A Novel Method to Resolve the Dynamic IP Address for the Server-Side Gateway over the Internet of Things

Author(s):  
Feng Chen ◽  
Changchuan Yin
Author(s):  
Fernando Oliveira ◽  
Júlio Mattos

JavaScript language (JS) has been widely used in recent years applied to browsers-context. Yet JS is being applied to other backgrounds such as server-side programming, mobile applications, games, robotics, and the Internet of Things (IoT). JavaScript is suitable for programming IoT devices due to eventdriven oriented architecture. However, it is an interpreted language, so it has a lower performance than a compiled language. This paper assesses the use of WebAssembly as a strategy to improve the performance of JavaScript applications in the IoT environment. The experiments were performed on a Raspberry Pi using the Ostrich Benchmark Suite. We run the algorithms in JavaScript, WebAssembly, and C language while collecting data about device resource consumption. Our results showed that JavaScript performance could be improved by 39.81% in terms of execution time, a tiny gain in memory usage, and reduced battery consumption by 39.86% when using WebAssembly.


2016 ◽  
Vol 65 (2) ◽  
pp. 129-137
Author(s):  
Kazimierz Bęcek

Abstract The Internet of Things (IoT) is an emerging technology that was conceived in 1999. The key components of the IoT are intelligent sensors, which represent objects of interest. The adjective ‘intelligent’ is used here in the information gathering sense, not the psychological sense. Some 30 billion sensors that ‘know’ the current status of objects they represent are already connected to the Internet. Various studies indicate that the number of installed sensors will reach 212 billion by 2020. Various scenarios of IoT projects show sensors being able to exchange data with the network as well as between themselves. In this contribution, we discuss the possibility of deploying the IoT in cartography for real-time mapping. A real-time map is prepared using data harvested through querying sensors representing geographical objects, and the concept of a virtual sensor for abstract objects, such as a land parcel, is presented. A virtual sensor may exist as a data record in the cloud. Sensors are identified by an Internet Protocol address (IP address), which implies that geographical objects through their sensors would also have an IP address. This contribution is an updated version of a conference paper presented by the author during the International Federation of Surveyors 2014 Congress in Kuala Lumpur. The author hopes that the use of the IoT for real-time mapping will be considered by the mapmaking community.


MACRo 2015 ◽  
2015 ◽  
Vol 1 (1) ◽  
pp. 25-36
Author(s):  
Béla Genge ◽  
Călin Enăchescu

AbstractThe expansion of Internet has led to a variety of directly accessible devices and services. Nowadays, companies tend to increase the number of Internetfacing services in order to ensure higher visibility, and accessibility towards end-users. Nonetheless, this profound expansion towards an “Internet of Things” brings new opportunities to malicious actors. As a result, novel cyber-physical attacks bring new challenges to systems administrators in order to accommodate traditional user requests with security prerequisites. Therefore, in this paper we propose a novel approach for historical Internet connectivity assessment of services. The technique uses the output of the popular Shodan search engine to infer the lifetime of different Internet-facing services. Experimental results conducted on IP address blocks attributed to six different institutions distributed across four sectors (university, telecommunications, banking, and power) show different possible service lifetime patterns.


Author(s):  
Chandra Sekar B ◽  
Nikhil K S ◽  
Raju K N ◽  
Sanjay M ◽  
Chandrappa D N

The  Internet of Things(IoT)  has become a hot topic in the present tech-driven world. Internet of Things is one of the promising technology used to control objects connected to Internet through IP address, which enables objects to collect and exchange data. Internet of Things is expanding itself into different areas. Home Automation is one of the trend in application of IoT for realizing smart cities. In the paper, we are developing a system which will control through MQTT protocol. MQTT has been utilized as a platform to provide IoT services which will monitor the applications and generate alerts or take intelligent decisions using concept of IoT. Nodemcu was used as aIoT end device connecting relays to the platform via wifi channel. Home scenario is created and designed IoT messages satisfying the scenario requirement. We also implemented Automation through HTML web page. A main contribution of this paper is that it summarizes uses of Intenet of Things in Home Automation with Artificial Intelligence to monitor and control the appliances.


2021 ◽  
Vol 2141 (1) ◽  
pp. 012019
Author(s):  
Dewei Zhu ◽  
Qingxuan Zhong ◽  
Jiabin Zhang ◽  
Zhiming Xu

Abstract To improve the development efficiency of Internet of Things applications and meet the needs of innovative projects. In this paper, two methods are used to analyze the application development requirements of the Internet of Things, namely, modularization analysis and development characteristics analysis. In modular analysis, development objectives are divided into a series of modules with strong robustness based on the functional requirements in the project. In the analysis of development characteristics, development suggestions are put forward according to the difference of development characteristics between the node side and server-side of the Internet of Things. After the analysis, specific suggestions for the application development of the Internet of Things are put forward, including the simple selection of the hardware of the Internet of Things node, an architecture scheme of the Internet of Things platform, and the application scenarios are discussed.


2018 ◽  
Vol 7 (1.9) ◽  
pp. 196
Author(s):  
T Ani Bernish ◽  
R Praveenkumar ◽  
M Abirami ◽  
K Gunasekaran

The Internet of Things (IoT) has been a noteworthy impact on the Huge Information scene. The primary thought behind the IoT unrest is that practically every protest or gadget will have an IP address and will be associated with each other. Presently, considering the way that a large number of gadgets will be associated and will create huge volumes of information, the proficiency of information gathering system will be tested. The Internet of Things (IoT) is en route to turning into the following innovative transformation. As indicated by Gartner, income created from IoT items and administrations will surpass $300 billion out of 2020, and that most likely is only a hint of a greater challenge. Given the gigantic measure of income and information that the IoT will create, its effect will be felt over the whole enormous information universe, driving organizations to update current devices and procedures, and innovation to advance to suit this extra information volume and exploit the bits of knowledge this new information without a doubt will convey for shrewd urban areas.


2020 ◽  
pp. 1-12
Author(s):  
Zhang Caiqian ◽  
Zhang Xincheng

The existing stand-alone multimedia machines and online multimedia machines in the market have certain deficiencies, so they cannot meet the actual needs. Based on this, this research combines the actual needs to design and implement a multi-media system based on the Internet of Things and cloud service platform. Moreover, through in-depth research on the MQTT protocol, this study proposes a message encryption verification scheme for the MQTT protocol, which can solve the problem of low message security in the Internet of Things communication to a certain extent. In addition, through research on the fusion technology of the Internet of Things and artificial intelligence, this research designs scheme to provide a LightGBM intelligent prediction module interface, MQTT message middleware, device management system, intelligent prediction and push interface for the cloud platform. Finally, this research completes the design and implementation of the cloud platform and tests the function and performance of the built multimedia system database. The research results show that the multimedia database constructed in this paper has good performance.


2019 ◽  
pp. 4-44 ◽  
Author(s):  
Peter Thorns

This paper discusses the organisations involved in the development of application standards, European regulations and best practice guides, their scope of work and internal structures. It considers their respective visions for the requirements for future standardisation work and considers in more detail those areas where these overlap, namely human centric or integrative lighting, connectivity and the Internet of Things, inclusivity and sustainability.


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