scholarly journals The Research of the Possibilities and Application of the AutoCAD Software Package for Creating Electronic Versions of Textbooks for "Engineering and Computer Graphics" Course

TEM Journal ◽  
2020 ◽  
pp. 1141-1149
Author(s):  
Alexey L. Khoroshko

In this paper there are examples showing that AutoCAD (computer-aided design (CAD)) was and still is a powerful tool for technical graphics. Since Autodesk is a pioneer in the market of commercial widely available CAD systems, in this company CAD principles (which can be used by relatively unprepared users), nature and volume of teams, sequence and features of their implementation were developed. Despite the fact that today AutoCAD is only one of many packages, and its use as a training program guarantees not only high-quality training of specialists, but also the fact that the employee can easily switch to another CAD system, intuitively understanding the principles of function. In terms of technical performance, AutoCAD is a complete tool covering the entire spectrum of functions in the field of "Engineering and Computer Graphics" course.

Author(s):  
Xun Xu

One of the key activities in any product design process is to develop a geometric model of the product from the conceptual ideas, which can then be augmented with further engineering information pertaining to the application area. For example, the geometric model of a design may be developed to include material and manufacturing information that can later be used in computer-aided process planning and manufacturing (CAPP/CAM) activities. A geometric model is also a must for any engineering analysis, such as finite elopement analysis (FEA). In mathematic terms, geometric modelling is concerned with defining geometric objects using computational geometry, which is often, represented through computer software or rather a geometric modelling kernel. Geometry may be defined with the help of a wire-frame model, surface model, or solid model. Geometric modelling has now become an integral part of any computer-aided design (CAD) system. In this chapter, various geometric modelling approaches, such as wire-frame, surface, and solid modelling will be discussed. Basic computational geometric methods for defining simple entities such as curves, surfaces, and solids are given. Concepts of parametric, variational, history-based, and history-free CAD systems are explained. These topics are discussed in this opening chapter because (a) CAD was the very first computer-aided technologies developed and (b) its related techniques and methods have been pervasive in the other related subjects like computer-aided manufacturing. This chapter only discusses CAD systems from the application point of view; CAD data formats and data exchange issues are covered in the second chapter.


Author(s):  
Владимир Гусев ◽  
Vladimir Gusev ◽  
Елена Савина ◽  
Elena Savina

A high-performance and accurate machining of complex special surfaces with the aid of NC equipment at the simultaneous use of four and more controlled coordinate axes is impossible without application of modern CAD systems and post-processors. Functional potentialities and a methodology for the design of complex surface machining in a "flange" part in modern CAD Esprit system are considered. Control commands are described the realization of which ensures a procedure for a computer aided design of technology, the development of a control program and simulation of operation motions of working units in a lathe. The simulation of profile surface turning is described in an intelligible way which is particularly significant for the comprehension and use of material presented.


Author(s):  
Weihang Zhu

This paper presents an infrastructure that integrates a haptic interface into a mainstream computer-aided design (CAD) system. A haptic interface, by providing force feedback in human-computer interaction, can improve the working efficiency of CAD/computer-aided manufacturing (CAM) systems in a unique way. The full potential of the haptic technology is best realized when it is integrated effectively into the product development environment and process. For large manufacturing companies this means integration into a commercial CAD system (Stewart, et al., 1997, “Direct Integration of Haptic User Interface in CAD Systems,” ASME Dyn. Syst. Control Div., 61, pp. 93–99). Mainstream CAD systems typically use constructive solid geometry (CSG) and boundary representation (B-Rep) format as their native format, while internally they automatically maintain triangulated meshes for graphics display and for numerical evaluation tasks such as surface-surface intersection. In this paper, we propose to render a point-based haptic force feedback by leveraging built-in functions of the CAD systems. The burden of collision detection and haptic rendering computation is alleviated by using bounding spheres and an OpenGL feedback buffer. The major contribution of this paper is that we developed a sound structure and methodology for haptic interaction with native CAD models inside mainstream CAD systems. We did so by analyzing CAD application models and by examining haptic rendering algorithms. The technique enables the user to directly touch and manipulate native 3D CAD models in mainstream CAD systems with force/touch feedback. It lays the foundation for future tasks such as direct CAD model modification, dynamic simulation, and virtual assembly with the aid of a haptic interface. Hence, by integrating a haptic interface directly with mainstream CAD systems, the powerful built-in functions of CAD systems can be leveraged and enhanced to realize more agile 3D CAD design and evaluation.


