scholarly journals String Grammar Unsupervised Possibilistic Fuzzy C-Medians for Gait Pattern Classification in Patients with Neurodegenerative Diseases

2018 ◽  
Vol 2018 ◽  
pp. 1-10 ◽  
Author(s):  
Atcharin Klomsae ◽  
Sansanee Auephanwiriyakul ◽  
Nipon Theera-Umpon

Neurodegenerative diseases that affect serious gait abnormalities include Parkinson's disease (PD), amyotrophic lateral sclerosis (ALS), and Huntington disease (HD). These diseases lead to gait rhythm distortion that can be determined by stride time interval of footfall contact times. In this paper, we present a new method for gait classification of neurodegenerative diseases. In particular, we utilize a symbolic aggregate approximation algorithm to convert left-foot stride-stride interval into a sequence of symbols using a symbolic aggregate approximation. We then find string prototypes of each class using the newly proposed string grammar unsupervised possibilistic fuzzy C-medians. Then in the testing process the fuzzy k-nearest neighbor is used. We implement the system on three 2-class problems, i.e., the classification of ALS against healthy patients, that of HD against healthy patients , and that of PD against healthy patients. The system is also implemented on one 4-class problem (the classification of ALS, HD, PD, and healthy patients altogether) called NDDs versus healthy. We found that our system yields a very good detection result. The average correct classification for ALS versus healthy is 96.88%, and that for HD versus healthy is 97.22%, whereas that for PD versus healthy is 96.43%. When the system is implemented on 4-class problem, the average accuracy is approximately 98.44%. It can provide prototypes of gait signals that are more understandable to human.

2020 ◽  
Vol 16 (1) ◽  
pp. 19-24
Author(s):  
Tyas Setiyorini ◽  
Rizky Tri Asmono

Predicting student performance is very useful in analyzing weak students and providing support to students who face difficulties. However, the work done by educators has not been effective enough in identifying factors that affect student performance. The main predictor factor is an informative student academic score, but that alone is not good enough in predicting student performance. Educators utilize Educational Data Mining (EDM) to predict student performance. KK-Nearest Neighbor is often used in classifying student performance because of its simplicity, but the K-Nearest Neighbor has a weakness in terms of the high dimensional features. To overcome these weaknesses, a Gain Ratio is used to reduce the high dimension of features. The experiment has been carried out 10 times with the value of k is 1 to 10 using the student performance dataset. The results of these experiments are obtained an average accuracy of 74.068 with the K-Nearest Neighbor and obtained an average accuracy of 75.105 with the Gain Ratio and K-Nearest Neighbor. The experimental results show that Gain Ratio is able to reduce the high dimensions of features that are a weakness of K-Nearest Neighbor, so the implementation of Gain Ratio and K-Nearest Neighbor can increase the accuracy of the classification of student performance compared to using the K-Nearest Neighbor alone.


Author(s):  
Lisa Afrinanda ◽  
Ilyas Ilyas

Shrimp is one of the seafood which is nutrient-rich needed by the body. However, due to the frequent case of the infected Tenggek-shrimp appeared, it makes people beware to consume it. The classification of Tenggek-shrimp by using image processing of the computer be able to classify the types of shrimp whether poisonous or not. The data mining techniques can be used to classify shrimp based on RGB colors (red, green, blue) and texture (energy, contrast, correlation, homogeneity). The class of Tenggek-shrimp is divided into two, The fresh Tenggek-shrimps that are caught naturally (Class A) and the poisoned Tenggek-shrimps that are caught by using the poison (Class B). The method used in this study is K-Nearest Neighbor (K-NN). This classification system is expected to help the people in selecting good and safe Tenggek-shrimp for consumption. Based on the evaluation results using the holdout method, obtained an average accuracy of 63% with an accuracy of identification of toxic tenggek shrimp of 71.66%, and the accuracy of identification of natural fresh shrimp is about 60%.


