Bullet-train Network Architecture for Broadband and Real-time Access

Author(s):  
Kentaro Ishizu ◽  
Masahiro Kuroda ◽  
Hiroshi Harada
Sensors ◽  
2021 ◽  
Vol 21 (1) ◽  
pp. 275
Author(s):  
Ruben Panero Martinez ◽  
Ionut Schiopu ◽  
Bruno Cornelis ◽  
Adrian Munteanu

The paper proposes a novel instance segmentation method for traffic videos devised for deployment on real-time embedded devices. A novel neural network architecture is proposed using a multi-resolution feature extraction backbone and improved network designs for the object detection and instance segmentation branches. A novel post-processing method is introduced to ensure a reduced rate of false detection by evaluating the quality of the output masks. An improved network training procedure is proposed based on a novel label assignment algorithm. An ablation study on speed-vs.-performance trade-off further modifies the two branches and replaces the conventional ResNet-based performance-oriented backbone with a lightweight speed-oriented design. The proposed architectural variations achieve real-time performance when deployed on embedded devices. The experimental results demonstrate that the proposed instance segmentation method for traffic videos outperforms the you only look at coefficients algorithm, the state-of-the-art real-time instance segmentation method. The proposed architecture achieves qualitative results with 31.57 average precision on the COCO dataset, while its speed-oriented variations achieve speeds of up to 66.25 frames per second on the Jetson AGX Xavier module.


Author(s):  
Ashish Singh ◽  
Kakali Chatterjee ◽  
Suresh Chandra Satapathy

AbstractThe Mobile Edge Computing (MEC) model attracts more users to its services due to its characteristics and rapid delivery approach. This network architecture capability enables users to access the information from the edge of the network. But, the security of this edge network architecture is a big challenge. All the MEC services are available in a shared manner and accessed by users via the Internet. Attacks like the user to root, remote login, Denial of Service (DoS), snooping, port scanning, etc., can be possible in this computing environment due to Internet-based remote service. Intrusion detection is an approach to protect the network by detecting attacks. Existing detection models can detect only the known attacks and the efficiency for monitoring the real-time network traffic is low. The existing intrusion detection solutions cannot identify new unknown attacks. Hence, there is a need of an Edge-based Hybrid Intrusion Detection Framework (EHIDF) that not only detects known attacks but also capable of detecting unknown attacks in real time with low False Alarm Rate (FAR). This paper aims to propose an EHIDF which is mainly considered the Machine Learning (ML) approach for detecting intrusive traffics in the MEC environment. The proposed framework consists of three intrusion detection modules with three different classifiers. The Signature Detection Module (SDM) uses a C4.5 classifier, Anomaly Detection Module (ADM) uses Naive-based classifier, and Hybrid Detection Module (HDM) uses the Meta-AdaboostM1 algorithm. The developed EHIDF can solve the present detection problems by detecting new unknown attacks with low FAR. The implementation results illustrate that EHIDF accuracy is 90.25% and FAR is 1.1%. These results are compared with previous works and found improved performance. The accuracy is improved up to 10.78% and FAR is reduced up to 93%. A game-theoretical approach is also discussed to analyze the security strength of the proposed framework.


2021 ◽  
Vol 11 (15) ◽  
pp. 7148
Author(s):  
Bedada Endale ◽  
Abera Tullu ◽  
Hayoung Shi ◽  
Beom-Soo Kang

Unmanned aerial vehicles (UAVs) are being widely utilized for various missions: in both civilian and military sectors. Many of these missions demand UAVs to acquire artificial intelligence about the environments they are navigating in. This perception can be realized by training a computing machine to classify objects in the environment. One of the well known machine training approaches is supervised deep learning, which enables a machine to classify objects. However, supervised deep learning comes with huge sacrifice in terms of time and computational resources. Collecting big input data, pre-training processes, such as labeling training data, and the need for a high performance computer for training are some of the challenges that supervised deep learning poses. To address these setbacks, this study proposes mission specific input data augmentation techniques and the design of light-weight deep neural network architecture that is capable of real-time object classification. Semi-direct visual odometry (SVO) data of augmented images are used to train the network for object classification. Ten classes of 10,000 different images in each class were used as input data where 80% were for training the network and the remaining 20% were used for network validation. For the optimization of the designed deep neural network, a sequential gradient descent algorithm was implemented. This algorithm has the advantage of handling redundancy in the data more efficiently than other algorithms.


