Judgments of Azimuth and Elevation as a Function of Monoscopic and Binocular Depth Cues Using a Perspective Display

Author(s):  
Woodrow Barfield ◽  
Craig Rosenberg

The purpose of this study was to investigate the use of three-dimensional display formats for judgments of spatial information using an exocentric frame of reference. Eight subjects judged the azimuth and elevation that separated two computer-generated objects using either a perspective or stereoscopic display. Errors, which consisted of the difference in absolute value between the estimated and actual azimuth or elevation, were analyzed as the response variable. The data indicated that the stereoscopic display resulted in more accurate estimates of elevation, especially for images aligned approximately orthogonally to the viewing vector. However, estimates of relative azimuth direction were not improved by use of the stereoscopic display. Furthermore, it was shown that the effect of compression resulting from a 45--deg computer graphics eye point elevation produced a response bias that was symmetrical around the horizontal plane of the reference cube, and that the depth cue of binocular disparity provided by the stereoscopic display reduced the magnitude of the compression errors. Implications of the results for the design of spatial displays are discussed.

2020 ◽  
Vol 12 (23) ◽  
pp. 9943
Author(s):  
Jong-Won Lee ◽  
Deuk-Woo Kim ◽  
Seung-Eon Lee ◽  
Jae-Weon Jeong

This paper summarizes the recent post-occupancy evaluation (POE) method studies and latest literature reviews. According to the research trends, data visualization of an occupant’s feedback is an important perspective and surveys through POE methods have provided a quick and cost-effective approach for gathering and analyzing an occupant’s feedback. Therefore, the objective of this study is to establish a web-based building occupant survey system that incorporates new approaches based on a geographic information system (GIS) tool and open-source spatial information. This paper reports the following to provide the detailed system framework: (1) development requirements from literature reviews; (2) integration of collected data and 3D (three dimensional) spatial information; (3) system processes and user-friendly functions; and (4) pilot test and data visualization. The difference between the proposed platform and existing online survey systems is that in the former the survey responses are linked to the 3D spatial information of the buildings on a map. Thus, the results provide more intuitive insights for building managers and occupants to identify specific performance issues related to the building.


2005 ◽  
Vol 93 (1) ◽  
pp. 620-626 ◽  
Author(s):  
Jay Hegdé ◽  
David C. Van Essen

Disparity tuning in visual cortex has been shown using a variety of stimulus types that contain stereoscopic depth cues. It is not known whether different stimuli yield similar disparity tuning curves. We studied whether cells in visual area V4 of the macaque show similar disparity tuning profiles when the same set of disparity values were tested using bars or dynamic random dot stereograms, which are among the most commonly used stimuli for this purpose. In a majority of V4 cells (61%), the shape of the disparity tuning profile differed significantly for the two stimulus types. The two sets of stimuli yielded statistically indistinguishable disparity tuning profiles for only a small minority (6%) of V4 cells. These results indicate that disparity tuning in V4 is stimulus-dependent. Given the fact that bar stimuli contain two-dimensional (2-D) shape cues, and the random dot stereograms do not, our results also indicate that V4 cells represent 2-D shape and binocular disparity in an interdependent fashion, revealing an unexpected complexity in the analysis of depth and three-dimensional shape.


2019 ◽  
Vol 286 (1896) ◽  
pp. 20182045 ◽  
Author(s):  
Wendy J. Adams ◽  
Erich W. Graf ◽  
Matt Anderson

