Engineering at the interface revisited

Author(s):  
I C Gebeshuber

Three publications from Part C which strongly influenced the development of the field of lubrication in human joints are revisited and their impact on the field is outlined. Furthermore, the impact of the Journal of Mechanical Engineering Science on the field of lubrication and wear in living and artificial human joints is analysed. ‘Analysis of “boosted lubrication” in human joints’ by Duncan Dowson, Anthony Unsworth, and Verna Wright appeared in 1970, ‘The lubrication of porous elastic solids with reference to the functioning of human joints’ by Gordon R. Higginson and Roger Norman was published in 1974, and ‘Engineering at the interface’ by Duncan Dowson addressed the audience in 1992.

Vineet Sahoo and Rathindranath Maiti Static load sharing by tooth pairs in contact in internal involute spur gearing with thin rimmed pinion. Proceedings of the Institution of Mechanical Engineers, Part C: Journal of Mechanical Engineering Science. 2016, Vol 230 No 4, pp 485–499. This article was inadvertently published early. It was intended for publication in the Special Issue ‘Power Transmissions with Gears’ edited by TC Lim, S Theodossiades and P Velex, Vol 230 No 7–8, published April 2016, where it is reprinted for the convenience of print readers only. Online readers please access this article as above at DOI 10.1177/0954406215618424 .


Owing to an error made by the authors, Ghasem G Nasr, Amir Nourian, Tom Goldberg and Greig Tulloch, the authorship listing for the following article is incorrect. The name of Andrew J Yule was omitted: Ghasem G Nasr, Amir Nourian, Tom Goldberg and Greig Tulloch Next generation of consumer aerosol valve design using inert gases Proceedings of the Institution of Mechanical Engineers, Part C: Journal of Mechanical Engineering Science November 2015; 229: 2952–2976, first published on 17 November 2014 as doi: 10.1177/0954406214559998 The correct author listing should be as follows: Amir Nourian1, Ghasem G Nasr1, Andrew J Yule1, Tom Goldberg2 and Greig Tulloch2 Next generation of consumer aerosol valve design using inert gases Proceedings of the Institution of Mechanical Engineers, Part C: Journal of Mechanical Engineering Science November 2015; 229: 2952–2976, first published on 17 November 2014 as doi: 10.1177/0954406214559998 1Spray Research Group (SRG), Physics and Materials Research Centre (PMRC), School of Computing, Science and Engineering (CSE), University of Salford, Salford, Manchester, UK 2The Salford Valve Company Ltd (Salvalco), Technology House, Salford, Manchester, UK


Luca Susmel Nominal stresses and Modified Wöhler Curve Method to perform the fatigue assessment of uniaxially loaded inclined welds. Proceedings of the Institution of Mechanical Engineers, Part C: Journal of Mechanical Engineering Science, 2014, Vol 228 No 16, pp 2871–2880. This article was inadvertently published early. It was intended for publication in the Special Issue ‘Fatigue Design and Analysis in Transportation Engineering’ edited by V Crupi, W Fricke and E Guglielmino, Vol 229 No 7, published May 2015, where it is reprinted for the convenience of print readers only. Online readers please access this article as above at DOI 10.1177/0954406214522991 .


Owing to an error made by the authors, Ghasem G Nasr, Amir Nourian, Gary Hawthorne and Tom Goldberg, the authorship listing for the following article is incorrect. The name of Andrew J Yule was omitted: Ghasem G Nasr, Amir Nourian, Gary Hawthorne and Tom Goldberg Novel metered aerosol valve Proceedings of the Institution of Mechanical Engineers, Part C: Journal of Mechanical Engineering Science, first published on 17 February 2015 as doi: 10.1177/0954406215572839 The correct author listing should be as follows: Amir Nourian1, Ghasem G Nasr1, Andrew J Yule1, Gary Hawthorne2 and Tom Goldberg2 Novel metered aerosol valve Proceedings of the Institution of Mechanical Engineers, Part C: Journal of Mechanical Engineering Science, first published on 17 February 2015 as doi: 10.1177/0954406215572839 1Spray Research Group (SRG), Physics and Materials Research Centre (PMRC), School of Computing, Science and Engineering (CSE), University of Salford, Salford, Manchester, UK 2The Salford Valve Company Ltd (Salvalco), Technology House, Salford, Manchester, UK This correction will be included in any subsequent online and print versions of this article.


Corrigendum to “N Li, R Zhou and XZ Zhao (2011) Mechanical faulty signal denoising using a redundant non-linear second-generation wavelet transform. Proceedings of the Institution of Mechanical Engineers, Part C: Journal of Mechanical Engineering Science 225 (4): 799–808. Original DOI: 10.1243/09544062JMES2410 .” This corrigendum is offered as a means to correct following errors.


