scholarly journals Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology

2021 ◽  
Vol 2021 ◽  
pp. 1-9
Author(s):  
Dandan Cao ◽  
Junyan Wang ◽  
Naihong Liu

In order to improve the effect of human motion rehabilitation, a design model of human motion rehabilitation based on object-oriented technology is proposed. The entire model design process includes the following steps. First, a visual dynamic tracking model for human motion rehabilitation is established, and then a fuzzy PID (Proportion Integration Differentiation) superheterodyne control method is used to design the bone training control for human motion rehabilitation. The bone tracking control and adaptive training are under the control of object-oriented technology; it is analyzed by collecting human activity data during training. The 6-DOF kinematics problem of human movement rehabilitation is decomposed into the bone training control problem in the subspace. Combining object-oriented technology, visual blur recognition of human sports rehabilitation training, and adopting an adaptive kinematics model to design sports rehabilitation can improve the control convergence and global stability of the human sports rehabilitation process. The simulation results show that the method has a good overall steady state and the sports rehabilitation training effect is obvious.

2021 ◽  
Vol 7 ◽  
pp. e657
Author(s):  
Jun Yu ◽  
Shuaishuai Zhang ◽  
Aihui Wang ◽  
Wei Li ◽  
Lulu Song

The emergence of exoskeleton rehabilitation training has brought good news to patients with limb dysfunction. Rehabilitation robots are used to assist patients with limb rehabilitation training and play an essential role in promoting the patient’s sports function with limb disease restoring to daily life. In order to improve the rehabilitation treatment, various studies based on human dynamics and motion mechanisms are still being conducted to create more effective rehabilitation training. In this paper, considering the human biological musculoskeletal dynamics model, a humanoid control of robots based on human gait data collected from normal human gait movements with OpenSim is investigated. First, the establishment of the musculoskeletal model in OpenSim, inverse kinematics, and inverse dynamics are introduced. Second, accurate human-like motion analysis on the three-dimensional motion data obtained in these processes is discussed. Finally, a classic PD control method combined with the characteristics of the human motion mechanism is proposed. The method takes the angle values calculated by the inverse kinematics of the musculoskeletal model as a benchmark, then uses MATLAB to verify the simulation of the lower extremity exoskeleton robot. The simulation results show that the flexibility and followability of the method improves the safety and effectiveness of the lower limb rehabilitation exoskeleton robot for rehabilitation training. The value of this paper is also to provide theoretical and data support for the anthropomorphic control of the rehabilitation exoskeleton robot in the future.


2014 ◽  
Vol 644-650 ◽  
pp. 879-883
Author(s):  
Jing Jing Yu

In various forms of movement of finger rehabilitation training, Continuous Passive Motion (CPM) of single degree of freedom (1 DOF) has outstanding application value. Taking classic flexion and extension movement for instance, this study collected the joint angle data of finger flexion and extension motion by experiments and confirmed that the joint motion of finger are not independent of each other but there is certain rule. This paper studies the finger joint movement rule from qualitative and quantitative aspects, and the conclusion can guide the design of the mechanism and control method of finger rehabilitation training robot.


2021 ◽  
Vol 11 (9) ◽  
pp. 4263
Author(s):  
Minna Ni ◽  
Zhihong Sun ◽  
Yuhan Luo ◽  
Qi Yi ◽  
Yiqing Zhang ◽  
...  

Stereo parking equipment has become an important means to solve the problem of parking difficulties, so it is necessary to study the planning of stereo parking equipment. This paper proposes an evaluation model for parking equipment planning and design, and verifies the feasibility of the model through an example. First, obtain the surface information of the planned area through object-oriented technology, and then complete the design layout of the area that can accommodate the most parking spaces according to the plan information map of the study area. Next, calculate the number of parking spaces required for each building in the area, and the number of available parking spaces within the maximum acceptable time for each building. Finally, compare the two to design the number and location of parking equipment. This method can quickly and accurately obtain the ground plane information map of the study area, while ensuring the capacity of parking spaces to meet the needs of users, it also improves the rationality and suitability of the planning and layout of stereo parking equipment, which can effectively guide the planning and construction of urban parking equipment.


2013 ◽  
Vol 427-429 ◽  
pp. 488-491
Author(s):  
Chuan Jin ◽  
Xiao Mei Wang ◽  
Ke Liu Yang

At present, basketball training needs more scientific training methods and techniques. In order to obtain these training methods, it needs to acquisition training information in the process of basketball training. Therefore, in view of basketball training to establish information control system, research on basketball players training characteristics and the law of motion in the process of basketball training, using control theory method to carry out information processing and analysis, and then the use of scoring methods carry out the authority score evaluation on basketball trainings influencing factors, according to the weight values, these are obtained on the basis of the score, then to carry out add sum, finally to obtain the evaluation scores of basketball training information control system. And then according to the weight value, to undertake an analysis of the basketball training control process, the basketball training information control method is put forward. The analysis results show that information control system is mainly manifested in the basketball training information collection and transmission, training scheme decision of coaches decision system as well as the feedback of decision information, which will complete the whole system construction of basketball training information control.


2011 ◽  
Vol 121-126 ◽  
pp. 4350-4356
Author(s):  
Yan Pei Liu ◽  
Jun Hui Fu ◽  
Hong Yu Feng

With the larger and more complex of the size and function of software products,choosing an efficient modeling technique for analyzing complicated and ever-changing system plays a vital role.Object-Oriented Petri nets for its unique characteristics which are simple and laconic modeling method and strong mathematical analysis capacity becomes a hot research.In this paper,it explain that the object-oriented technology how to combine with Petri nets.The typical Object-Oriented Petri net modeling steps and analysis methods are expounded. Up-to-date research about OOPN and its main improved models OOCPN, OOAPN and OOTPN are summarized, the pros and cons of each modeling are analyzed.The interrelated topics and the future development about OOPN are also mentioned.


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