scholarly journals Living Lab: A Methodology between User-Centred Design and Participatory Design

2014 ◽  
Vol 23 (2) ◽  
pp. 137-154 ◽  
Author(s):  
Claudio Dell'Era ◽  
Paolo Landoni
2020 ◽  
Vol 19 (s) ◽  
pp. 1-1
Author(s):  
M. Pino ◽  
S. Benveniste ◽  
S. Damnee ◽  
B. Charlieux ◽  
E. Berger ◽  
...  

2019 ◽  
Vol 18 (01) ◽  
pp. A03 ◽  
Author(s):  
Ulrike Sturm ◽  
Martin Tscholl

In citizen science, user-centred development is often emphasised for its potential to involve participants in the development of technology. We describe the development process of the mobile app “Naturblick” as an example of a user-centred design in citizen science and discuss digital user feedback with regard to the users' involvement. We have identified three types of digital user feedback using qualitative content analysis: general user feedback, contributory user feedback and co-creational user feedback. The results indicate that digital user feedback can link UCD techniques with more participatory design approaches.


i-com ◽  
2012 ◽  
Vol 11 (3) ◽  
pp. 30-35 ◽  
Author(s):  
Steffen Budweg ◽  
Myriam Lewkowicz ◽  
Claudia Müller ◽  
Sandra Schering

AbstractFor user-centred design of ICT solutions in the AAL field, an approach combining real household living lab and SmartHome lab seems promising. Based on our experiences within the AAL project FoSIBLE, we propose a mixed-method approach to develop and evaluate a Social TV system from both a bird′s eye and worm′s-eye perspective in regards to user acceptance and rejection. We provide insights into the methodological strategies and analyse the strengths and weaknesses of our proposition to demonstrate how the different methodological approaches can augment each other in the different phases of AAL projects.


2011 ◽  
pp. 1186-1198
Author(s):  
Ben K. Daniel ◽  
David O’Brien ◽  
Asit Sarkar

This chapter examines current research on online learning communities (OLCs), with aim of identifying User-Centred Design (UCD) principles critical to the emergence and sustainability of distributed communities of practice (DCoP), a kind of an OLC. This research synthesis is motivated by the authors’ involvement in constructing a DCoP dedicated to improving awareness, research and sharing data and knowledge in the field of governance and international development. It argues that the sociotechnical research programme offers useable insights on questions of constructability. Its attention in particular to participatory design and human-computer interaction are germane to designing User-Centered online learning communities. Aside from these insights, research has yet to probe in any systematic fashion the factors affecting the perfromance and sustainability of DCoP. The chapter concludes with a discussion of User-Centred Design (UCD) principles for online learning community to support the construction and deployment of online learning communities.


Author(s):  
Ben K. Daniel ◽  
David O’Brien ◽  
Asit Sarkar

This chapter examines current research on online learning communities (OLCs), with aim of identifying User-Centred Design (UCD) principles critical to the emergence and sustainability of distributed communities of practice (DCoP), a kind of an OLC. This research synthesis is motivated by the authors’ involvement in constructing a DCoP dedicated to improving awareness, research and sharing data and knowledge in the field of governance and international development. It argues that the sociotechnical research programme offers useable insights on questions of constructability. Its attention in particular to participatory design and human-computer interaction are germane to designing User-Centered online learning communities. Aside from these insights, research has yet to probe in any systematic fashion the factors affecting the perfromance and sustainability of DCoP. The chapter concludes with a discussion of User-Centred Design (UCD) principles for online learning community to support the construction and deployment of online learning communities.


Author(s):  
Alistair Sutcliffe ◽  
Sarah Thew ◽  
Oscar De Bruijn ◽  
Ian Buchan ◽  
Paul Jarvis ◽  
...  

This paper describes the application of user-centred design (UCD) methods and a user engagement (UE) approach to a case study development of a visualization tool (ADVISES) to support epidemiological research. The combined UCD/UE approach consisted of scenario-based design, and analysis of the users’ tasks and mental model of the domain. Prototyping and storyboarding techniques were used to explore design options with users as well as specifying functionality for two versions of the software to meet the needs of novice and expert users. An evaluation of the prototype was carried out to assess the extent to which the expert model would support public health professionals in their analysis activities. The results of the design exploration requirements analysis study are reported. The implications of scenario-based design exploration, participatory design and user engagement are discussed.


2012 ◽  
Author(s):  
Gurjot S. Dhillon ◽  
Yasmine N. El-Glaly ◽  
William H. Holbach ◽  
Tonya L. Smith-Jackson ◽  
Francis Quek
Keyword(s):  

2012 ◽  
Author(s):  
Scott Ryan ◽  
◽  
Megan Dove-Steinkamp ◽  
Suzanne Nobrega ◽  
Lize Tibirica ◽  
...  

Author(s):  
G.Y.A. Shanya I. Perera ◽  
W.M.N. Dilshani Ranasinghe

Therapy plays an important role in rehabilitation of children suffering from physical disabilities. Disability conditions like Hemiplegic Cerebral Palsy require vigorous therapy measures, which could be unappealing to children. Using therapy assistive products for rehabilitation can make therapy activities engaging and appealing to children and yield effective outcomes. However, there is limited availability of context based therapy assistive products, which are engaging, and appealing to children suffering from Hemiplegic Cerebral Palsy. This study explores how design methodology can be used to develop therapy assistive products for rehabilitation of children with disability. The study is based on developing a set of therapy assistive products to improve the hand-skills of children with Hemiplegic Cerebral Palsy. Developing therapy assistive products require comprehensive understanding of therapeutic aspects, design aspects and careful integration of the two disciplines. Hence, practicing multidisciplinary and participatory design approaches in the design process is imperative. Usability of therapy assistive products are highly impactive in nature, and therefore an iterative process of prototyping, testing, receiving constructive feedback and developing the products based on feedback should be adopted to achieve feasible and  functional outcomes.


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