2020 ◽  
Vol 9 (3) ◽  
pp. 1260-1267
Author(s):  
Agus Eko Minarno ◽  
Fauzi Dwi Setiawan Sumadi ◽  
Hardianto Wibowo ◽  
Yuda Munarko

This study is proposed to compare which are the better method to classify Batik image between K-Nearest neighbor and Support Vector Machine using minimum features of GLCM. The proposed steps are started by converting image to grayscale and extracting colour feature using four features of GLCM. The features include Energy, Entropy, Contras, Correlation and 0o, 45o, 90o, and 135o. The classifier features consist of 16 features in total. In the experimental result, there exist comparison of previous works regarding the classification KNN and SVM using multi texton histogram (MTH). The experiments are carried out in the form of calculation of accuracy with data sharing and cross-validation scenario. From the test results, the average accuracy for KNN is 78.3% and 92.3% for SVM in the cross-validation scenario. The scenario for the highest accuracy of data sharing is at 70% for KNN and at 100% for SVM. Thus, it is apparent that the application of the GLCM and SVM method for extracting and classifying batik motifs has been effective and better than previous work.


Author(s):  
M. Jeyanthi ◽  
C. Velayutham

In Science and Technology Development BCI plays a vital role in the field of Research. Classification is a data mining technique used to predict group membership for data instances. Analyses of BCI data are challenging because feature extraction and classification of these data are more difficult as compared with those applied to raw data. In this paper, We extracted features using statistical Haralick features from the raw EEG data . Then the features are Normalized, Binning is used to improve the accuracy of the predictive models by reducing noise and eliminate some irrelevant attributes and then the classification is performed using different classification techniques such as Naïve Bayes, k-nearest neighbor classifier, SVM classifier using BCI dataset. Finally we propose the SVM classification algorithm for the BCI data set.


Author(s):  
Herman Herman ◽  
Demi Adidrana ◽  
Nico Surantha ◽  
Suharjito Suharjito

The human population significantly increases in crowded urban areas. It causes a reduction of available farming land. Therefore, a landless planting method is needed to supply the food for society. Hydroponics is one of the solutions for gardening methods without using soil. It uses nutrient-enriched mineral water as a nutrition solution for plant growth. Traditionally, hydroponic farming is conducted manually by monitoring the nutrition such as acidity or basicity (pH), the value of Total Dissolved Solids (TDS), Electrical Conductivity (EC), and nutrient temperature. In this research, the researchers propose a system that measures pH, TDS, and nutrient temperature values in the Nutrient Film Technique (NFT) technique using a couple of sensors. The researchers use lettuce as an object of experiment and apply the k-Nearest Neighbor (k-NN) algorithm to predict the classification of nutrient conditions. The result of prediction is used to provide a command to the microcontroller to turn on or off the nutrition controller actuators simultaneously at a time. The experiment result shows that the proposed k-NN algorithm achieves 93.3% accuracy when it is k = 5.


Mekatronika ◽  
2020 ◽  
Vol 2 (2) ◽  
pp. 1-12
Author(s):  
Muhammad Nur Aiman Shapiee ◽  
Muhammad Ar Rahim Ibrahim ◽  
Muhammad Amirul Abdullah ◽  
Rabiu Muazu Musa ◽  
Noor Azuan Abu Osman ◽  
...  

The skateboarding scene has arrived at new statures, particularly with its first appearance at the now delayed Tokyo Summer Olympic Games. Hence, attributable to the size of the game in such competitive games, progressed creative appraisal approaches have progressively increased due consideration by pertinent partners, particularly with the enthusiasm of a more goal-based assessment. This study purposes for classifying skateboarding tricks, specifically Frontside 180, Kickflip, Ollie, Nollie Front Shove-it, and Pop Shove-it over the integration of image processing, Trasnfer Learning (TL) to feature extraction enhanced with tradisional Machine Learning (ML) classifier. A male skateboarder performed five tricks every sort of trick consistently and the YI Action camera captured the movement by a range of 1.26 m. Then, the image dataset were features built and extricated by means of  three TL models, and afterward in this manner arranged to utilize by k-Nearest Neighbor (k-NN) classifier. The perception via the initial experiments showed, the MobileNet, NASNetMobile, and NASNetLarge coupled with optimized k-NN classifiers attain a classification accuracy (CA) of 95%, 92% and 90%, respectively on the test dataset. Besides, the result evident from the robustness evaluation showed the MobileNet+k-NN pipeline is more robust as it could provide a decent average CA than other pipelines. It would be demonstrated that the suggested study could characterize the skateboard tricks sufficiently and could, over the long haul, uphold judges decided for giving progressively objective-based decision.


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