scholarly journals MERDEKA BELAJAR IN PANDEMIC: USING QUIZIZZ GAME BASED LEARNING TO IMPROVE STUDENTS’ VOCABULARY MASTERY

Author(s):  
Maria Dimitrij Angie Pavita ◽  
Deli Nirmala Nirmala

Pandemic of Covid-19 has made teaching and learning process change from conventional into digital. With “Kurikulum Merdeka Belajar” teachers can choose any learning method which allows more innovation. The purpose of this study is to improve students' vocabulary mastery through Quizizz. This study was an action research project.  The research was conducted at SMA Bruderan Purwokerto.  The subject of the research was twenty-six students of X MIPA 1. The research was done in two cycles. There were four steps in each cycle. They were planning, action, observation, and reflection. The result shows that the students’ vocabulary mastery is improving. When the pre-test is compared to the post-test, the mean score increases significantly, from 64 to 85. Beside the cognitive ability improves, the affective factors of the learners improve. This is due to their enjoyment and easiness of memorization. Quizizz can be one of the learning media that can make the students more enjoyable in learning English especially vocabulary since the students can memorize and get new vocabulary much easier.

2020 ◽  
Vol 3 (1) ◽  
pp. 43
Author(s):  
Alfi Nikmah

<p class="05IsiAbstrak">The purpose of the research was to find out the improvement of student’s reading comprehension on narrative text through directed reading and think pair share at madrasa Aliyah of Manahijul Huda Ngagel in academic years 2019/2020. This research was done by applying Classroom Action Research which carried out through four steps. They were planning, action, observation, and reflection, in cycle 1 and cycle 2. The subject of research was the grade X-MIA, they are consisted of 30 students. Based on the result of the data analysis showed that mean of the score has increased in the cycle 2, the mean in the pre-test was 63,33%, the mean of cycle 1 was 74,33%. Then the mean of cycle 2 was 84,17%. The students who got up 75 also grew up. In the pre-test, students who got up 75 were only 5 of 30 students (16,67%). In the post test of cycle 1, students who got up 75 were only 17 of 30 students (56,67%). It means that there was improvement about 40%. In the post test of cycle 2, students who got up 75 were 24 of 30 students (80%). The improvement was about 23,33%. The total improvement of the student’s score from the pre-test to post test of cycle 2 was 63,33%. So, the result of the research showed that Directed-reading and Think Pair Share (TPS) strategy significantly improved student’s reading comprehension on narrative text.</p>


Author(s):  
Brigitta Septarini Rahmasari

This research was aimed to improve the vocabulary mastery of students through Bingo Game. This research was an action research study. The place of the research was at SDK Petra Madiun, East Java, Indonesia. The subject of the research was fourth grade students of SDK Petra Madiun, consisting 30 students. It was done in two cycles. The researcher did some steps for each cycle. They were planning, action, observation, and reflection. The data were collected by using test, observation, and interview. Furthermore, the data were analyzed by using descriptive statistics. It was compared between the scores of pre test (before implementing Bingo game) and post test (after implementing Bingo game). The research findings showed that vocabulary mastery of most students improved after Bingo Game was used in the teaching and learning process. It was indicated by the increase of the mean of students’ vocabulary score in the pre-test and post-test (67.22 to 80.57). The students’ involvement and classroom interaction during the implementation of the game improved. It was showed by students’ enthusiasm during the game. They tried to be the first winner and raised their competitiveness among them. In addition, the implementation of Bingo Game and the complementary actions were successful to help the students memorize and understand new words easily. In conclusion, the students’ vocabulary mastery improved through the implementation of Bingo Game.


