scholarly journals Design of Distributed Reconfigurable Robotics Systems with ReconROS

2022 ◽  
Vol 15 (3) ◽  
pp. 1-20
Christian Lienen ◽  
Marco Platzner

Robotics applications process large amounts of data in real time and require compute platforms that provide high performance and energy efficiency. FPGAs are well suited for many of these applications, but there is a reluctance in the robotics community to use hardware acceleration due to increased design complexity and a lack of consistent programming models across the software/hardware boundary. In this article, we present ReconROS , a framework that integrates the widely used robot operating system (ROS) with ReconOS, which features multithreaded programming of hardware and software threads for reconfigurable computers. This unique combination gives ROS 2 developers the flexibility to transparently accelerate parts of their robotics applications in hardware. We elaborate on the architecture and the design flow for ReconROS and report on a set of experiments that underline the feasibility and flexibility of our approach.

Electronics ◽  
2020 ◽  
Vol 9 (3) ◽  
pp. 449
Mohammad Amir Mansoori ◽  
Mario R. Casu

Principal Component Analysis (PCA) is a technique for dimensionality reduction that is useful in removing redundant information in data for various applications such as Microwave Imaging (MI) and Hyperspectral Imaging (HI). The computational complexity of PCA has made the hardware acceleration of PCA an active research topic in recent years. Although the hardware design flow can be optimized using High Level Synthesis (HLS) tools, efficient high-performance solutions for complex embedded systems still require careful design. In this paper we propose a flexible PCA hardware accelerator in Field-Programmable Gate Arrays (FPGA) that we designed entirely in HLS. In order to make the internal PCA computations more efficient, a new block-streaming method is also introduced. Several HLS optimization strategies are adopted to create an efficient hardware. The flexibility of our design allows us to use it for different FPGA targets, with flexible input data dimensions, and it also lets us easily switch from a more accurate floating-point implementation to a higher speed fixed-point solution. The results show the efficiency of our design compared to state-of-the-art implementations on GPUs, many-core CPUs, and other FPGA approaches in terms of resource usage, execution time and power consumption.

S. Blaser ◽  
S. Cavegn ◽  
S. Nebiker

<p><strong>Abstract.</strong> The rapid progression in digitalization in the construction industry and in facility management creates an enormous demand for the efficient and accurate reality capturing of indoor spaces. Cloud-based services based on georeferenced metric 3D imagery are already extensively used for infrastructure management in outdoor environments. The goal of our research is to enable such services for indoor applications as well. For this purpose, we designed a portable mobile mapping research platform with a strong focus on acquiring accurate 3D imagery. Our system consists of a multi-head panorama camera in combination with two multi-profile LiDAR scanners and a MEMS-based industrial grade IMU for LiDAR-based online and offline SLAM. Our modular implementation based on the Robot Operating System enables rapid adaptations of the sensor configuration and the acquisition software. The developed workflow provides for completely GNSS-independent data acquisition and camera pose estimation using LiDAR-based SLAM. Furthermore, we apply a novel image-based georeferencing approach for further improving camera poses. First performance evaluations show an improvement from LiDAR-based SLAM to image-based georeferencing by an order of magnitude: from 10&amp;ndash;13<span class="thinspace"></span>cm to 1.3&amp;ndash;1.8<span class="thinspace"></span>cm in absolute 3D point accuracy and from 8&amp;ndash;12<span class="thinspace"></span>cm to sub-centimeter in relative 3D point accuracy.</p>

2018 ◽  
Yi Chen ◽  
Sagar Manglani ◽  
Roberto Merco ◽  
Drew Bolduc

In this paper, we discuss several of major robot/vehicle platforms available and demonstrate the implementation of autonomous techniques on one such platform, the F1/10. Robot Operating System was chosen for its existing collection of software tools, libraries, and simulation environment. We build on the available information for the F1/10 vehicle and illustrate key tools that will help achieve properly functioning hardware. We provide methods to build algorithms and give examples of deploying these algorithms to complete autonomous driving tasks and build 2D maps using SLAM. Finally, we discuss the results of our findings and how they can be improved.

Mark Endrei ◽  
Chao Jin ◽  
Minh Ngoc Dinh ◽  
David Abramson ◽  
Heidi Poxon ◽  

Rising power costs and constraints are driving a growing focus on the energy efficiency of high performance computing systems. The unique characteristics of a particular system and workload and their effect on performance and energy efficiency are typically difficult for application users to assess and to control. Settings for optimum performance and energy efficiency can also diverge, so we need to identify trade-off options that guide a suitable balance between energy use and performance. We present statistical and machine learning models that only require a small number of runs to make accurate Pareto-optimal trade-off predictions using parameters that users can control. We study model training and validation using several parallel kernels and more complex workloads, including Algebraic Multigrid (AMG), Large-scale Atomic Molecular Massively Parallel Simulator, and Livermore Unstructured Lagrangian Explicit Shock Hydrodynamics. We demonstrate that we can train the models using as few as 12 runs, with prediction error of less than 10%. Our AMG results identify trade-off options that provide up to 45% improvement in energy efficiency for around 10% performance loss. We reduce the sample measurement time required for AMG by 90%, from 13 h to 74 min.

Sensors ◽  
2021 ◽  
Vol 21 (4) ◽  
pp. 1369
Hyojun Lee ◽  
Jiyoung Yoon ◽  
Min-Seong Jang ◽  
Kyung-Joon Park

To perform advanced operations with unmanned aerial vehicles (UAVs), it is crucial that components other than the existing ones such as flight controller, network devices, and ground control station (GCS) are also used. The inevitable addition of hardware and software to accomplish UAV operations may lead to security vulnerabilities through various vectors. Hence, we propose a security framework in this study to improve the security of an unmanned aerial system (UAS). The proposed framework operates in the robot operating system (ROS) and is designed to focus on several perspectives, such as overhead arising from additional security elements and security issues essential for flight missions. The UAS is operated in a nonnative and native ROS environment. The performance of the proposed framework in both environments is verified through experiments.

Kersten Schuster ◽  
Philip Trettner ◽  
Leif Kobbelt

We present a numerical optimization method to find highly efficient (sparse) approximations for convolutional image filters. Using a modified parallel tempering approach, we solve a constrained optimization that maximizes approximation quality while strictly staying within a user-prescribed performance budget. The results are multi-pass filters where each pass computes a weighted sum of bilinearly interpolated sparse image samples, exploiting hardware acceleration on the GPU. We systematically decompose the target filter into a series of sparse convolutions, trying to find good trade-offs between approximation quality and performance. Since our sparse filters are linear and translation-invariant, they do not exhibit the aliasing and temporal coherence issues that often appear in filters working on image pyramids. We show several applications, ranging from simple Gaussian or box blurs to the emulation of sophisticated Bokeh effects with user-provided masks. Our filters achieve high performance as well as high quality, often providing significant speed-up at acceptable quality even for separable filters. The optimized filters can be baked into shaders and used as a drop-in replacement for filtering tasks in image processing or rendering pipelines.

Sign in / Sign up

Export Citation Format

Share Document