scholarly journals Influence of Athletic Training With Pair Jump Rope Training Model and Ladder Drill to Increase Ability Kids Athletic Elementary School Students

Author(s):  
Ujang Rohman ◽  
Abd. Cholid ◽  
Regina Septiria ◽  
Arif Luqman Hakim
2020 ◽  
Vol 4 (1) ◽  
pp. 168-182
Author(s):  
Regina Septiria ◽  
M Subandowo ◽  
Ujang Rohman

This study aims to develop a variety of athletic sports learning through pair jump rope and ladder drill training models to improve the kids athletics of elementary school students. The method used was an experimental method through a quantitative approach with a randomized group-pretest-posttest design research design. The population was 32 elementary school students with a sample of grade IV and V students selected by stratified proportional sampling, divided into two groups, each given a pair jump rope model (X1) and  ladder drill model (X2). The data collection technique used the Kids Athletics Test IAAF instrument which was analyzed using the t and anava tests at the sig level. α = 0.05. The results of the analysis t count > t Sig..0.05 ( > sig 0.05) means that the pair jump rope training model and the ladder drill training model can improve the kids athletic abilities of elementary school students. Mean while, the analysis of variance test results for each element of kids athletic obtained Fcount > Fsig.0.05 ( > sig 0.05), which means that there is a significant difference between the paired jump rope athletic training model and the ladder drill training model to improve the kids athletic of elementary school students.


2018 ◽  
Vol 50 (5S) ◽  
pp. 529-530
Author(s):  
Kazufumi Terada ◽  
Tatsuki Nakagawa ◽  
Nobuyuki Miyai ◽  
Miyoko Utsumi ◽  
Toshiaki Nakatani ◽  
...  

Author(s):  
Margaretha Sri Yuliariatiningsih

<p>Abstract</p><p>This study was grounded on the students’ hobby in reading comics. The result of the literature study showed that comic used as media in learning Physics was very effective as learning media and attractive to be read. One of the supporting factors of this success in improving the students’ multiple intelligences was the integration of art and craft activities in the science learning process. Moreover, the theory of multiple intelligences accomodated students with various way of learning thinking. The developed training model in this study consisted of five stages that were orientation, presentation, structured excersice, guided excersice and individual excersice. In each Science class, the learning process was always started with the elicitation of students’ prior knowledge. Then each student got one comic to be read. After the reading session, the teacher asked them about the contents of the comics either classically or individually. In the next step the students were invited to observe the demonstration done by the teacher only if the instruments or materials were not safe for them, (e.g hot water). Nevertheless, if they were safe enough for the students, they were allowed to do the experiment by themselves. Students’ worksheets (LKS) were done by the students in group to develop their interpersonal and verbal-linguistic intelligences. Based on observation during experiments and drawing activities, the students’ visual-spatial intelligences were developed. Every learning process was always ended with knowledge test individually which would be discussed later. The study concluded that: 1) the training model improved PGSD students’ skills in developing comic as teaching media, 2) comics are proven to improve the elementary school students’ motivation in learning science, 3) comic enhanced elementary school students’ understanding in science knowledge which was indicated by the achievement of the students’ test score (85 point grade). Comic also developed elementary school students’ multiple intelligences in the aspects of verbal-linguistic, logical-mathematic, visual-spatial, naturalist, and interpersonal. It is recommended that comic should be developed as teaching media especially in elementary school. Comis can be used as one alternative of learning medias that can motivate students to learn something as well as improving their reading hobby. Key Word: comic, motivation, learning science, achievement</p>


2019 ◽  
Vol 4 (1) ◽  
pp. 23
Author(s):  
Widati Amalin Ulfah ◽  
Dedy Putranto

The low motivation of students and there was no physical education teacher innovation to package a more interesting learning process. This study aimed to develop a model of achievement motivation training based on traditional boseka games for elementary school students. This research method used research and development methods from Borg and Gall 1983 which have been modified by researchers namely: (1) Requirement analysis of 25 students for observation; (2) Manufacture of initial products; (3) Overview of experts 3 persons; (4) Product revision; (5) Small group trials 10 students; (6) Product revision; (7) Large group trials 14 students; and (8) The final product. Based on the results of the study obtained data from expert evaluations with an average percentage of 85.70% (feasible), from the results of small-scale trials obtained an average percentage of 79.3% (feasible) and for large-scale trial results obtained by an average of an average of 89.3% (feasible). Thus it was concluded that the development of achievement motivation training model based on the traditional game boseka was appropriate to be used for students in high school elementary


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