scholarly journals Cross Reality Spaces in Engineering Education – Online Laboratories for Supporting International Student Collaboration in Merging Realities

Author(s):  
Dominik May

<span>This paper discusses online laboratories as cross reality spaces in education. Cross Reality (also XR) as a term is borrowed from the field of gaming and broadly describes the integration of immersive, augmented, mixed, and virtual reality technology within physical reality. Online laboratories form an ideal example, as different realities (the real hands-on world in real labs, the virtual world in simulated labs or even a mixture of both in context with remote labs) are merged. The connection between different realities in laboratory education and their relation to engineering education contexts are discussed by describing a three-dimensional matrix for categorizing (online) laboratories in teaching and displaying current research results in this area. On basis of this, a scholarly research study is discussed, which is making use of a remote lab in mechanical engineering education for an international student body. In this study, the lab and its application are evaluated from the learner, the system, and the course perspective. These three perspectives offer a holistic view of the lab and the students’ learning. The study proofs a positive effect on the students learning experiences. The results also show which current needs and future potentials lie on the intersection of engineering education, internationalization, and digitalization in terms of collaborating and learning in Cross Reality Spaces.</span>

Author(s):  
Christian Kreiter ◽  
Thomas Klinger

Lab work and exercises are an essential part of Electronic Engineering Education as it improves understanding of the theoretical concepts. Remote Labs like VISIR (Virtual Instrument Systems in Reality) can supplement the learning process but are limited to a small set of components. Therefore, experiments with VISIR should be combined with prepared and fixed circuits.<br />This work presents an approach, where in the first step new exercises are de-veloped with the NI ELVIS platform, and later implemented with the much more cost-effective NI myDAQ platform. In general, the entire system is very inexpen-sive and scaleable, since a single PC can act as a host for a wide number of exer-cise boards, each of which is connected via a myDAQ.


2018 ◽  
Vol 53 ◽  
pp. 01003
Author(s):  
Richard Grumbine ◽  
Natsuki Aka ◽  
Riho Hirano

Internationalizing the Japanese students at KOSEN has proven difficult. While KOSEN welcomes international students with the hope of internationalizing the almost entirely Japanese student body, the challenge has been to get the Japanese students to interact with the international students and take advantage of the opportunity. Far too often international students live in a bubble and have meaningful contact with only a few students. This leaves the international students feeling isolated and the Japanese students not benefiting from the opportunity that KOSEN is trying to provide. Ariake KOSEN attempted to address this problem in two ways. A discussion class which included international students was created where the students were expected to discuss pre-assigned topics in small groups over the course of a semester. These groups often contained an international student. This forced exposure created a chance for Japanese students to communicate with international students. This communication was then seen continuing well beyond the discussion exercises. A survey was given at the completion of the one semester class to evaluate effectiveness. The results show that students found the opportunity to be helpful and in line with their own learning goals. Another approach was to create a more casual place for students to gather and interact with international students. An English Lab was created to give the students a place to interact outside of the traditional classroom atmosphere. This second effort is just in the beginning stages but the basic ideas are laid out in this paper. Anecdotal evidence seems to suggest that the Lab is working, with usage on the part of Japanese students being high, but the international students seem less inclined to use the room.


2012 ◽  
Vol 591-593 ◽  
pp. 2286-2289
Author(s):  
Xiu Qin Wu ◽  
Tie Liang Liu ◽  
Zhian Yi

Cultivating students who have innovated abilities is not only an age requirement but also the focus of engineering education. In engineering education, according to the studies and practices for a very long time, this article establish "three-dimension" innovation talents development model which can improve students’ abilities of self-study and help them fit the society better after their graduation. The seven aspects are teaching method, learning approach, teaching material constructs, auxiliary answering strategy, teaching evaluation, students develop environment and innovation channels. “Three-dimensional” innovation talents development model is designed according to students’ character and their best innovation study result .And it can actually form a three-dimensional layered training model includes “General-form Teaching”, “Extensions Expand” and “Elites Cultivating”. The effect of the practice of "three-dimensional" innovation talents development model is very obvious.


Author(s):  
Felicia Zhang

The chapter discusses the background of a project which aimed at addressing the language needs of a diverse student body (both domestic and international student body) by embedding strategic approaches to learning and teaching in first year sciences in tertiary education. These strategies consisted of active learning skills which are widely used in language learning. The disciplines covered by the project were Biology, Chemistry and Physics and involved the University of Canberra, University of Sydney, University of Tasmania, University of Technology, Sydney, and University of Newcastle in Australia. This project was funded by the Australian Learning and Teaching Council (ALTC).


2020 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Divesh Kumar ◽  
Monika Sheoran

Purpose This study aims to unfold the factors which influence the sustainability innovation (SUSINNOV) adoption initiatives taken by the hoteliers in India. Also, an empirical approach has been used to develop a scale entitled “sustainability innovation adoption scale”. Design/methodology/approach Churchill’s (1979) scale development methodology has been used in the current study. An exhaustive literature review was done for item generation. For scale refinement, an empirical study was conducted on managers of hotels in India to understand the sustainability initiatives taken by them. Structural equation modelling has been implemented to know about the causal effects between the various unobserved variables. Findings A scale to measure factors influencing SUSINNOV adoption by hoteliers has been developed and validated empirically. The findings highlight that there are three major factors which influence SUSINNOV adoption: diffusion of innovation (DIT) within the industry, environmental marketing strategy adopted by organisations and sustainability initiatives taken by companies and customers. Moreover, current study also attempts to highlight that DIT has a significant positive influence on environmental marketing system. Research limitations/implications This study has multiple implications for hotel industry practitioners as well as academicians. The present three-dimensional conceptual model can be used for novel causes by implementing the sustainability initiatives in the hotel industry which can result in socially acceptable, economically viable and environment-friendly practices. An important contribution of the current study is that it proposes a theoretical model and develops a scale which will enrich the innovation adoption theories. Managers can use this scale to evaluate the status of SUSINNOV adoptions in their business practices. Originality/value To the best of the authors’ knowledge, this study is the first temporal and spatial study which tries to make a scale by including a holistic view of the facilitators of sustainable innovation adoption in the hotel industry.


Author(s):  
Mohamed E. M. El-Sayed ◽  
Jacqueline A. J. El-Sayed

Product realization, which is the goal of any product development process from concept to production, usually means bringing a product to physical reality. Problem solving and design are two of the engineering activities for achieving the product development process goal. For this reason engineering education efforts are usually focused on problem solving as a building block for any educational course or program activities. In addition, some courses and curriculum threads are usually dedicated to design education and practices. The common restriction of realization to mean physical reality, however, limits the full understanding and potential of better problem solving and design education in engineering. In this paper, the realization process is expanded to include the virtual and perceptual realities as valid domains of the product realization process. These domains of realization and their interactions with the physical reality are studied. Also, the relationships between research, problem solving, and design are examined in the context of engineering product realization. Focus, in this study, is directed to the understanding of research, engineering problem solving, and design activities as a result of the expanded realization concept. This understanding aims at improving engineering education by focusing on the key issue of creativity in program and course design, delivery, and assessment. To illustrate the concepts, presented in the paper, several examples are included.


Author(s):  
Olawale Babatunde Akinwale ◽  
Lawrence Olakunle Kehinde

Remote laboratories on mobile phones have been around for a few years now. This has greatly improved accessibility of these remote labs to students who cannot afford computers but have mobile phones. When money is a factor however (as is often the case with those who can’t afford a computer), the cost of use of these remote laboratories should be minimized. This work addressed this issue of minimizing the cost of use of the remote lab by making use of data compression for data sent between the user and remote lab.


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