scholarly journals Specifics of Subjective Vitality in Officers of the Russian Ministry of Internal Affairs with Various Post Statuses

2020 ◽  
Vol 10 (4) ◽  
pp. 33-50
Author(s):  
V.M. Pozdnyakov ◽  
T.V. Maltseva ◽  
A.O. Burtsev

The purpose of this study is to identify the component parts of the subjective vitality in the officials and other personnel of internal affairs divisions and to reveal the difference between these data and those of similar-ranked professionals in civilian organizations. On the conceptual level one's subjective vitality is viewed through the personality's attitude to the genesis of its inner forces compared to the scale and feasibility of one's projected plans in various areas of activity. Based on the subject-activity approach, the concept of personality's psychological safety and the resource-based concept of stress we actualize the role of subjective vitality in health behavior. 80 individuals were examined using the Russian adaptation (made by Alexandrova L.A) of the methodology for identifying the subjective vitality developed by R. Ryan and C.Frederic within the framework of the self-determination theory. The study found that civilian staff and officials of the internal affairs divisions have the lowest subjective vitality, whereas in the officers of internal affairs divisions it is near average. It is revealed that women working within the Internal Affairs are more distinguished by "unstable vitality".

Author(s):  
Maarten Vansteenkiste ◽  
Anja Van den Broeck

Although the role of motivation has been emphasized in the field of unemployment and job search, the motivational dynamics underlying unemployed individuals’ behavior have not yet received the attention they deserve. In this chapter, we present a motivational perspective grounded in self-determination theory (SDT), a macrotheory focusing on human motivation in the social context. We discuss basic principles of SDT and formulate seven propositions that have direct relevance for the fields of unemployment and job search. In discussing these propositions, we elucidate similarities and differences between SDT and various frameworks in the unemployment and job search literature and cover the available empirical evidence in the realm of SDT in these fields. Given that the literatures on job search and unemployment have been developed fairly independently, we conclude that SDT represents a promising theory to bridge these two fields and may equally provide useful guidelines for practitioners in the field.


2020 ◽  
Vol 19 (51) ◽  
pp. 57-67
Author(s):  
Aleksandra Witoszek-Kubicka

RESEARCH OBJECTIVE: The main purpose of the article is to select the elements of games that increase the student’s external and internal motivation tailored to the specific type of player he/she represents. THE RESEARCH PROBLEM AND METHODS: The research problem is the issue of motivating students using gamification. The author addresses the issue of preparation of classes that will actually translate into motivation to learn practical skills, but also to develop, pose difficult questions and engage in the learning process. The research is based on the Self-Determination Theory and Marczewski gamification users typology. The basic method used in the presented research is an analysis of a questionnaire conducted among students of the Cracow University of Economics. THE PROCESS OF ARGUMENTATION: The article consists of two main parts. The first presents the concept of gamification and its use in motivating. Second part of the article is divided into three subsections. First of them contains characteristics of different participants types in gamification projects. Second of them presents assumption and research hypotheses, the other one includes analysis of the results and conclusions of the study. RESEARCH RESULTS: Thanks to the conducted research and based on the subject literature, the predispositions of students to accept the use of selected mechanisms known from games were determined. The conducted research confirmed the assumed hypothesis that the legitimacy of using particular elements of gamification depends on the target group of participants. However, the hypothesis of ineffectiveness of the use of elements specific to the type of player was not confirmed. CONCLUSIONS, INNOVATIONS, AND RECOMMENDATIONS: Further research is needed to verify this assumption, e.g. using a gamification project. Due to the limited research sample, the results do not reflect the entire population, but provide a basis for further research on the motivational elements of individual participants.


2021 ◽  
Vol 13 (6) ◽  
pp. 3014
Author(s):  
Stefanie De Bruyckere ◽  
Patricia Everaert

The objective of this study was to gain more insight into the value of business planning for starters and to better understand the role of the external accountant in the planning stage. In particular, survey research was conducted to capture both the quality of the business plan and its effectiveness as perceived by the starter. To unravel the underlying reasons behind the development of a business plan, the framework of the self-determination theory (SDT) was used and adapted to this context. SDT proposes a continuum that distinguishes four types of motivation, ranging from external motivation (i.e., developing a business plan because of a legal obligation) to intrinsic motivation (i.e., developing a business plan because of a personal interest). The results, based on 283 surveys of Belgian starters, showed a relationship between the type of motivation and the quality of the business plan. Entrepreneurs with high introjected or high identified motivation seem to develop a high-quality business plan. This high-quality business plan enables entrepreneurs to increase their effectiveness. Furthermore, entrepreneurs who consulted an accountant during the business planning stage perceived the quality of their business plan as higher than entrepreneurs who did not get advice from an accountant. These findings presuppose an important challenge for external accountants, as their business advice supports entrepreneurs in anticipating “the unexpected”, which subsequently empowers them to monitor their business effectively.


2019 ◽  
pp. 135910531987824 ◽  
Author(s):  
Filipe Rodrigues ◽  
Diogo S Teixeira ◽  
Luís Cid ◽  
Diogo Monteiro

The purpose of this study was to test the effect of past behavior on future behavior, considering the motivational sequence proposed by the self-determination theory. The total sample was formed by 293 exercisers aged between 18 and 65 ( M = 36.57 ±  SD = 11.25) years. Participants completed a multi-section survey of motivational, emotional and cognitive-related variables, and exercise adherence was measured using computer records. Past behavior was found to offset the direct effect of intention on future behavior and the indirect effect of all other variables under analysis on intention, acting as a “buffer” variable for experienced gym members.


2020 ◽  
Author(s):  
Luke Brownlow

BACKGROUND Smartphone applications (apps) are an ideal tool that is highly accessible to people who wish to begin self-treatment for depression. While many studies have performed content analyses on healthcare apps, few studies have reviewed these apps for adherence to behavior theory. Furthermore, apps for depression management are underrepresented in healthcare research. OBJECTIVE The objective of this study is to assess mHealth depression apps using SDT as a theoretical framework for meeting needs of autonomy, competence and, relatedness METHODS All depression healthcare apps available in Australia from the iTunes and Google Play app stores that met the inclusion criteria were analyzed. Each app was reviewed based on price options, store availability, download rates, and how in-app functions met the three basic needs for motivation towards health behavior change outlined in the Self-Determination Theory (SDT). RESULTS The analysis of the apps showed that most apps were free to download (69.9%) and addressed at least one of the three needs (81.4%) of SDT. However, few apps addressed all three of the basic needs through their functions (7.7%), and no apps hosted all functions expected to stimulate motivation for health behavior change. Furthermore, neither store availability, price option nor download rate were accurate predictors that apps hosted in-app functions expected to meet the basic needs. CONCLUSIONS The results suggest that some depression healthcare apps that meet the basic needs would effectively stimulate motivation (i.e., autonomy, competence, and relatedness). However, each individual app is limited in its number of functions that meet the basic needs. People who want access to more functions would need to download a suite of apps.


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