scholarly journals Regional design: Discretionary approaches to regional planning in The Netherlands

2017 ◽  
Vol 17 (3) ◽  
pp. 332-354 ◽  
Author(s):  
Verena Elisabeth Balz

In recent decades, The Netherlands has seen an increase in the use of regional design-led practices in national indicative planning. Despite this, the interrelations between design and planning decision making are not well understood, and attempts to involve the expertise and ambition of designers in planning have had unclear outcomes. This article elaborates on the role and position of regional design in indicative planning. It is argued that design in this realm resembles discretionary action, implying that design both influences, and is influenced by, prevailing planning rationales. An analytical framework is developed on these grounds and applied to a set of regional design initiatives that evolved in the context of Dutch national plans between 1988 and 2012. Significantly, the analysis reveals forms of discretional control that shape the creative design practice, of particular importance being the flexibility of planning guidance and the resulting room for interpretation. In theoretical terms, the article contributes to the discussion of how design – as an explorative search for solutions to problems in a particular spatial context – and design theory can contribute to an understanding of the multiple planning experiments emerging in this post-regulative era.

Author(s):  
Tetsuo Tomiyama ◽  
Paul Breedveld ◽  
Herbert Birkhofer

The design methodology developed by Pahl and Beitz (P&B) is one of the most widely taught design methodologies. However, this methodology is not easy to correctly exercise for non-experienced designers such as students. At TU Darmstadt in Germany, a method was developed to make students to realize the background philosophy of P&B, to reduce misunderstanding and misuse of the method, and to help them to arrive at creative design. At TU Delft in the Netherlands, an experienced designer who works on designing mechanical medical devices developed a method to generate creative designs. Although independently developed, these two methods share some commonality and have a potential to improve design education towards creative design. This paper is an attempt to give a theoretical explanation why these two methods facilitate creative design based on General Design Theory.


Author(s):  
René Kemp

- This paper is aimed at examining the scholarship on system innovation and societal transformation for sustainable development, which today is known as "transition management". In theoretical terms, the approach of transition management relies on markets, guidance in the form of goals and visions of sustainable development, network management with an element of self-organisation. Transition management could be viewed as "evolutionary governance" as it is concerned with the functioning of the variation-selection-retention process: creating variety informed by visions of the sustainability, shaping new paths and reflexively adapting existing institutional frameworks and regimes. It is a model for escaping lock-in and moving towards solutions offering multiple benefits, not just for users but also for society as a whole. It is not a megalomaniac attempt to control the future but an attempt to insert normative goals into evolutionary processes in a reflexive manner. The multilevel perspective of change and the model of goal-oriented modulation and reflexive governance, on which transition management is based, are described. Experiences with transition management in the Netherlands are described too, as well as the international debate on transition management as a model of governance for sustainable development.Keywords: eco-innovation, transition, reflexive governance, multi-level change, the NetherlandsJEL classification: B52; Q50Parole chiave: governance ambientale; fallimenti del mercato; esternalitŕ; beni pubblici; economia del benessere; economia istituzionale.


Author(s):  
Hester Stubbé ◽  
Josine G. M. van de Ven ◽  
Micah Hrehovcsik

In designing De BurgemeesterGame—The Mayor Game—we aimed to develop a game that would be used and appreciated by a target population that was hardly used to being trained and had little affinity with applied gaming: mayors. To make sure that the (learning) goals, the context, the characteristics of the target population, and the creative design were all integrated into the game, we chose to work in a consortium with a focus group. We included engaging elements like simple gameplay based on actual processes, authentic scenarios presented in the way of dilemmas, time pressure, and collaboration. This resulted in a game that was accepted by the target population and has been played by more than half of all mayors in The Netherlands. Mayors feel the game challenges them to explore their decision making during crisis management and stimulates them to discuss this with other mayors.


Author(s):  
Thomas Schillemans

Public agencies are the objects of a large share of the daily news and devote substantial resources to media management and monitoring. This paper analyses how public agencies have adapted their internal structures and processes in order to meet the demands from their media environment. To this end, an analytical framework for the analysis of organisational mediatisation – the adaptation of internal structures and processes to external media demands – is developed. This is the first framework available for empirical analyses of organisational mediatisation. Its use is then demonstrated in a comparative analysis of the mediatisation of public agencies in Australia and the Netherlands; countries with contrasting political and media systems. An explorative, multimethod study describes how Australian agencies go to greater lengths in accommodating their media environment – they fight the media beast – whereas Dutch agencies are more hesitant; they are fumbling with the beast.


2015 ◽  
Vol 13 (2) ◽  
pp. 123-135 ◽  
Author(s):  
Katarina Andjelkovic

This paper presents the findings, conclusions and results of my PhD research entitled, "The spatial context of the cinematic aspect of architecture". The purpose of this paper is to present the possibilities of adopting the cinematic qualities of architecture as an approach to tracing current modifications in contemporary architectural discourse in relation to the paradigmatic change of perception of urban space towards a movement perspective. The design process tradition, which comprises a standard series of procedural exercises aided by new technology, is in contrast to the experimental architectural research of the last decade that has clearly demonstrated the tendency to enrich the limited traditional approach in order to extend human vision beyond what is perceivable. Accordingly, I propose that we can test the cinematic aspect of architecture, first having harmonized the relationship between architecture and film through their common methodological and didactic approaches. To verify the cinematic aspect of architecture in theory, practice and education, and to maintain the level of creativity present in design practice, I initiated a reassessment of current design practice and proposed alternative architectural design strategies.


Author(s):  
Shinya Sekimoto ◽  
Makoto Ukai

Abstract This paper deals with creative processes in engineering design. The study is based on the axiomatic design theory (Suh, 1988, 1990). The creative processes involved in engineering design are not yet fully understood. However, it is an exciting theme to study how human designers can generate designs or design concepts that are superior to those currently possible in terms of performance, manufacturability, reliability, cost, etc. This paper first reviews the axiomatic design theory. Then, the creative processes in three different design steps are discussed based on the axiomatic design theory. The creative processes are illustrated using the design of paper handling mechanisms of an ATM (Automatic teller machine).


2014 ◽  
Vol 2014 (0) ◽  
pp. _S2010303--_S2010303-
Author(s):  
Hiroyuki SATO ◽  
Hiroyuki KIMURA ◽  
Shuji TAKANO ◽  
Ryoko AKAGI

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