Many species employ camouflage to disguise their true shape and avoid detection or recognition. Disruptive coloration is a form of camouflage in which high-contrast patterns obscure internal features or break up an animal's outline. In particular, edge enhancement creates illusory, or ‘fake’ depth edges within the animal's body. Disruptive coloration often co-occurs with background matching, and together, these strategies make it difficult for an observer to visually segment an animal from its background. However, stereoscopic vision could provide a critical advantage in the arms race between perception and camouflage: the depth information provided by binocular disparities reveals the true three-dimensional layout of a scene, and might, therefore, help an observer to overcome the effects of disruptive coloration. Human observers located snake targets embedded in leafy backgrounds. We analysed performance (response time) as a function of edge enhancement, illumination conditions and the availability of binocular depth cues. We confirm that edge enhancement contributes to effective camouflage: observers were slower to find snakes whose patterning contains ‘fake’ depth edges. Importantly, however, this effect disappeared when binocular depth cues were available. Illumination also affected detection: under directional illumination, where both the leaves and snake produced strong cast shadows, snake targets were localized more quickly than in scenes rendered under ambient illumination. In summary, we show that illusory depth edges, created via disruptive coloration, help to conceal targets from human observers. However, cast shadows and binocular depth information improve detection by providing information about the true three-dimensional structure of a scene. Importantly, the strong interaction between disparity and edge enhancement suggests that stereoscopic vision has a critical role in breaking camouflage, enabling the observer to overcome the disruptive effects of edge enhancement.


2013 ◽  
Vol 110 (1) ◽  
pp. 190-203 ◽  
Author(s):  
Aidan P. Murphy ◽  
Hiroshi Ban ◽  
Andrew E. Welchman

Reliable estimation of three-dimensional (3D) surface orientation is critical for recognizing and interacting with complex 3D objects in our environment. Human observers maximize the reliability of their estimates of surface slant by integrating multiple depth cues. Texture and binocular disparity are two such cues, but they are qualitatively very different. Existing evidence suggests that representations of surface tilt from each of these cues coincide at the single-neuron level in higher cortical areas. However, the cortical circuits responsible for 1) integration of such qualitatively distinct cues and 2) encoding the slant component of surface orientation have not been assessed. We tested for cortical responses related to slanted plane stimuli that were defined independently by texture, disparity, and combinations of these two cues. We analyzed the discriminability of functional MRI responses to two slant angles using multivariate pattern classification. Responses in visual area V3B/KO to stimuli containing congruent cues were more discriminable than those elicited by single cues, in line with predictions based on the fusion of slant estimates from component cues. This improvement was specific to congruent combinations of cues: incongruent cues yielded lower decoding accuracies, which suggests the robust use of individual cues in cases of large cue conflicts. These data suggest that area V3B/KO is intricately involved in the integration of qualitatively dissimilar depth cues.


Perception ◽  
1983 ◽  
Vol 12 (6) ◽  
pp. 707-717 ◽  
Author(s):  
Cynthia Owsley

Previous research has shown that infants as young as the first few months of life perceive several aspects of the three-dimensional environment. Yet we know relatively little about the visual depth information which serves as a basis for their spatial capacities. A study is reported in which a visual habituation procedure was used to examine what types of optical depth information four-month-old infants find useful in visually perceiving solid (three-dimensional) shape. Results imply that in the absence of binocular depth cues four-month-olds rely on kinetic depth information to perceive solid shape.


Perception ◽  
1993 ◽  
Vol 22 (8) ◽  
pp. 971-984 ◽  
Author(s):  
Makoto Ichikawa ◽  
Hiroyuki Egusa

The plasticity of binocular depth perception was investigated. Six subjects wore left-right reversing spectacles continuously for 10 or 11 days. On looking through the spectacles, the relation between the direction of physical depth (convex or concave) and the direction of binocular disparity (crossed or uncrossed) was reversed, but other depth cues did not change. When subjects observed stereograms through a haploscope and were asked to judge the direction of perceived depth, the directional relation between perceived depth and disparity was reversed both in the two line-contoured stereograms and in the random-dot stereogram in the middle of the wearing period, but the normal relation often returned late in the wearing period. When subjects observed two objects while wearing the spectacles and were asked which appeared the nearer, veridical depth perception increased as the wearing-time passed. These results indicate that the visual transformation reversing the direction of binocular disparity causes changes both in binocular stereopsis and in processes integrating different depth cues.


