Collaborative design between architecture and structure of large complex ice shell based on air-ribbed inflatable mold: A case of ice restaurant

2021 ◽  
Vol 36 (1) ◽  
pp. 37-47
Author(s):  
Peng Luo ◽  
Shuoyong Yang ◽  
Yuxin Nie ◽  
Yue Wu ◽  
Jiafeng Chen ◽  
...  

In 2019, the ice restaurant at the 21st Harbin Ice and Snow World is one of the representative works of contemporary Chinese ice shell architecture. Through the summary of practical experience of the ice restaurant. The design thinking and practice method of coordination between architecture and structure of large complex ice shell are elaborated in detail. The logic and advantages of air-ribbed inflatable mold construction method, numerical simulation optimization process based on Grasshopper platform and structural performance calculation of ABAQUS platform are included. The feasibility of collaborative design method in the design of ice shell building is proved. It promotes the development of ice shell construction. On the basis, the future development direction is prospected.

2020 ◽  
Vol 5 (1) ◽  
pp. 35-42
Author(s):  
Karimah Robiatul Addawiyah

Writing is still considered a difficult skill to master. Problems arise from variousaspects of writing namely grammar, vocabulary, types of text, outline, and soon. Tackling these problems is possible with appropriate teaching method. TheCollaborative Thinking Design Method (CoDeT) was chosen as an effectiveand innovative method to help students improve students’ writing skills as thisencouraes them to be active in the learning process and discuss with classmates.The purpose of this study was to determine whether there was a significantimprovement in the use of CoDeT method in students’ writing skills. Usingthe VII grade students of MTs AT-Tawazun Subang in year 2019/2020 aspopulation, this study used quantitative methods with experimental researchdesign. The average values obtained in the Pre- and post-test were 52.73 and91.92, respectively. This means that Tcount ttable or 4.01 3.06, with theresult that students’ writing skills are enhanced using Collaborative DesignThinking (CoDeT) method instead of the conventional method. This meansthat there is a significant improvement in the inclusion of Collaborative DesignThinking (CoDeT) method on students’ writing skills. It implies that CoDeTmethod can enhance students’ ability to teach writing skills in narrative texts.Through this research, several advantages of using the Collaborative DesignThinking (CoDeT) method in teaching writing skills to seventh grade studentswere revealed, such as 1). encouraging students to be actively involved in thelearning process and 2). facilitating students in understanding teaching materialthrough discussion.


建築學報 ◽  
2021 ◽  
Vol 116 (116-1) ◽  
pp. 055-061
Author(s):  
江梓瑋 江梓瑋

<p>傳統的建築設計課程皆以每學期幾次不同題型的設定,期望在設計操作的反復練習中,幫助操作者探索合適的操作方法並從中建立設計邏輯。設計題目的設定規範了操作的方向與期望的成果,但因設計發展並沒有既定的步驟與方法,常因個人經驗與所選擇設計方式的不同,導致過於感性的思維模式,也造就了理性建築設計教學的挑戰。此研究針對題目設定與設計邏輯的關係,試圖避開操作者可預期的結果,並藉過程中不同階段性的操作設定,試圖建立一種設計邏輯發展的依據。</p> <p>&nbsp;</p><p>Traditionally, architecture design studio requires few exercises per semester for students to practice design method and develop design thinking. As design exercises often direct design approach and also establish expectation of outcome, there is no guaranty procedure or design method to follow in order to achieve the best outcome. Since design development heavily based on experience of operation and choice of approach, sensible thinking process is often involved and sets challenge for rational architectural pedagogy. This research aims to exam the design thinking process of students by setting up specific design exercise to avoid predictable operation process, in order to direct specific design approach according to established guidance for further development. </p> <p>&nbsp;</p>


Author(s):  
Laura de Miguel Álvarez ◽  
Raúl Díaz-Obregón Cruzado ◽  
Silvia Nuere ◽  
Sila Martínez Álvarez ◽  
Guillermo García-Badell Delibes ◽  
...  

Author(s):  
Clio Dosi ◽  
Manuel Iori ◽  
Arthur Kramer ◽  
Matteo Vignoli

AbstractThis case study deals with a redesign effort to face the overcrowding issue in an Emergency Department (ED). A multidiscinary group of healthcare professionals and engineers worked together to improve the actual processes. We integrate the simulation modeling in a human-centered design method. We use the simulation technique as a learning and experimentation tool into a design thinking process: the computational descrete event simulation helps explore the possibile scenarios to be prototyped. We used the simulation to create a virtual prototyping environment, to help the group start a safe ideation and prototyping effort. Virtual prototyping injected into the organizational context the possibility of experimenting. It represented a cognitive low-risk environment where professionals could explore possible alternative solutions. Upon those solutions, we developed organizational prototyping tools. Top management and head physicians gained confidence for a more grounded decision making effort and important choices of change management and investments have been made.


2019 ◽  
Vol 130 ◽  
pp. 179-195 ◽  
Author(s):  
Maarten Van Mechelen ◽  
Ann Laenen ◽  
Bieke Zaman ◽  
Bert Willems ◽  
Vero Vanden Abeele

Author(s):  
Wim Zeiler ◽  
Perica Savanović

AbstractThe development in (Dutch) building practice necessitates developments in other aspects, besides specialized and professional skills, a new integral approach in education and the introduction of such an approach into building design practice. In 2005, the Faculty of Architecture, Building, and Planning of the University of Technology Eindhoven commenced a multidisciplinary master project on integral design focused on a sustainable climatic design. Students of architecture, building technology, structural engineering, and building services participated in these multidisciplinary master projects. The students began with a 2-day learning-by-practice workshop that was implemented and tested in collaboration with experienced professionals from the Royal Institute of Dutch Architects and the Dutch Association of Consulting Engineers. These workshops have become part of the permanent educational and professional program of the Royal Institute of Dutch Architects. This is one of the few projects in which the practical experience is transferred into the educational academic program and vice versa; normally this process functions only in one of the two directions. The theoretical basis of the design method on which the education of students and professionals is based is discussed and results presented.


2020 ◽  
Vol 48 (1) ◽  
pp. 67-87
Author(s):  
Maurits Waardenburg ◽  
Martijn Groenleer ◽  
Jorrit De Jong

There has been much debate about the contribution of ‘design thinking’ to the fields of public policy and governance. This article makes an empirical contribution to this debate by examining the Organised Crime Field Lab ‐ an environment for experimenting with, learning about and innovating in collaborative governance. The study involved working with 18 different multi-agency collaborations involving over 160 professionals as they developed novel approaches to fighting organised crime. Combining quasi-experimental and action research methods, our analysis offers valuable insights into how an environment can be designed that creates the conditions to support collaborations in overcoming the most common challenges in their design process. In particular, we find that a specially designed environment including a structured but flexible problem-solving space, an inclusive facilitative process and a custom-made accountability structure can support collaborative design processes.


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