Author(s):  
Brian Harper ◽  
David W. Rosen

Abstract Increasingly, designers are asked to consider additional types of requirements, including the environmental impact of their designs during the product’s lifetime and after its useful life. Two of these types of requirements are investigated in this paper. Demanufacturing is the process of dismantling a product and preparing for the disposal or recycling of components, modules, or materials. Product reuse retains a greater portion its value and often requires remanufacturing, the refurbishment of a product or product modules. Assessments of a product’s ease of de- and remanufacture are often desirable at various stages during the design process. In this paper, requirements for CAD representations to support de- and remanufacture assessments are identified. Information requirements are classified into categories according to the difficulty in extracting the information from assembly-based CAD representations. Information not obtainable from CAD representations is noted. Methods for querying CAD systems to extract significant amounts of this information are presented. These methods have been incorporated into the prototypical CAD system CODA. This work is applied to the design for de- and remanufacture of an automotive instrument cluster. It is shown that feasible disassembly sequences can be generated, ideal parts can be recognized, disassembly times can be reliably estimated, and input can be generated for spreadsheet-based assessment tools.


Author(s):  
Weihang Zhu

This paper presents our exploration in Haptic-guided Dynamics Simulation in a mainstream Computer-aided Design (CAD) System. Haptic interface, by providing force feedback in human-computer interaction, can improve the working efficiency of CAD/CAM (Computer-aided Design and Manufacturing) systems in a unique way. The full potential of the haptic technology is best realized when it is integrated effectively into the product development environment and process. For large manufacturing companies this means integration into a commercial CAD system [Stewart 1997]. Built on our past foundation work on an infrastructure of haptically enhanced CAD system [Zhu 2006], this research continues to explore the algorithms for dynamics simulation guided with haptic interface. This is fundamental to other tasks such as Virtual Assembly and Digital Mock-up. The research follows a modular haptic rendering algorithm for stable and transparent 6-DOF manipulation as presented in [Otaduy 2006], with improvements by leveraging the built-in CAD system functions and third party Dynamics Engines. The native CAD models are converted to triangulated meshes which are used in object-object collision detection and dynamics response computation. The major contribution of this paper is that we have developed a feasible methodology for haptic-guided dynamic interactions among CAD models inside mainstream CAD systems. It lays the foundation for future tasks such as direct CAD model modification and virtual assembly with the aid of haptic interface.


2020 ◽  
Vol 18 (01) ◽  
pp. 2150015
Author(s):  
Fatma Güler

Developable surfaces are defined to be locally isometric to a plane. These surfaces can be formed by bending thin flat sheets of material, which makes them an active research topic in computer graphics, computer aided design, computational origami and manufacturing architecture. We obtain condition for developable and minimal ruled surfaces using rotation frame. Also, the validity of the theorems is illustrated with examples.


Author(s):  
Colin Chong ◽  
Kiyoshi Sogabe ◽  
Kosuke Ishii

Abstract This paper addresses the problem of balancing rotational plastic parts during the early stages of design. The study develops an interactive methodology that uses a solid modeling CAD system and considers injection molding concerns simultaneously with static and dynamic balance. The Transfer Matrix Method evaluates the dynamic characteristics by predicting the approximate critical speed of the part. Design Compatibility Analysis (DCA) checks for injection molding guidelines. Using these evaluation modules interactively, designers can develop a functional and manufacturable part quickly.


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