Author(s):  
Ian Yellowley ◽  
Peihua Gu

The authors examine the changes and opportunities in the educational environment that will occur as packaged courseware and virtual access to laboratories are assimilated into the engineering curriculum worldwide. The impact on Universities and in turn on Canadian industry will be major unless there is a coordinated effort that can turn the challenge into an opportunity. The opportunity, the authors believe, is to use this new material to allow innovative approaches to education that use Design to direct student learning. The major benefits would be a greater appreciation of technology and practice and significantly improved communication skills, (both of which are regarded as essential by industrial employers). The authors believe that the engineering science background would be enhanced rather than weakened by the approach suggested.


2007 ◽  
Vol 129 (7) ◽  
pp. 682-691 ◽  
Author(s):  
Jennifer Kadlowec ◽  
Krishnan Bhatia ◽  
Tirupathi R. Chandrupatla ◽  
John C. Chen ◽  
Eric Constans ◽  
...  

At Rowan University, design has been infused into the curriculum through an eight-semester course sequence called the Engineering Clinics. Through this experience, students learn the art and science of design in a multidisciplinary team environment and hone their design skills throughout their 4-year career. This paper describes the objectives of the clinics, types of projects, and how the clinics complement traditional core courses in the curriculum. Impacts and benefits of the clinics on students and faculty are discussed, including retention and graduate study rates comparing Rowan University mechanical engineering students to their peers nationally. An assessment of the clinics is presented based on survey data and accreditation objectives and outcomes. Survey data from students were assessed to determine levels of students’ satisfaction and confidence based on the clinics. Results of alumni and employer surveys also provide valuable feedback for assessing and improving the clinics as well as confirmation of the impact of clinics after graduation. Survey data are discussed along with challenges of the clinics at Rowan and adaptability of them at other institutions. Overall, the clinics are a positive and integrated design experience in the curriculum and assist students in achieving the program objectives.


2022 ◽  
Vol 2 (2) ◽  
pp. 83-89
Author(s):  
Partonduhan aritonang Partonduhan aritonang ◽  
Parsaoran Tamba ◽  
Jemmy Charles Kewas

PENGARUH GAME ONLINE TERHADAP CARA BELAJAR MAHASISWA JURUSAN PENDIDIKAN TEKNIK MESIN UNIVERSITAS NEGERI MANADO Partonduhan Aritonang1, I. P. Tamba2, Jemmy Charles Kelas3 1,2,3Jurusan Pendidikan Teknik Mesin, Universitas Negeri Manado, Kab. Minahasa e-mail: [email protected], [email protected], [email protected]   ABSTRAK Mahasiswa Pendidikan Teknik Mesin Universitas Negeri Manado yang merupakan anak-anak perantau kini telah mendapatkan dampak yang sangat nyata dari permainan game online. Terbukti dari banyaknya mahasiswa yang ikut ambil bagian dalam permainan ini, dari hasil pengamatan peneliti selaku mahasiswa yang aktif mendapatkan banyak data bahwa mahasiswa Pendidikan Teknik Mesin Universitas Negeri Manado yang aktif bermain memiliki kemampuan cara belajar yang kurang aktif dalam pembelajaran. Penelitian ini menggunakan metode penelitian deskriptif kuantitatif. Metode pengumpulan data yang digunakan yakni kuisioner atau angket. Teknik analisi data yang digunakan dalam penelitian ini yaitu analisis statistik deskriptif, Teknik Analisis Regresi dan pengujian hipotesis.Hasil dari penelitian ini yakni : bahwa pengaruh game online (X) terhadap cara belajar mahasiswa (Y) pada taraf t hitung > t tabel dan hasil uji korelasi rxy 0849. Game online berpengaruh signifikan terhadap cara belajar. Ini dapat dibuktikan dari hasil nilai Fhitung sebesar 4.113 dan nilai signifikansi Ftabel 0.00 < 0.05. Besarnya koefisien determinasi sebesar 0.79 atau 79%. Hal ini berarti 79% pengaruh game online terhadap cara belajar mahasiswa sedangkan untuk selebihnya 21% dipengaruhi oleh variabel lain yang tidak diteliti oleh penelitian ini.   Kata kunci : Game Online, Cara Belajar Mahasiswa THE INFLUENCE OF ONLINE GAMES ON HOW STUDENTS STUDYING MECHANICAL ENGINEERING AT MANADO STATE UNIVERSITY ABSTRACT Manado university's advanced mechanical engineering student who is a migrant child has now had a very real impact on online gaming. It is evident from the many students participating in the game that researchers as active university students have received a wealth of data that students studying engineering at manado state university who actively play have a learning ability that is less active in learning. The study USES a quantitative descriptive study method. The data collection method used was "questionnaire or angket." The data analysis used in the study are descriptive statistical analysis, regression analysis and hypothetical testing. The results of this study are: that how online games affect students' learning (y) at a level of t count > t tables and rxy 0849 cordating results. Online games significantly affect how to learn. This can be verified from the results of the ftable value of 4,113 and the significance of ftable 0.00. Critical coefficiencies by 0.79 or 79%. This means 79% of the impact online games have on student learning while for the rest 21% are affected by other variables not examined by this study. Key words : Game Online, student learning


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