The Virtual World: A Tension between Global Reach and Local Sensitivity [2004]1

Author(s):  
Simon Rogerson
Author(s):  
Caleb T. Carr ◽  
Paul Zube

Network autocorrelation occurs when individuals receive assistance from others which regulates their own behavior, and it can be used to explain how group members may improve their task performance. This study explored how network autocorrelation, via informal communication within a virtual group, affected an individual’s task achievement in the online game World of Warcraft. Informal interactions between guild members during a 4-year period were collected and analyzed to assess how informal interactions with other group members affected an individual’s in-game achievement. Findings indicate informal communication from other group members (specifically the experience and helpfulness of the other members) positively predict an individual’s task performance, while tenure with the group negatively predict individual achievement. Findings are discussed with respect to network analysis and influence in online groups.


2011 ◽  
Author(s):  
John Tawa ◽  
Uma Shanmugham ◽  
Tam K. Dao ◽  
Venus Tsui ◽  
Phuong T. Nguyen ◽  
...  

1998 ◽  
Author(s):  
Fiona Czerniawska ◽  
Gavin Potter
Keyword(s):  

2020 ◽  
Vol 26 (1) ◽  
pp. 151-156
Author(s):  
Andrei Șandor

AbstractSince the emergence of Internet and social media, new Intelligence branches have flourished, like CYBERINT (Cyber Intelligence), OSINT (Open Source Intelligence) or SOCMINT (Social Media Intelligence), with the aim to exploit different dimensions of the virtual world. These Intelligence-related disciplines may inquire personal information, statements and conversations posted voluntarily on websites or social platforms in order to profile people, identify social networks and organizational structures, and uncover vulnerabilities and threats/risks that can jeopardize the security of individuals or organizations. In this respect, the Internet - as environment - can provide valuable information from both technical and social side. This is why the World Wide Web is and will remain an important place to search for data and information that can be processed into Intelligence, and represents the reason why people working in sensitive domains (e.g. Intelligence) should be aware of their vulnerabilities and the risks and threats posed by this environment.DISCLAIMER: This paper expresses the views, interpretations, and independent position of the authors. It should not be regarded as an official document, nor expressing formal opinions or policies, of NATO or the HUMINT Centre of Excellence.


2019 ◽  
Vol 3 (1) ◽  
pp. 50-65
Author(s):  
Suprihantosa Sugiarto

Secara konvensional, penyelesaian sengketa bisnis pada umumnya diselesaikan melalui pengadilan (litigasi). Adapun proses litigasi lebih bergaya dominasi yang menyebabkan posisi para pihak yang berlawanan, jauh dari konsep integrasi yang bersifat win-win solution. Tidak dapat dipungkiri pula bahwa proses penyelesaian melalui litigasi membutuhkan waktu yang cukup lama dan menyebabkan ketidakpastian bagi perusahaan atau para pihak yang bersengketa. Didalam dunia bisnis saat ini, penyelesaian sengketa melalui pengadilan tidak disukai oleh banyak pihak. Selanjutnya munculllah penyelesaian sengketa melalui jalur non letigasi. Salah satu bentuk non letigasi ini adalah Online Dispute Resolution (ODR). ODR merupakan penyelesaian sengketa melalui dunia maya (internet) tanpa melakukan pertemuan secara fisik. ODR sudah dilakukan di banyak negara di Amerika dan di Eropa. Hal ini ditandai dengan munculnya institusi yang direpresentasikan oleh website mereka yang melayani penyelesaian sengketa dengan jalur Online Dispute Resolution ini. ABSTRACT:onventionally, business disputes are settled by litigation. While the settlement process is more focused on domination which leads to the opposing party's position, far from the concept of integration which is a win-win solution. It cannot be denied either because the settlement process through litigation takes quite a long time and depends on the company or the parties in dispute. In the business world today, being approved through the court is not approved by many parties. Then came the agreement through the non-litigation way. One of it is Online Dispute Resolution (ODR). ODR is an agreement from the virtual world (internet) without having a physical meeting. ODR has been carried out in many countries in America and in Europe. This is indicated by the agreement represented by their website which is presented resolved by this Online Dispute Resolution.


Ergodesign ◽  
2020 ◽  
Vol 2020 (4) ◽  
pp. 194-202
Author(s):  
Dmitry Denisov ◽  
Vladimir Ogryzkov

The ability to interact in the virtual world, the network is the ability to choose. The priority direction in the work of the teacher is the search for tools that can provide real assistance to the student in providing comfort at a distance, increasing the motivation of students to choose such tools. The article reveals the features of the virtual selection method, which is a technology for selecting and modifying source tasks to improve their ergonomics. The optimal configuration of a set of manuals for distance education is determined by questioning and calculating the parameters of the standard (ideal).


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