scholarly journals THE IMPACT OF TOURIST BEHAVIORS TOWARDS THE SOCIETY BEHAVIORAL CHANGE IN KARIMUNJAWA, INDONESIA

2020 ◽  
Vol 29 (1) ◽  
pp. 109-117
Author(s):  
Sandy Suharto Putro ◽  
Nandi Kosmaryandi ◽  
Tutut Sunarminto
Keyword(s):  
2019 ◽  
Vol 36 (5) ◽  
pp. 565-581
Author(s):  
Gilles Séré de Lanauze ◽  
Béatrice Siadou-Martin

Purpose Many western consumers have become sensitive to the negative effects of their consumption levels in many product categories and those new attitudes are challenging their habitual consumption behaviors. How do dissonant attitudes influence the process toward behavioral change? How does external information reinforce those conflicting attitudes with new dissonant cognitions and foster intentions to modify behavior? This study aims to propose a conceptual model, based on cognitive dissonance theory, which introduces psychological discomfort as an important mediator toward behavioral change intentions. Design/methodology/approach Two studies are conducted. Using structural equation modeling under Amos, hypotheses are tested and validated in the field of meat consumption on a sample of 501 French consumers. A second study investigates the impact of the nature of the stimulus on consumers’ responses. Findings The results show that psychological discomfort is increased by the contact with dissonant external information and that consumers may at the same time minimize the effects of additional cognition by implementing informational strategies such as trivialization or decredibilization to defend their consumption behavior. Research limitations/implications Future researchers could consider the various objections to meat consumption separately and further explore the dynamics between external information, consumer cognitions and consumer consumption behavior in diverse consumption contexts. Practical implications The authors advise meat marketers to reduce consumer psychological discomfort by promoting the hedonic perceived value and by presenting credible counterarguments to defend the benefits of their products. Social implications The study may encourage advocates of lower meat consumption to provide credible information about the detrimental effects of meat consumption to influence behavioral change intentions. Originality/value As responsible consumption becomes a key trend in western societies, new attitudes, fostered by external critical information, are influencing consumption behavior in many product categories. This research contributes to a better understanding of the attitude–behavior gap in a context of emerging criticism toward highly consumed and traditional products.


1977 ◽  
Vol 4 (4) ◽  
pp. 168-173 ◽  
Author(s):  
Robert J. Menges ◽  
Bernard J. Dobroski

This critical survey of the topic points out the impact on learning, the extent of behavioral change, and areas where research is needed.


2017 ◽  
Author(s):  
Guido Giunti ◽  
Vasiliki Mylonopoulou ◽  
Octavio Rivera Romero

BACKGROUND Multiple sclerosis (MS) is one of the world’s most common neurologic disorders. Fatigue is one of most common symptoms that persons with MS experience, having significant impact on their quality of life and limiting their activity levels. Self-management strategies are used to support them in the care of their health. Mobile health (mHealth) solutions are a way to offer persons with chronic conditions tools to successfully manage their symptoms and problems. Gamification is a current trend among mHealth apps used to create engaging user experiences and is suggested to be effective for behavioral change. To be effective, mHealth solutions need to be designed to specifically meet the intended audience needs. User-centered design (UCD) is a design philosophy that proposes placing end users’ needs and characteristics in the center of design and development, involving users early in the different phases of the software life cycle. There is a current gap in mHealth apps for persons with MS, which presents an interesting area to explore. OBJECTIVE The purpose of this study was to describe the design and evaluation process of a gamified mHealth solution for behavioral change in persons with MS using UCD. METHODS Building on previous work of our team where we identified needs, barriers, and facilitators for mHealth apps for persons with MS, we followed UCD to design and evaluate a mobile app prototype aimed to help persons with MS self-manage their fatigue. Design decisions were evidence-driven and guided by behavioral change models (BCM). Usability was assessed through inspection methods using Nielsen’s heuristic evaluation. RESULTS The mHealth solution More Stamina was designed. It is a task organization tool designed to help persons with MS manage their energy to minimize the impact of fatigue in their day-to-day life. The tool acts as a to-do list where users can input tasks in a simple manner and assign Stamina Credits, a representation of perceived effort, to the task to help energy management and energy profiling. The app also features personalization and positive feedback. The design process gave way to relevant lessons to the design of a gamified behavioral change mHealth app such as the importance of metaphors in concept design, negotiate requirements with the BCM constructs, and tailoring of gamified experiences among others. Several usability problems were discovered during heuristic evaluation and guided the iterative design of our solution. CONCLUSIONS In this paper, we designed an app targeted for helping persons with MS in their fatigue management needs. We illustrate how UCD can help in designing mHealth apps and the benefits and challenges that designers might face when using this approach. This paper provides insight into the design process of gamified behavioral change mHealth apps and the negotiation process implied in it.


