Simulation Based Training for the Future Force Warrior
In this paper we describe techniques we have adopted to develop a computer-based, outcome-driven simulator to train digital information skills for small unit leaders of the Army's Future Force Warrior program. We begin by contrasting attempts to engender “virtual realism” in simulation based training against attempts to engender cognitive realism by way of the branching storylines at the heart of an outcome-driven simulation. We next present an example of how such an approach might be applied to train digital information skills before turning to a more general discussion of the problems that such an approach entail—namely, crafting an engaging story while minimizing the combinatorial explosion in a branching storyline. We describe how we have dealt with these problems both by streamlining storylines and by decoupling student input from the branching process. Finally, we allude to a software tool we have created that allows the training developer to author and execute such outcome-driven simulations.