Approach to Rapid Software Design of Mobile Applications’ User Interface

Author(s):  
Vyacheslav Chernikov
2018 ◽  
Vol 30 (3) ◽  
pp. 207-223 ◽  
Author(s):  
Andreas Riegler ◽  
Clemens Holzmann

2021 ◽  
Author(s):  
Daniel de Souza Baulé ◽  
Christiane Gresse von Wangenheim ◽  
Aldo von Wangenheim ◽  
Jean C. R. Hauck ◽  
Edson C. Vargas Júnior

2015 ◽  
Vol 77 (29) ◽  
Author(s):  
Ahmed Sheikh Abdullah Al-Aidaroos ◽  
Ariffin Abdul Mutalib

Nowadays, mobile phones provide not just voice call and messaging services, but plethora of other services. Those computational capabilities allow mobile phones to serve people in various areas including education, banking, commerce, travelling, and other daily life aspects. Meanwhile, the number of mobile phone users has increased dramatically in the last decade. On the other hand, the usability of an application can usually be verified through the user interface. Therefore, this paper aims to design a measurement tool to evaluate the usability of mobile applications based on the usability attributes and dimensions that must be considered in the interface. To obtain the appropriate attributes, a Systematic Literature Review (SLR) has been conducted and the Goal Question Metric (GQM) has been used to design the tool. From 261 related works only 18 most relevant ones were selected, through four SLR. 25 dimensions were found through the SLR, but some of these dimensions are synonymous or a part of other dimensions. Consequently, three dimensions must be included in any usability evaluation instrument, which is broken down into ten sub dimensions.


2016 ◽  
Vol 12 (07) ◽  
pp. 24 ◽  
Author(s):  
Anzhelika Parkhomenko ◽  
Olga Gladkova ◽  
Alexandr Sokolyanskii ◽  
Vladislav Shepelenko ◽  
Yaroslav Zalyubovskiy

Development of remote laboratory for embedded systems complex hardware/software design is an actual task, because the challenges existing in this area, require qualitatively new techniques, technologies and tools of design. By using the possibilities of remote labs and reusable hardware/software components, developer can more optimally organize the project and realize it in a shorter time. Development and usage of remote labs for designers can give new opportunities and ways for accumulation and study of existing design experience and ready solutions. On the other side, today, in the area of remote laboratories development are no common standards and approaches. Different developers offer different solutions for laboratory functionality, interfaces, a set of experiments, etc. At the same time, there are a number of ready-made solutions that can be used repeatedly for more optimal development and rapid integration with existing projects. Therefore, investigation and implementation of re-use methodology and its practical realization is an urgent task. The paper presents the structural components and API of remote laboratory RELDES, proposed for reuse in other projects for creation of mobile applications, new clients or services. Open questions of RESTful API documenting are also discussed.


Author(s):  
Ben Sadeh ◽  
Kjetil Ørbekk ◽  
Magnus M. Eide ◽  
Njaal C. A. Gjerde ◽  
Trygve A. Tønnesland ◽  
...  

Author(s):  
Fatma Yilmaz ◽  
Ernie Kee ◽  
Drew Richards

STP uses a custom enterprise software application called RICTCal to calculate risk informed completion times (RICTs). Besides providing the end user interface to the calculation engine, the software also creates electronic regulatory-required reports that are automatically filed in the plant records management system. In addition to regulatory-required information on risk informed completion times and risk managed action times (RMATs), the software provides additional configuration risk information such as risk for reactor trip. The computation methodology and design of the software is described as well as required input data to support the calculation.


2011 ◽  
Vol 268-270 ◽  
pp. 1739-1744
Author(s):  
Cu Guo ◽  
Qing Yi Hua ◽  
Ya Ming Li ◽  
Yan Shuo Chang ◽  
Hong An Pan

In view of various shortcomings of the traditional MVC model and PAC model in mobile applications, this paper presents a new type of mobile user interface model named MD to guide the mobile user interface design and prototyping. MD model reasonably distributes the tasks between front-end and back-end: input and output are closely coupled as front code put in the D to achieve macro-communication, application model can be considered as back code put in the M. This model effectively solves the power restricted and other problems of mobile devices. By applying this model to the prototype development of Android-based Interactive Graphics Toolkit—AIGT, we verifies the feasibility and effectiveness of the model.


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