scholarly journals DEVELOPMENT OF A GUIDEBOOK FOR DESIGNING INTERACTIVE DISTANCE LEARNING (PIJAR) FOR LECTURERS OF TECHNOLOGY AND VOCATIONAL EDUCATIONAL DEPARTEMENT

2021 ◽  
Vol 9 (1) ◽  
pp. 27-34
Author(s):  
Ratna Pancawati

The research aims at developing a guidebook for designing interactive distance learning for lecturers, considering that lecturers need guidance on how to design a learning implementation process that remains interactive in a full online learning system during the Covid 19 pandemic. The development of a guidebook stage adopted the model of Dick & Carey which modified into 4 stages, namely stages; (1) requirement analysis; (2) product design; (3) validation and evaluation; and (4) product revision. Based on development result, data found as follows; (1) the expert's assessment shows that the guidebook is included in the criteria of "very good" from the media aspect (94.44%) and "good" from the material aspect (86.11%) hence the guidebook can be used in learning; (2) test results on a small group shows that the product developed include in the criteria of  “good” (83,33%) hence the guidebook can be used in learning; (3) field test result that the product developed include in the criteria of “good” (89,28%) hence the guidebook can be used in learning. Key words: Interactive learning, distance learning  

2017 ◽  
Vol 3 (1) ◽  
pp. 41
Author(s):  
Bangkit Seandi Taroreh

AbstractThis study aims to develop a basic kinesthetic based motion activity model for children aged 4-6 years. The design of this study refers to the Borg and Gall development model consisting of ten steps. These steps are 1) preliminary study aims to know the needs analysis in developing physical activity. It was concluded that a basic kinesthetic based motion activity model is required for children aged 4-6 years, 2) planning by formulating forms of participation in research); 3) design development, done by drafting and validated to 4 (four) experts and 1 (one) practitioner with 52 basic motion based kinesthetic activities, 4) conducting limited field test using 20 subjects, 5) revision of field test result limited clarity of implementation procedure and handbook, 6) broader field test using 50 subjects, 7) the revision of the field test results is broader, nothing needs to be revised because all aspects already meet the standards, 8) the main test through the model effectiveness test done 40 subjects, 9) the final product, 10) dissemination. Subjects in this study were children aged 4-6 years in Kindergarten. Place of research conducted in Tangerang City. Data were collected through documentation, observation, questionnaires and kinesthetic tests. Data analysis is done descriptively from qualitative and quantitative data. The results of the study are the basic kinesthetic based motion activity activity for children aged 4-6 years. The results prove that the development of a kinesthetic based motion activity model for children aged 4-6 years has been declared valid by motor learning experts, physical activity experts and early childhood education practitioners.Keywords: basic motion activity, kinesthetic, children aged 4-6 years.


2014 ◽  
Vol 904 ◽  
pp. 292-295 ◽  
Author(s):  
Jian Zhao ◽  
Yi Ji Xu

Field test of particle impact drilling (PID) technology was firstly carried out in deep well and hard formation in Sichuan province china on Oct. 2013. The test formation was named Xu Jiahe, which was very difficult to penetration. Field test result shows that the ROP (rate of penetration) was nearly doubled by this technology. It indicates that there is a profound application prospect of particle impact drilling, especially for hard rock formation. In this paper, the equipment and working principle was analyzed. The experiment and simulation results showed that the rock breaking efficiency was highly increased by this technology. The details of this field test were presented too in this paper that proved the sound effect of PID.


2021 ◽  
Vol MA2021-03 (1) ◽  
pp. 8-8
Author(s):  
Minoru Suzuki ◽  
Shuichi Inoue ◽  
Takashi Shigehisa

2021 ◽  
Vol 103 (1) ◽  
pp. 25-30
Author(s):  
Minoru Suzuki ◽  
Shuichi Inoue ◽  
Takashi Shigehisa

