Improvement of Human Tracking in Stereoscopic Environment Using Subtraction Stereo with Shadow Detection

2011 ◽  
Vol 5 (6) ◽  
pp. 924-931 ◽  
Author(s):  
Kenji Terabayashi ◽  
◽  
Yuma Hoshikawa ◽  
Alessandro Moro ◽  
Kazunori Umeda ◽  
...  

The combination of subtraction stereo with shadow detection we propose improves people tracking in stereoscopic environments. Subtraction stereo is a stereo matching method which is fast and robust for the correspondence problem – one of the most serious issues in computer vision – restricting the search range of matching to foreground regions. Shadow detection gives adequate foreground regions of tracked people by removing cast shadows. This leads to accurate three-dimensional measurement of positions in stereoscopic environment tracking. By focusing on disparity images obtained by subtraction stereo, we can detect people easily based on standard labeling. Objects can also be measured directly in size by subtraction stereo without geometric information about environments for tracking. This is important for installing the tracking system easily. To track multiple passing people, we use the extended Kalman filter to address the occlusion problem usually encountered in crowded environments. The proposed method is verified by experiments using unknown stereoscopic environments.

2013 ◽  
Vol 670 ◽  
pp. 202-207 ◽  
Author(s):  
Jun Ting Cheng ◽  
C. Zhao ◽  
W.L. Zhao ◽  
W.H. Wu

In the development of a three-dimensional measurement system, binocular stereo matching is the most important and difficult. In the basis of introducing selective principles of matching algorithm, a new stereo matching algorithm for binocular vision is put forward that is named noncoded difference measuring distance. The algorithm effectively grapples with the problem of searching for the coincidence relation of raster and can efficiently and accurately obtain three-dimensional world coordinates of the entities. Experiment results show that this 3D measuring machine can effectively measure the 3D solid profile of free surface. During the evaluation test for accuracy, scan a standard plane. Fit all 3D points in one plane, and then the flatness value of this plane is obtained. The flatness value of the standard plane has been ultimately measured as: ± 0.0462mm, this measuring accuracy can completely satisfy the requirements of rapid prototyping or CNC machining, it as well as achieves the stated accuracy (± 0.05mm).


2013 ◽  
Vol 748 ◽  
pp. 624-628
Author(s):  
Zhu Lin Li

A gradation stereo matching algorithm based on edge feature points was proposed. Its basic idea is: firstly edge feature points of image pair were extracted; then, gradient invariability and singular eigenvalue invariability were analyzed, two-grade stereo matching method was build, foundation matrix was solved further, and three-grade stereo matching algorithm was finished by foundation matrix guidance. The result indicates that the algorithm can improve matching precision, from 58.3% to 73.2%, it is simple and utility, and it is important for object recognition, tracking, and three-dimensional reconstruction.


2017 ◽  
Vol 46 (7) ◽  
pp. 717004
Author(s):  
许幸芬 Xu Xingfen ◽  
曹益平 Cao Yiping ◽  
付光凯 Fu Guangkai ◽  
陈 澄 Chen Cheng ◽  
王亚品 Wang Yapin

2016 ◽  
Vol 28 (4) ◽  
pp. 523-532 ◽  
Author(s):  
Akihiro Obara ◽  
◽  
Xu Yang ◽  
Hiromasa Oku ◽  

[abstFig src='/00280004/10.jpg' width='300' text='Concept of SLF generated by two projectors' ] Triangulation is commonly used to restore 3D scenes, but its frame of less than 30 fps due to time-consuming stereo-matching is an obstacle for applications requiring that results be fed back in real time. The structured light field (SLF) our group proposed previously reduced the amount of calculation in 3D restoration, realizing high-speed measurement. Specifically, the SLF estimates depth information by projecting information on distance directly to a target. The SLF synthesized as reported, however, presents difficulty in extracting image features for depth estimation. In this paper, we propose synthesizing the SLF using two projectors with a certain layout. Our proposed SLF’s basic properties are based on an optical model. We evaluated the SLF’s performance using a prototype we developed and applied to the high-speed depth estimation of a target moving randomly at a speed of 1000 Hz. We demonstrate the target’s high-speed tracking based on high-speed depth information feedback.


2004 ◽  
Vol 261-263 ◽  
pp. 1593-1598
Author(s):  
M. Tanaka ◽  
Y. Kimura ◽  
A. Kayama ◽  
L. Chouanine ◽  
Reiko Kato ◽  
...  

A computer program of the fractal analysis by the box-counting method was developed for the estimation of the fractal dimension of the three-dimensional fracture surface reconstructed by the stereo matching method. The image reconstruction and fractal analysis were then made on the fracture surfaces of materials created by different mechanisms. There was a correlation between the fractal dimension of the three-dimensional fracture surface and the fractal dimensions evaluated by other methods on ceramics and metals. The effects of microstructures on the fractal dimension were also experimentally discussed.


2003 ◽  
Vol 43 (9) ◽  
pp. 1453-1460 ◽  
Author(s):  
Manabu Tanaka ◽  
Yosuke Kimura ◽  
Lotfi Chouanine ◽  
Junnosuke Taguchi ◽  
Ryuichi Kato

2021 ◽  
pp. 28-43
Author(s):  
Bangpeng Xiao ◽  
Shenyuan Ye ◽  
Xicai Li ◽  
Min Li ◽  
Lingyu Zhang ◽  
...  

Author(s):  
Yumin Xiao ◽  
R. S. Amano

A new algorithm—multi-to-one cell matching method for interface tracking in volume-of-fluid (VOF) calculation is presented. This method is based upon unstructured grid and implemented on cells having quadrilaterals or hexahedrons origin. This method utilizes the geometrical characteristic of each vertex in an arbitrary cell to classify the vertex type and to group faces into four (two dimensional) or six (three dimensional) groups. The final regrouped arbitrary cells have the similar geometric information and VOF distributions as that of quadrilaterals or hexahedrons. Convective flux to solve the volume evolution equation can then be exactly evaluated. The method was implemented on unstructured adaptive mesh for VOF simulation. Numerical results for those test problems provide evidence for the algorithm’s quality, and accuracy.


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