2020 ◽  
Vol 5 (1) ◽  
pp. 17
Author(s):  
Ridwan Ridwan

<span lang="EN-US">The success of teaching and learning activities can be known from the results of teacher performance in preparing character-based lesson plans and implementing them in the teaching and learning process in class. This school action research aims to see whether there is an increase in the ability of teachers in developing character-based lesson plans and their implementation in teaching and learning process. This research uses 2 cycles. The research procedure has four stages of activities</span><span lang="IN"> are</span><span lang="EN-US">, planning, action, observation and evaluation</span><span lang="IN">,</span><span lang="EN-US"> and reflecting. The study was conducted at SDN 07 Situjuah Gadang. The subject of the research is the class teacher and subject teacher, which totals 7 </span><span lang="IN">teachers.</span><span lang="EN-US"> Data processing using qualitative descriptive analysis techniques.</span><span lang="EN-US">Based on the results of data analysis that has been stated, that the data obtained from observing the ability of teachers to prepare character-based lesson plans in cycle I and cycle II there is an increase in the ability of teachers in preparing character-based lesson plans.</span>


2018 ◽  
Vol 2 (2) ◽  
pp. 172
Author(s):  
Usfiyatur Rusuly

This research is designed as a research action performed to improve students' understanding of Arabic vocabularies by taking several actions aimed at improving (1) Students’ motivation in practicing self regulated learning, (2) Students’ readiness before entering class, and (3) Students’ involvement in teaching and  learning process. The subject of the research was the first semester female students of C-26 mubtadi' class in the Special Program of Arabic Language Learning. This research is conducted in a dynamic and complementary process consisting of four important cycles, for example: planning, action, observation, and reflection. From the analysis, it is revealed that there were some actions that positively affected the students' understanding of Arabic vocabularies.


2018 ◽  
Vol 7 (2) ◽  
pp. 44
Author(s):  
Diyah Dwi Agustina

This Classroom Action Research is intended to improve the students’ reading comprehension mastery and learning motivation of the eight grade SMPN 1 Purbolinggo. The participant of the research is  the class VIIIA of SMPN 1 Purbolinggo, East Lampung. They consisted of 30 students. This research uses Kemmis and Taggart’s model; planning, action, observation and reflection of the result. Meanwhile, this research employs the triangulation method (observation, interview, and test) to collect the data. After the data are gathered, they are analyzed and interpreted by using data reduction, categorization and synthesis. The findings were formulated as follow: (1) the implementation used more varieties media in presenting the materials using double match picture. Most of the students become more active in learning process; (2) the improvement of students’ reading comprehension could be seen from the test, the mean score improved from 68 in cycle 1 become 73 in cycle 2. Then, in cycle 3 the score is 81 or all of the students pass the minimum passing grade; (3) there is improvement in the students learning motivation and interest. It could be seen from the observation result, questionnaire and interview. After the implementation, most of the students become interested and motivated in reading during teaching and learning process.


Author(s):  
Sartika Manurung And I Wayan Dirgayasa Tangkas

This study focused to improve Students’ Vocabulary Achievement by Applying Anagram PlusFlashcards. This study was conducted by using classroom action research. The subject of thisstudy was students in class VII-7 of SMP Negeri 7 Pematangsiantar. There were 32 studentstaken as the subject. The instrument for collecting data were the test for vocabulary and diarynotes, questionnaire sheets, observation sheet, and interview for process of teaching andlearning vocabulary. The data were analyzed by descriptive analysis. The result of the researchshowed that the mean of students’ score in pre-test was 56.41, the mean of students’ score inpost-test I was 69.22. The mean of students’ score in post-test II was 76.72. There wereimprovement of students’ achievement from 56.41-76.72 about 20.31 point and that score(76.72) was excelled the indicator (75). Based on diary notes, questionnaire sheets,observation sheet, and interview, it found that teaching and learning process ran well.Students were active, cooperative, enthusiastic and interested in learning vocabulary.There were 16 students (50%) agreed that the students active in learning process, 20students (62.5%) were interested, 20 students (62.5%) were enthusiastic and 19 students(59.37%) were agreed that strategy of learning was effective. It can be concluded that theapplication of anagram plus flashcards had successfully improved the students’ vocabularyachievement at the SMP Negeri 7 Pematangsiantar.


