A Survey of Technologies for Building Collaborative Virtual Environments
2009 ◽
Vol 8
(1)
◽
pp. 53-66
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Keyword(s):
What viable technologies exist to enable the development of so-called desktop virtual reality (desktop-VR) applications? Specifically, which of these are active and capable of helping us to engineer a collaborative, virtual environment (CVE)? A review of the literature and numerous project websites indicates an array of both overlapping and disparate approaches to this problem. In this paper, we review and perform a risk assessment of 16 prominent desktop-VR technologies (some building-blocks, some entire platforms) in an effort to determine the most efficacious tool or tools for constructing a CVE
2010 ◽
Vol 9
(1)
◽
pp. 61-71
◽
2018 ◽
Vol 62
(1)
◽
pp. 2051-2055
2019 ◽
Vol 01
(01)
◽
pp. 24-34
◽
2018 ◽
Vol 18
(2)
◽
pp. 30-57
1999 ◽
Vol 8
(2)
◽
pp. 218-236
◽