A FUNCTIONAL SPECIFICATION-BASED APPROACH FOR ANALYZING THE CYBER SECURITY OF END-USER INTERFACES WITHIN NPP

Author(s):  
Ines Ben Zid ◽  
Deeksha Gupta ◽  
Xinxin Lou ◽  
Dr. Karl Waedt
Semantic Web ◽  
2021 ◽  
pp. 1-16
Author(s):  
Esko Ikkala ◽  
Eero Hyvönen ◽  
Heikki Rantala ◽  
Mikko Koho

This paper presents a new software framework, Sampo-UI, for developing user interfaces for semantic portals. The goal is to provide the end-user with multiple application perspectives to Linked Data knowledge graphs, and a two-step usage cycle based on faceted search combined with ready-to-use tooling for data analysis. For the software developer, the Sampo-UI framework makes it possible to create highly customizable, user-friendly, and responsive user interfaces using current state-of-the-art JavaScript libraries and data from SPARQL endpoints, while saving substantial coding effort. Sampo-UI is published on GitHub under the open MIT License and has been utilized in several internal and external projects. The framework has been used thus far in creating six published and five forth-coming portals, mostly related to the Cultural Heritage domain, that have had tens of thousands of end-users on the Web.


Author(s):  
Fash Safdari

Remote Framebuffer (RFB) protocol is a simple protocol for remote access to graphical user interfaces. The use of the RFB protocol has been developed as a means of streaming content, alleviating much of the processing requirements of games for the end user. Cloud gaming is currently an area of the gaming industry gaining large amounts of ground with respect to the potential viability in the future. Understanding how QoS can affect the development of cloud gaming, as well as the metrics involved, and how these metrics affect areas surrounding QoE could help aid developments in cloud gaming as an extremely viable process in the future.


1995 ◽  
Vol 19 (2) ◽  
pp. 67-98 ◽  
Author(s):  
Maja Zumer ◽  
Lei Zeng
Keyword(s):  

Author(s):  
Michael E. Cope ◽  
Kevin C. Uliano

Human factors practitioners involved in designing graphical user interfaces (GUI) are constantly challenged with design compromises. These include the need to create an interface that contains maximum functionality and power, while striving to maintain sound human-computer interaction design principles. In a large client-server environment, subtle GUI changes to increase usability can have a significant impact on the bottom line. This paper describes a cost-benefit study comparing performance of two groups of test participants from a large wireless communication carrier. Each group performed test scenarios which isolated the effects of a single window both before and after it was redesigned. Results indicated that a single redesigned window will save an estimated $20,000 during the first year. These benefits were derived from estimating changes in end user productivity, errors, training time, and from savings obtained through decreased late design changes.


2021 ◽  
Author(s):  
Jide Ebenezer Taiwo Akinsola ◽  
Samuel Akinseinde ◽  
Olamide Kalesanwo ◽  
Moruf Adeagbo ◽  
Kayode Oladapo ◽  
...  

In recent years, Cyber Security threat modeling has been discovered to have the capacity of combatting and mitigating against online threats. In order to minimize the associated risk, these threats need to be modelled with appropriate Intelligent User Interface (IUI) design and consequently the development and evaluation of threat metrics. Artificial Intelligence (AI) has revolutionized every facet of our daily lives and building a responsive Cyber Security Threat Model requires an IUI. The current threat models lack IUI, hence they cannot deliver convenience and efficiency. However, as the User Interface (UI) functionalities and User Experience (UX) continue to increase and deliver more astonishing possibilities, the present threat models lack the predictability capacity thus Machine Learning paradigms must be incorporated. Meanwhile, this deficiency can only be handled through AI-enabled UI that utilizes baseline principles in the design of interfaces for effective Human-Machine Interaction (HMI) with lasting UX. IUI helps developers or designers enhance flexibility, usability, and the relevance of the interaction to improving communication between computer and human. Baseline principles must be applied for developing threat models that will ensure fascinating UI-UX. Application of AI in UI design for Cyber Security Threat Modeling brings about reduction in critical design time and ensures the development of better threat modeling applications and solutions.


2021 ◽  
Author(s):  
◽  
Stefan Schultz

<p>The burgeoning field of speech–based user interfaces, pushed heavily by most major technology vendors, including Google (with Assistant), Apple (Siri), Amazon (Alexa), and Microsoft (Cortana), presents a new challenge in designing end user experiences; one where we cannot rely on there being a visual element at all. With the individual interests of the vendors, we have seen a growth of very distinct guidelines and platforms, resulting in a lack of consistency across the field. There is an opportunity to consider these platforms and this modality of interaction, and how we can design for it more generally.  By reviewing the current array of literature on voice and conversational user interfaces, as well as general speech and user interface metaphors, an understand- ing and framing for the potential of this field is to be achieved. The different core vendors and their corporate attitudes and business goals are examined to find issues that may affect building for them. Thematic analysis of the current vendor and platform-specific guidelines (such as Apple’s Human Interface Guidelines) will allow for determining important commonalities, feeding the creation of a set of voice-focused usability heuristics to evaluate these designs. Finally, the broader research is distilled into a systematic approach for designing speech–based experiences. Technical case study work is informed, and reciprocally informs this approach, ensuring it works in practice.</p>


Author(s):  
Benoît Encelle ◽  
Nadine Baptiste-Jessel ◽  
Florence Sèdes

Personalization of user interfaces for browsing content is a key concept to ensure content accessibility. This personalization is especially needed for people with disabilities (e.g,. visually impaired) and/or for highly mobile individuals (driving, off-screen environments) and/or for people with limited devices (PDAs, mobile phones, etc.). In this direction, we introduce mechanisms, based on a user requirements study, that result in the generation of personalized user interfaces for browsing particular XML content types. These on-the-fly generated user interfaces can use several modalities for increasing communication possibilities: in this way, interactions between the user and the system can take place in a more natural manner.


Author(s):  
O.C. Santos ◽  
J.G. Boticario ◽  
E. Raffenne ◽  
J. Granado ◽  
A. Rodriguez-Ascaso ◽  
...  

This chapter introduces a standards-based and adaptive framework whose main objective is to adapt user interfaces, content and learning environment to learners’ needs, including their functional diversity issues (i.e., disabilities). The framework is intended to be general (e.g., two different learning management systems and two large pilot sites are being considered) and to that end it is implemented in terms of an open architecture, which aims at providing services for Accessible Lifelong Learning. The chapter focuses on accessibility and adaptation issues, and their interoperability requirements. The covered topics are the required standards, interoperability requirements of the architecture, user model, recommender system, and their application to the end-user services that are being implemented at UNED University, one of the large pilot sites of the EU4ALL European project. Some of the challenges and solutions provided are discussed as well as the future work of related research areas.


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