Youquan Wang ◽  
Jie Cao ◽  
Guixiang Zhu
Author(s):  
Yang Li ◽  
Tong Chen ◽  
Yadan Luo ◽  
Hongzhi Yin ◽  
Zi Huang

Being an indispensable component in location-based social networks, next point-of-interest (POI) recommendation recommends users unexplored POIs based on their recent visiting histories. However, existing work mainly models check-in data as isolated POI sequences, neglecting the crucial collaborative signals from cross-sequence check-in information. Furthermore, the sparse POI-POI transitions restrict the ability of a model to learn effective sequential patterns for recommendation. In this paper, we propose Sequence-to-Graph (Seq2Graph) augmentation for each POI sequence, allowing collaborative signals to be propagated from correlated POIs belonging to other sequences. We then devise a novel Sequence-to-Graph POI Recommender (SGRec), which jointly learns POI embeddings and infers a user's temporal preferences from the graph-augmented POI sequence. To overcome the sparsity of POI-level interactions, we further infuse category-awareness into SGRec with a multi-task learning scheme that captures the denser category-wise transitions. As such, SGRec makes full use of the collaborative signals for learning expressive POI representations, and also comprehensively uncovers multi-level sequential patterns for user preference modelling. Extensive experiments on two real-world datasets demonstrate the superiority of SGRec against state-of-the-art methods in next POI recommendation.


2019 ◽  
Vol 16 (4) ◽  
pp. 40-52 ◽  
Author(s):  
Jun Zeng ◽  
Feng Li ◽  
Xin He ◽  
Junhao Wen

Point of interest (POI) recommendation is a significant task in location-based social networks (LBSNs), e.g., Foursquare, Brightkite. It helps users explore the surroundings and help POI owners increase income. While several researches have been proposed for the recommendation services, it lacks integrated analysis on POI recommendation. In this article, the authors propose a unified recommendation framework, which fuses personalized user preference, geographical influence, and social reputation. The TF-IDF method is adopted to measure the interest level and contribution of locations when calculating the similarity between users. Geographical influence includes geographical distance and location popularity. The authors find friends in Brightkite share low common visited POIs. It means friends' interests may vary greatly. Instead of directly getting recommendations from so-called friends in LBSN, the users attain recommendation from others according to their reputation. Finally, experimental results on real-world dataset demonstrate that the proposed method performs much better than other recommendation methods.


2017 ◽  
Vol 2017 ◽  
pp. 1-16 ◽  
Author(s):  
Zengwei Zheng ◽  
Yuanyi Chen ◽  
Sinong Chen ◽  
Lin Sun ◽  
Dan Chen

Indoor shopping trajectories provide us with a new approach to understanding user’s behaviour pattern in urban shopping mall, which can be derived from user-generated WiFi logs using indoor localization technology. In this paper, we propose a location-aware Point-of-Interest (POI) recommendation service in urban shopping mall that offers a user a set of indoor POIs by considering both personal interest and location preference. The POI recommendation service cannot only improve user’s shopping experience but also help the store owner better understand user’s shopping preference and intent. Specifically, the proposed method consists of two phases: offline modelling and online recommendation. The offline modelling phase is designed to learn user preference by mining his/her historical shopping trajectories. The online recommendation phase automatically produces top-k recommended POIs based on the learnt preference. To demonstrate the utility of our proposed approach, we have performed a comprehensive experiment evaluation on a real-world dataset collected by 468 users over 33 days. The experimental results show that the proposed recommendation service achieves much better recommendation performance than several existing benchmark methods.


2019 ◽  
Vol 29 (11n12) ◽  
pp. 1781-1799
Author(s):  
Dongjin Yu ◽  
Kaihui Xu ◽  
Dongjing Wang ◽  
Ting Yu ◽  
Wanqing Li

By suggesting new visiting places, point-of-interest (POI) recommendation not only assists users to find their preferred places, but also helps businesses to attract potential customers. Recent studies have proposed many approaches to the POI recommendation. However, the data sparsity and complexity of user check-in behavior still pose big challenges to accurate personalized POI recommendation. To tackle these problems, in this paper, we propose a POI recommendation model named HeteGeoRankRec based on user contextual behavior semantics. First, we employ the meta-path of heterogeneous information network (HIN) to represent the complex semantic relationship among users and POIs. Second, we introduce different context constraints (such as time and weather) into the meta-path, to reveal the fine-grained user behavioral features. Afterwards, we propose a weighted matrix factorization model which considers the influence of geographical distance through the user–POI semantic correlativity matrices generated by multiple meta-paths. Finally, we present a fusion method based on learning to rank, which unifies the recommendation results of different meta-paths as the final user preference. The experiments on the real data collected from Foursquare demonstrate that HeteGeoRankRec has the better performance than the state-of-the-art baselines.


2020 ◽  
Vol 39 (4) ◽  
pp. 5905-5914
Author(s):  
Chen Gong

Most of the research on stressors is in the medical field, and there are few analysis of athletes’ stressors, so it can not provide reference for the analysis of athletes’ stressors. Based on this, this study combines machine learning algorithms to analyze the pressure source of athletes’ stadium. In terms of data collection, it is mainly obtained through questionnaire survey and interview form, and it is used as experimental data after passing the test. In order to improve the performance of the algorithm, this paper combines the known K-Means algorithm with the layering algorithm to form a new improved layered K-Means algorithm. At the same time, this paper analyzes the performance of the improved hierarchical K-Means algorithm through experimental comparison and compares the clustering results. In addition, the analysis system corresponding to the algorithm is constructed based on the actual situation, the algorithm is applied to practice, and the user preference model is constructed. Finally, this article helps athletes find stressors and find ways to reduce stressors through personalized recommendations. The research shows that the algorithm of this study is reliable and has certain practical effects and can provide theoretical reference for subsequent related research.


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