2019 ◽  
Author(s):  
◽  
Jack Lloyd Jr. Brown

Many coach education programs have been developed to address the increasing demand for qualified coaches. The majority of these programs are sport-specific, and research has focused on the validation of individual programs. Research has failed to consider the role of the coaches' characteristics and their impact on coach education outcomes. This mixed methods study examined changes in coaching efficacy and behavior change after coaches' attendance of a non-formal positive coaching education program. The current study considered the relationship between changes in coaching efficacy and coaches' age, gender, experience, enrollment status (i.e. voluntary v. required), attitudes towards continuing education, and resistance to change. There were 65 coaches who completed this study. Prior to the workshop, participants completed a demographic survey, the Revised Adult Attitudes towards Continuing Education Scale, the Dispositional Resistance to Change Scale, and the Coaching Efficacy Scale. Following the completion of the workshop, coaches answered a follow-up survey containing the same surveys and a qualitative item regarding behavioral change. Results suggest that the coaches who completed the online program experienced significant increases in coaching efficacy and behavioral change. There was a significant relationship between enrollment status and changes in coaching efficacy and coaches' behavioral change. The findings indicate that coaches who are required to attend education do not experience the same changes in coaching efficacy or behavior compared to those who attend voluntarily. It is necessary to convince coaches of the benefit of continuing education for their careers and the athletes with whom they work.


2020 ◽  
Vol 17 (4) ◽  
pp. 3412-3425
Author(s):  
Maoxing Liu ◽  
◽  
Rongping Zhang ◽  
Boli Xie
Keyword(s):  

2021 ◽  
Vol 2 (3) ◽  
pp. 109-120
Author(s):  
Abdesselam FERRATI

Anthropologists and media analysts have long recognized the Internet and satellite channels as some of the most powerful tools that add tremendous value to the knowledge and experiences of youth.  A common interpretation of this idea is that new media technologies have become an important source for information, news updates, cross-cultural communication, socializing, and entertainment. The effects of these tools on young people have predominantly been studied with respect to academic as well as health features. Drawing on data from a survey capturing the digital behaviors of Moroccan students, this article complements previous studies by examining the impact of Internet and satellite channels on the behaviors of Moroccan students.  It explores the implicit and denotative consequences of modern media upon the values, behaviors, and lifestyles of young Moroccans. Further, the paper addresses the effects of the massive dissemination of global cultural products on teenagers’ attitudes towards their cultural values. Additionally, the research assumes that inducing behavioral change is overlooked once media outlets start demonizing the uniqueness of local cultures, thus ignite resistance to unconventional values among youth.


Author(s):  
Meryem Tumbuz ◽  
Hatice Muğlkoç

Electricity consumption increases substantially over the years where residential use significantly contributes to the overall consumption. The growth in the population and variety of home appliances together with increasing comfort levels of the people results in higher levels of residential electricity use. In fact, nearly one fourth of Turkey's total electricity consumption is due to the domestic use. To achieve global sustainability targets and reduce the overall electricity use, focusing on the domestic consumption is crucial. In this research, the energy consumptions patterns of households are determined to identify the potential electricity savings existing in the residential sector. Moreover, specific policy recommendations, which can promote the behavioral change, are driven by measuring the responsiveness of people to different measures and the combinations of these measures such as information, feedback, rewards, and social influences. A survey was conducted to determine the patterns and the responsiveness of the residential customers. The results obtained from the survey are used to depict a general view of Turkish households towards electricity consumption behaviors and their energy efficiency attitudes. Responses indicate there should be more regulations and improvements in energy policy. An electricity allocation problem is solved in order to see possible impacts of behavioral change measures on the network. Scenarios are defined for each policy and allocation problem is solved to see the possible generation cost reduction. Also, gas emissions for each scenario is recorded to understand the possible effects of policies on the environment. Results show that behavioral change studies seem to be well worth to study. In order to reach residential efficiency, possible policy alternatives are suggested for Turkish households.


Author(s):  
Dawn Crosswhite ◽  
Johnny S. Kim ◽  
Stacey Anne Williams

This chapter presents an overview on interpersonal violence and how SFBT can be used with clients who have experienced violence as an adult or child. Along with a description of the various forms of interpersonal violence, global information on the prevalence of interpersonal and domestic violence is presented. The impact and consequences of interpersonal violence that many victims, in both heterosexual and homosexual relationships, experience is discussed. A case example where the client was the perpetrator rather than a victim is provided to demonstrate how SFBT approach can be used with clients who are typically forced into more problem-focused or punitive approaches to behavioral change.


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