Author(s):  
Lutfi Alkhuzaefi

<p class="15bIsiAbstractBInggris"><em>Since the emergence of the COVID-19 case in Indonesia, the entire education system has implemented distance learning (PJJ). Online media that can be used to carry out online learning include (whatsapp, zoom, google classroom, google meet, etc.), more specifically, teachers at SDN 02 Cibarusah are more likely to use google classroom media to carry out teaching and learning activities (1). In this case, the teacher's creativity is needed on how to manage the media for the applied learning method. The effectiveness of the learning system at this time deserves attention because it can affect the development of one generation (3). This study used a qualitative method by observing students, teachers and parents as well as parents, from the results of observations to many students who stated that online learning through google classrooms was quite effective (2), the teachers too, the teachers. stated that it is only necessary to provide a little understanding to parents of students to take an active role in online learning activities, and parents also welcome to support students in carrying out distance learning</em><em>.</em></p><p class="15bIsiAbstractBInggris"><em></em><strong>Abs</strong><strong>trak</strong></p><p>Sejak mencuatnya kasus COVID-19 di Indonesia, seluruh sistem pendidikan memberlakukan pembelajaran jarak jauh (PJJ). Media online yang dapat digunakan untuk melaksanakan pembelajaran secara online diantaranya (whatsapp, zoom, google classroom, google meet, dll), lebih spesifiknya para pengajar di SDN 02 Cibarusah lebih cenderung menggunakan media google classroom untuk melaksanakan kegiatan belajar mengajar (1). Dalam hal ini dibutuhkan kreativitas pengajar bagaimana mengelola media untuk metode pembelajaran yang diterapkan. Keefektifan dalam sistem pembelajaran pada saat ini patut diperhatikan karena dapat berpengaruh pada perkembangan satu generasi (3). Penelitian ini menggunakan metode kualitatif dengan melakukan observasi kepada para siswa, guru dan juga para orang tua wali murid, dari hasil observasi kepada para siswa banyak yang menyatakan bahwa belajar online melalui google classroom itu cukup efektif (2), para pengajar pun demikian, para guru menyatakan bahwa hanya perlu sedikit memberikan pemahaman kepada para orang tua siswa untuk ikut berperan aktif dalam kegiatan belajar online, dan para orang tua pun menyambut baik untuk mendukung para siswa melaksanakan pembelajaran jarak jauh.</p>


Author(s):  
Abdul Muhith ◽  
Ulfa Wulan Agustina ◽  
Yuyun Bahtiar ◽  
Nurul Afidah

Researchers aim to develop Interactive Magic Card as a medium that is suited to learning needs. There are 2 objectives in this study; 1) developing Interactive Magic Card as a learning medium; 2) find out the feasibility of the media. This research uses the Research and Development method which was adapted from Borg and Gall. This English learning media is an HTML5-based Flash Card application that was developed to help students in mastering vocabulary and improve their Speaking and Writing skills.The results of this study indicate that; 1) the results of the material expert validation are 89; 2) the results of media expert validation are 84; 3) main field test results are 91. Based on the results of the study, the researchers concluded that Interactive Magic Cardis suitable for use as a medium for learning English


2021 ◽  
Vol 2 (1) ◽  
pp. 12-16
Author(s):  
Ketut Sarjana ◽  
Muhammad Turmuzi ◽  
Nani Kurniati ◽  
Nurul Hikmah ◽  
Ratna Yulis Tyaningsih

Elementary school teachers in labuapi group II have never made instructions for the use of props. Do not use instructions, props alone have never been made. Knowledge of the manufacture of props and instructions are very poorly obtained and the opportunity to learn is also minimal. The objectives to be achieved in this devotional activity are: (1) Improving the knowledge of the teachers of SD Cluster II in Labuapi Subdistrict about the concept of area area and the principle of area area can be built through the concept of broad immortality; (2) Improve the skill of making instructions for using props to determine the area of data building. Devotion activities are carried out through the deepening of the concepts and principles of the area, especially the parameters of determining the area by means of presentation, demonstration, simulation and practice of designing a broad principle model media, and discussions in working groups and presentations about the media and guidelines that have been designed and demontrasi how it is used. The training results are very effective, this is shown to be a significant average difference between pretest and post-test results. Community Service activities that have been conducted turned out to be very effective, namely a change towards significant improvement. This can be shown by the difference in the pre-test average of 4.08 with a post-test average of 7.35. The test result t shows that = 15,286 > ttab = 2.03 at the signification level of 5 %. This also means that knowledge of the area of flat build area and the skills of designing media and operational guidelines of teachers in Cluster II Labuapi Subdistrict increased convincingly as shown by the average change


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