A Study on the Expression Method of Performing Arts Using New Media - Focusing on Real Time Animation Technique -

2019 ◽  
Vol 15 ◽  
pp. 83-100
Author(s):  
Sea-Ryoung Park ◽  
◽  
Jae-Ryoung Lee ◽  
Tea-Joung Kwon
Author(s):  
Dylan On

As digital technology progresses, it increasingly mediates human interaction. Simple discussion has shifted from occurring only in person to being mediated by telephone, texting, video calling, Twitter, Facebook and a myriad of other technologies and services. Likewise, theatre has been undergoing a similar shift from an art form that only occurs 'in person' to one in which technology often mediates presence. In his book Liveness, Philip Auslander traces the roots of digital mediation back to the advent of television and the resulting cycle of reinterpretation, or remediation as it is termed by Bolter and Grusin, of different art mediums within one another. Innovative Canadian artists Robert Lepage and Kim Collier are currently engaging in the remediation of traditional art mediums on the stage by taking a distinctly cinematic approach to theatre. This study intends to evaluate the remediation of these mediums both in the theatre and in live performances such as sporting events. It will then consider current trends in integrating interactive ‘new’ media into live and pre-recorded events, and how these ‘new’ media may already be manifesting themselves elsewhere via remediation. This discussion will give special consideration to immersive theatre, in which audiences are free to navigate theatrical space autonomously and observe as they wish. Key questions to be considered include: What are the tools of mediation, and what are their effects? How might digital (re)mediation be reinventing the way we tell and receive stories in the theatre? In what ways can the theatre further reinterpret ‘new’ interactive media?


2021 ◽  
pp. 107-123
Author(s):  
Jakub Kłeczek

The paper aims to answer the question – to what extent is the current reflection on user experience design in performing arts still valid? The text discusses the concept of post-digital performance (Causey); and the phenomenon of user experience design in the face of new media dramaturgy (Eckersall, Grehan, Scheer). From the perspective of these concepts and phenomena, I describe two works (To Like or Not to Like by Interrobang and Karen by Blast Theory). The text complements the discussion on performance artists’ approaches to media technologies. In this paper, I describe the changes in designing the relationships of performers and users (individualization and personalization) and the contexts of everyday media practices in artists’ strategies.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Ramy Magdy ◽  
Maries Mikhael ◽  
Yassmine G. Hussein

Purpose This paper aims to analyze the discourse of Arab feminism social media pages as a form of real-time new media. This is to be conducted culturally to understand the Westernized character these pages tend to propagate and the politico-cultural significations of such a propagation. Design/methodology/approach Using visual and content analysis the paper analyzes both the written and visual contents of two popular Arab feminist Facebook pages, “Thory” and “Feminist doodles” to explore its culture relevance/Westernization via the categories of “re-employing the binary second wave feminism, the historical relevance and the Westernized tone of both pages. Findings The pages showed a tendency toward second wave, Westernized, anti-orient feminism. Such importation of feminism made the pages’ message not only a bit irrelevant but also conceptually violent to a large extent. Starting from alien contexts, the two pages dislocate the Arab women experiences of their situation for the sake of comprehending and adapting to heavily Westernized images. Originality/value The paper contributes to the ongoing debate over the gender issue in the Arab context after 2011, what it originally offers is discussing the cultural relevance of popular feminist Facebook pages claiming to represent the everyday struggles of the Arab women. In addition, it shows the impact of real-time media on identity formulation.


2020 ◽  
Vol 8 (1) ◽  
pp. 85-106
Author(s):  
Lisa Perrott

Once appearing to function primarily as a commercial tool for popular entertainment, the popular form of music video has recently been exposed by scholars as formally and functionally diverse, with a rich history stretching back decades before the advent of MTV. Animated music videos owe much to centuries old traditions spanning the visual, musical and performing arts, providing performative and material models that inspire contemporary video directors. Experimental animation, surrealism and music video form a matrix of historical and contemporary significance; however, few scholars have undertaken close examinations of the relations between them. John Richardson and Mathias Korsgaard show how music video directors have employed surrealist compositional strategies together with experimental animation methods, thus giving rise to challenging new forms that traverse disparate approaches to art and culture. Building upon their contributions, this article explores the continuity between experimental animation, surrealism and music video, with a view to discovering the subversive potential of this matrix. In order to probe this potential, the author examines how music video directors experiment with animation technique as a means of subversion and enrichment of popular music video. Through close analysis of music videos directed by Adam Jones, Stephen Johnson, Floria Sigismondi and Chris Hopewell, this article charts the continuity of surrealist strategy across culturally specific moments in history, thus provoking questions around the perceived functions of animated media and popular music video.