2006 ◽  
Vol 126 (6) ◽  
pp. 513-517
Author(s):  
Damin Qin ◽  
Mamoru Takamatsu ◽  
Yoshio Nakashima

Author(s):  
R. Troy Surdick ◽  
Elizabeth T. Davis ◽  
Robert A. King ◽  
Gregory M. Corso ◽  
Alexander Shapiro ◽  
...  

We tested seven visual depth cues (relative brightness, relative size, relative height, linear perspective, foreshortening, texture gradient, and stereopsis) at viewing distances of one and two meters to answer two questions. First, which cues provide effective depth information (i.e., only a small change in the depth cue results in a noticeable change in perceived depth). Second, how does the effectiveness of these depth cues change as a function of the viewing distance? Six college-aged subjects were tested with each depth cue at both viewing distances. They were tested using a method of constant stimuli procedure and a modified Wheatstone stereoscopic display. Accuracies for perceptual match settings for all cues were very high (mean constant errors were near zero), and no cues were significantly more or less accurate than any others. Effectiveness of the perspective cues (linear perspective, foreshortening, and texture gradient) was superior to that of other depth cues, while effectiveness of relative brightness was vastly inferior. Moreover, stereopsis, among the more effective cues at one meter, was significantly less so at two meters. These results have theoretical implications for models of human spatial perception and practical implications for the design and development of 3D virtual environments.


2001 ◽  
Vol 86 (6) ◽  
pp. 2856-2867 ◽  
Author(s):  
Ken-Ichiro Tsutsui ◽  
Min Jiang ◽  
Kazuo Yara ◽  
Hideo Sakata ◽  
Masato Taira

We investigated the effects of linear perspective and binocular disparity, as monocular and binocular depth cues, respectively, on the response of surface-orientation–selective (SOS) neurons in the caudal part of the lateral bank of the intraparietal sulcus (area CIP). During the single-unit recording, monkeys were required to perform the delayed-matching-to-sample (successive same/different discrimination) of discriminating surface orientation in stereoscopic computer graphics. Of 211 visually responsive neurons, 66 were intensively tested using the solid-figure stereogram (SFS) of a square plate with both disparity and perspective cues (D+P condition), and 62 of these were identified as SOS neurons for responding selectively to the orientation of stimuli. All these neurons were further tested using a solid figure with perspective cues alone (P-only condition), and 58% (36/62) of these showed selective response to the orientation of the stimuli. Of the 62 SOS neurons, 35 neurons were also tested using SFS with disparity cues alone (D-only condition) in addition to the D+P and P-only conditions. We classified these 35 neurons into four groups by comparing the response selectivity under the P-only and D-only conditions. More than one-half of these (19/35) were sensitive to both perspective and disparity cues (DP neurons), and nearly one-third (11/35) of these were sensitive to disparity cues alone (D neurons), but a few (2/35) were sensitive to perspective cues alone (P neurons). The remaining (3/35) neurons exhibited orientation selectivity only when both cues were present. In DP neurons, the preferred orientation under the D+P condition was correlated to those under the D-only and P-only conditions, and the response magnitude under the D+P condition was greater than those under the D-only and P-only conditions, suggesting the integration of both cues for the perception of surface orientation. However, in these neurons, the orientation tuning sharpness under the D+P and D-only conditions was higher than that under the P-only condition, suggesting the dominance of disparity cues. After the single-unit recording experiments, muscimol was microinjected into the recording site to temporarily inactivate its function. In all three effective cases out of six microinjection experiments, discrimination of a three-dimensional (3D) surface orientation was impaired when disparity cues alone were present. In only one effective case, when a relatively large amount of muscimol was microinjected, discrimination of a 3D surface orientation was impaired even when both disparity and perspective cues were present. These results suggest that linear perspective is an important cue for representations of a 3D surface of SOS neurons in area CIP, although it is less effective than binocular disparity, and that both of these depth cues may be integrated in area CIP for the perception of surface orientation in depth.


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