Graspable Mathematics
The goal of this chapter is to describe a process of touch screen technology development, beginning from basic cognitive research and resulting in an applied educational intervention for algebra. To that end, we introduce Graspable Mathematics (GM), a novel approach to algebra instruction that integrates strong theory and evidence from perceptual learning, cognitive science and mathematics education. We present a number of concrete examples of how this framework can be applied to technology-based interventions that aim to engage students in mathematics. This chapter will also describe many of the methodological, theoretical, and practical considerations that guided our iterative design and development, as well as address many of the challenges and lessons learned when implementing the intervention in classroom settings.