Author(s):  
Steven Hammer ◽  
Bruce Maylath

This chapter illustrates the ways in which seemingly peripheral contact and communication via social networking are effective means by which members of international and intercultural Networked Knowledge Communities (NKCs) can, in largely informal ways, educate one another in terms of culture, custom, and language use. The authors argue that these increases in communication via new media have resulted in both successful writing/translation collaborations and, in many cases, satisfying long-term personal and professional relationships. To illustrate these claims, the authors draw from written student reflections collected in the last two years in the long-running Trans-Atlantic Project linking writing classes with translation classes. The reflections reveal that, in many ways, the informal, pseudo-immersive communication of new social media and real-time media can be even more effective than traditional pedagogical practices that rely largely on textbook-centered approaches to intercultural education, especially when carried out through a NKC.


Author(s):  
Serguei A. Mokhov ◽  
Deschanel Li ◽  
Haotao Lai ◽  
Jashanjot Singh ◽  
Yiran Shen ◽  
...  

2016 ◽  
Vol 41 (1) ◽  
pp. 11-23
Author(s):  
Michael Takeo Magruder ◽  
Jeremy Pilcher

Michael Takeo Magruder, visual artist and researcher, discusses his digital and new media art and practice with Jeremy Pilcher, lawyer and academic, whose research engages with the intersection of art and law. Takeo's work asks viewers to question their relationship both to and within the real-time data flows generated by emerging technologies and the implications these have for archives. His art concerns the way institutions use such systems to create narratives that structure societies. This conversation discusses how Takeo's practice invites us, as individuals, to critically reflect on the implications of the stories that are both told to and about us by using gathered and distributed data.


Sensors ◽  
2018 ◽  
Vol 18 (9) ◽  
pp. 3117 ◽  
Author(s):  
Vilelmini Kalampratsidou ◽  
Elizabeth B. Torres

Dyadic interactions are ubiquitous in our lives, yet they are highly challenging to study. Many subtle aspects of coupled bodily dynamics continuously unfolding during such exchanges have not been empirically parameterized. As such, we have no formal statistical methods to describe the spontaneously self-emerging coordinating synergies within each actor’s body and across the dyad. Such cohesive motion patterns self-emerge and dissolve largely beneath the awareness of the actors and the observers. Consequently, hand coding methods may miss latent aspects of the phenomena. The present paper addresses this gap and provides new methods to quantify the moment-by-moment evolution of self-emerging cohesiveness during highly complex ballet routines. We use weighted directed graphs to represent the dyads as dynamically coupled networks unfolding in real-time, with activities captured by a grid of wearable sensors distributed across the dancers’ bodies. We introduce new visualization tools, signal parameterizations, and a statistical platform that integrates connectivity metrics with stochastic analyses to automatically detect coordination patterns and self-emerging cohesive coupling as they unfold in real-time. Potential applications of these new techniques are discussed in the context of personalized medicine, basic research, and the performing arts.


Symmetry ◽  
2015 ◽  
Vol 7 (1) ◽  
pp. 182-192 ◽  
Author(s):  
Jaewoon Lee ◽  
Yeonjin Kim ◽  
Myeong-Hyeon Heo ◽  
Dongho Kim ◽  
Byeong-Seok Shin

Author(s):  
Prof. Dr. Ayse Cakir Ilhan

It is the great honor for me to edit proceedings of “6th World Conference on Design and Arts (WCDA 2017), 29 June–1 July 2017, University of Zagreb, Zagreb, Croatia. This privileged scientific event has been contributing to the field of educational research for six years. As the guest editor of this issue, I am glad to see variety of articles focusing on Art Management, Art and Corporate Identiy, Art and Media, Art and Advertising Design, Art and Globalization, Civil Society and Art, Community Arts, Experimental Typography, Fashion Design, Game Design and Cinema, Game Design and Art, Gastoronomy and Art, Industrial Design, Interactive Arts, Interactive Sound Design, Interior Design, Jewelry Design, New Media for Learning and Teaching, Packaging Design, Performing Arts, Sonic Sculptures, Sound Installations, Teacher Training, The Science of Arts, Typeface Design, Urban Culture and Art, Visual Culture and Art, etc.. Furthermore, the conference is getting more international each year, which is an indicator that it is getting world widely known and recognized. Scholars from all over the world contribute to the conference. Special thanks are to all the reviewers, the members of the international editorial board, the publisher, and those involved in technical processes. We would like to thank all who contributed to every process to make this issue actualized. A total of 88 full papers or abstracts were submitted for this conference and each paper has been peer reviewed by the reviewers specialized in the related field. At the end of the review process, a total of 37 high quality research papers were selected and accepted for publication. I hope that you will enjoy reading the papers. Best Regards


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