Nothing Sounds Like an M-16
This chapter details how sound effects are used by combat filmmakers to tell coherent battlefield stories. The narrative potential of individual weapons’ sounds—such as grenades and RPGs—and the use of sound effects to direct the audience to particular plot, character, or thematic ends is described in extended analyses of battle sequences from The Pacific, Saving Private Ryan, Zero Dark Thirty, and Platoon. Sound effects prove important to directing viewer engagement during combat scenes along a spectrum between immersion in the immediate danger of battle and reflection on the experience of war for the individual soldier. Episodes of subjective sound prove important, as does the use of explosions to punctuate combat narratives and effect sonic transitions. In all these ways, sound effects work towards the making of meaning in serious Hollywood war films. Select battle scenes using music are also discussed.