2012 ◽  
Vol 4 (3) ◽  
pp. 303-321 ◽  
Author(s):  
S. Vitabile ◽  
V. Conti ◽  
M. Collotta ◽  
G. Scatà ◽  
S. Andolina ◽  
...  

1995 ◽  
Author(s):  
M. Borden ◽  
E. Crawley ◽  
B. Davie ◽  
S. Batsell

Author(s):  
M A Nikitina ◽  
Y A Ivashkin

One of the main directions of statistics in sensory evaluation is an assessment of the dependence between experimental variables and measured characteristics. Statistical criteria are used to assess a degree of interaction between variables, a level of experimental effects, and allow accepting or rejecting hypothesis proposed. In sensory evaluation, people act as measurement instruments, and a variation associated with the human factor arises. This proves that the use of statistical methods is necessary. This article represents a network computer system for collection and evaluation of food sensory indicators based on the methods of rank correlation and multifactorial analysis of variance in real time. The article describes information technology of expert sensory evaluation of food quality by individual panelists and sensory panels regarding the indicators that are not measured by technical means of control, based on client-server network architecture. The software implementation of system for collecting and statistical processing of sensory data based on the principles of multifactorial analysis of variance in real-time mode makes it possible to evaluate the influence of the human factor on objectiveness and reliability of sensory evaluation results, as well as to visualize the data of expert scores by various expert panels.


Author(s):  
Chaitanya Krishna Prasad Vallabh ◽  
Yubo Xiong ◽  
Xiayun Zhao

Abstract In-situ monitoring of a Laser Powder-Bed Fusion (LPBF) additive manufacturing process is crucial in enhancing the process efficiency and ensuring the built part integrity. In this work, we present an in-situ monitoring method using an off-axis camera for monitoring layer-wise process anomalies. The in-situ monitoring is performed with a spatial resolution of 512 × 512 pixels, with each pixel representing 250 × 250 μm and a relatively high data acquisition rate of 500 Hz. An experimental study is conducted by using the developed in-situ off-axis method for monitoring the build process for a standard tensile bar. Real-time video data is acquired for each printed layer. Data analytics methods are developed to identify layer-wise anomalies, observe powder bed characteristics, reconstruct 3D part structure, and track the spatter dynamics. A deep neural network architecture is trained using the acquired layer-wise images and tested by images embedded with artificial anomalies. The real-time video data is also used to perform a preliminary spatter analysis along the laser scan path. The developed methodology is aimed to extract as much information as possible from a single set of camera video data. It will provide the AM community with an efficient and capable process monitoring tool for process control and quality assurance while using LPBF to produce high-standard components in industrial (such as, aerospace and biomedical industries) applications.


Author(s):  
Mais Haj Qasem ◽  
Alaa Abu-Srhan ◽  
Hutaf Natoureah ◽  
Esra Alzaghoul

Fog-computing is a new network architecture and computing paradigm that uses user or near-users devices (network edge) to carry out some processing tasks. Accordingly, it extends the cloud computing with more flexibility the one found in the ubiquitous networks. A smart city based on the concept of fog-computing with flexible hierarchy is proposed in this paper. The aim of the proposed design is to overcome the limitations of the previous approaches, which depends on using various network architectures, such as cloud-computing, autonomic network architecture and ubiquitous network architecture. Accordingly, the proposed approach achieves a reduction of the latency of data processing and transmission with enabled real-time applications, distribute the processing tasks over edge devices in order to reduce the cost of data processing and allow collaborative data exchange among the applications of the smart city. The design is made up of five major layers, which can be increased or merged according to the amount of data processing and transmission in each application. The involved layers are connection layer, real-time processing layer, neighborhood linking layer, main-processing layer, data server layer. A case study of a novel smart public car parking, traveling and direction advisor is implemented using IFogSim and the results showed that reduce the delay of real-time application significantly, reduce the cost and network usage compared to the cloud-computing paradigm. Moreover, the proposed approach, although, it increases the scalability and reliability of the users’ access, it does not sacrifice much time, nor cost and network usage compared to fixed fog-computing design.


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