Author(s):  
Diani Syahputri

This research aims  to find out the significant improvement of the students achievement in reading comprehension by applying Contextual Teaching and Learning (CTL). The subject of this research was X grade of SMK Bandung-2 at Academic Year 2017/2018. It consisted of one class with 30 students as respondents. The objective was to discover the significant improvement of the students’ achievement in reading comprehension by applying Contextual Teaching and Learning (CTL). This research was conducted by using classroom action research. The instruments of collecting data were observation sheet, and Reading  tests. The research finding is shown of  that there was an improvement on the students’ reading achievement on narrative text from each cycle. It was showed from the mean of pre-test which was 56.5 with persentage 0%. After CTL was applied in the first cycle, there was an improvement of the result of the students’ in reading comprehension the mean was 69.16 with persentage 33.3%. It means that there was an improvement from pre-test to post-test I was 33.3%. And for the second cycle after reflection on the first cycle, there was an improvement of students’ mean which was 85 with persentage 100%. Based on the result showed that there was an improvement after applying CTL was 66.7%. It concluded that students’ achievement in reading comprehension by applying contextual teaching and learning (CTL) improved.


Author(s):  
Sundari Ulfa

ABSTRACT This study focuses on improving students’ achievement in reading comprehension by applying the Learning Together Method. This research was conducted with an action research design. The subject of this study was the first year  IPA students at SMA Nur Azizi Tanjung Morawa. The total  number of students was 32 students. This research was performed in two cycles and every cycle consisted of three meetings. The quatitative data was collected through a reading test and the qualitative data through diary notes, observation sheets, and interview. The reading test showed that the score of the students improved continuously from pre test through post test 1 and post test 2. The mean of the students’ score in pre test was 60,5. In post test 1, the mean increased to 69,4 and in post test 2, the score rose to 83. The diary notes, observation sheets, and interview indicated that the students were eager and more active during teaching and learning process in the second cycle than in the first cycle. It was found that teaching reading through the Learning Together Method improved students’ achievement. It is suggested that English teachers apply this method as one alternative in teaching reading comprehension.   Key Words: Learning Together Method, Reading Comprehension, Students’ Achievement.


2019 ◽  
Vol 3 (2) ◽  
pp. 233
Author(s):  
ST MARHANA RULLU

Writing is language ability that very important for all human life. Writing helps someone to think easily and to express all idea, thought and feeling existing in mind in written form. The purpose of this research is to explore 5W+1H Questions in enhancing students’ writing ability at Eleventh grade in Madrasah Aliyah Negeri 2 Banggai. This research used Classroom Action Research (CAR). It consists of two cycles (cycle 1 and cycle 2). This research was conducted in 4 stages, namely: planning, action, observation and reflection. The result of this research had enhanced the students’ writing ability through 5W+1H Questions, it can be seen by the mean score of students in each cycle. The percentage of completeness in pre-cycle was 61,4% and first cycle of meeting at 72,3% while the post-test was 90,3%. It indicated 5W+1H Questions enhanced the students’ writing ability.


2020 ◽  
Vol 28 (2) ◽  
pp. 313
Author(s):  
Puan Suri Mira Annisa ◽  
Rafika Dewi Nst

This research aims to find out the improvement of the students’ oral language skills using comic strips and board game as an instructional media in terms of its physical feasibility, design, color, material, images and text by using role-playing. The subject was the 1 st grade students of the English department of Unimed, consisted of 30 students for the field trial.  This research was use classroom action research by Kemmis and Taggart. It was accomplished in two cycles. Each cycles consisted of four steps: planning, action, observation and reflection. The first cycle consisted of one meeting including giving material and pretest. The second cycle consisted of one meeting, given material and post-test. Based on the students' assessment, it was showed that the mean of pre-test was 52 and the mean of post-test was 88. And the higher score was 92.  From the data, it indicated that using Comic Strips and Board Game in learning Oral Language Skills was effective, and the data concluded that the students’ have the improvement in speaking. The results showed that comic strips and board game were very good and feasible to be used as a media to learn oral language skills.


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