Efficient Audio Rendering Using Angular Region-Wise Source Enhancement for 360$^{\circ }$ Video

2018 ◽  
Vol 20 (11) ◽  
pp. 2871-2881 ◽  
Author(s):  
Kenta Niwa ◽  
Yusuke Hioka ◽  
Hisashi Uematsu
1987 ◽  
Vol 294 ◽  
pp. 1013-1021 ◽  
Author(s):  
F. Lehar ◽  
A. De Lesquen ◽  
J.P. Meyer ◽  
L. Van Rossum ◽  
P. Chaumette ◽  
...  

Author(s):  
I. E. Makushkin ◽  
A. E. Dorofeev ◽  
A. N. Gribanov ◽  
S. E. Gavrilova ◽  
A. I. Sinani

The paper introduces a method for measuring angular bearing errors in an antenna-radome system in a two-dimensional angular region of scanning of electronically steerable antenna, i.e. phased array antenna, active phased array antenna. The measurements were based on an antenna measuring collimator system - “compact testing ground”. The mathematical expressions used in processing the obtained data are given. To make a matrix of angular bearing errors, measurements are carried out at different angles of the heel of the antenna - radome system when the phased array antenna beam is deflected in oblique planes. To perfect the method at the initial stage, we used a quick-release model of the radome, which has the ability to introduce angular bearing errors


2019 ◽  
Vol 9 (9) ◽  
pp. 1798 ◽  
Author(s):  
Son ◽  
Yu ◽  
Yoon ◽  
Lee

This study set out to compare the three-dimensional (3D) trueness of crowns produced from three types of lithium disilicate blocks. The working model was digitized, and single crowns (maxillary left second molar) were designed using computer-aided design (CAD) software. To produce a crown design model (CDM), a crown design file was extracted from the CAD software. In addition, using the CDM file and a milling machine (N = 20), three types of lithium disilicate blocks (e.max CAD, HASS Rosetta, and VITA Suprinity) were processed. To produce a crown scan model (CSM), the inner surface of each fabricated crown was digitized using a touch-probe scanner. In addition, using 3D inspection software, the CDM was partitioned (into marginal, axis, angular, and occlusal regions), the CDM and CSM were overlapped, and a 3D analysis was conducted. A Kruskal–Wallis test (α = 0.05) was conducted with all-segmented teeth with the root mean square (RMS), and they were analyzed using the Mann–Whitney U-test and the Bonferroni correction method as a post hoc test. There was a significant difference in the trueness of the crowns according to the type of lithium disilicate block (p < 0.001). The overall RMS value was at a maximum for e.max (42.9 ± 4.4 µm), followed by HASS (30.1 ± 9.0 µm) and then VITA (27.3 ± 7.9 µm). However, there was no significant difference between HASS and VITA (p = 0.541). There were significant differences in all regions inside the crown (p < 0.001). There was a significantly high trueness in the angular region inside the crown (p < 0.001). A correction could thus be applied in the CAD process, considering the differences in the trueness by the type of lithium disilicate block. In addition, to attain a crown with an excellent fit, it is necessary to provide a larger setting space for the angular region during the CAD process.


Author(s):  
Pierfrancesco Bellini ◽  
Paolo Nesi ◽  
Giorgio Zioa

The evolution of digital communication devices and formats has recently produced fundamental changes in the practical approach to music representation and notation, transforming them from a simple visual coding model for sheet music into a composite tool for modelling music in computer and multimedia applications in general. As a consequence, a multi-layer model of music representation is needed for several purposes in addition to sheet music production or visual display, such as audio rendering, entertainment, music analysis, database query, music performance coding, music distance learning, etc. The Symbolic Music Representation is a standard for modelling music notations, proposed inside the MPEG multimedia framework. Symbolic music representation generalizes the main music notation concepts to model the visual aspects of a music score, and audio information or annotations related to the music piece, allowing integration with other audiovisual elements by multimedia references. The Symbolic Music Representation standard overcomes the limitations of a widely accepted format like MIDI, which is in line with its main purpose to model music events whereas it reveals important limitations in producing audio and visual representations with satisfactory results.


2019 ◽  
Vol 67 (7/8) ◽  
pp. 531-539
Author(s):  
Michael Heilemann ◽  
David Anderson ◽  
Mark Bocko

2019 ◽  
Vol 2019 ◽  
pp. 1-14
Author(s):  
Michele Geronazzo ◽  
Amalie Rosenkvist ◽  
David Sebastian Eriksen ◽  
Camilla Kirstine Markmann-Hansen ◽  
Jeppe Køhlert ◽  
...  

The process of listening to an audiobook is usually a rather passive act that does not require an active interaction. If spatial interaction is incorporated into a storytelling scenario, can open. Possibilities of a novel experience which allows an active participation might affect the user-experience. The aim of this paper is to create a portable prototype system based on an embedded hardware platform, allowing listeners to get immersed in an interactive audio storytelling experience enhanced by dynamic binaural audio rendering. For the evaluation of the experience, a short story based on the horror narrative of Stephen King’s Strawberry Springs is adapted and designed in virtual environments. A comparison among three different listening experiences, namely, (i) monophonic (traditional audio story), (ii) static binaural rendering (state-of-the-art audio story), and (iii) our prototype, is conducted. We discuss the quality of the experience based on usability testing, physiological data, emotional assessments, and questionnaires for immersion and spatial presence. Results identify a clear trend for an increase in immersion with our prototype compared to traditional audiobooks, showing also an emphasis on story-specific emotions, i.e., terror and fear.


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