Meta-Rule Based Recommender Systems for Educational Applications

Author(s):  
Vicente Arturo Romero Zaldivar ◽  
Daniel Burgos ◽  
Abelardo Pardo

Recommendation Systems are central in current applications to help the user find relevant information spread in large amounts of data. Most Recommendation Systems are more effective when huge amounts of user data are available. Educational applications are not popular enough to generate large amount of data. In this context, rule-based Recommendation Systems seem a better solution. Rules can offer specific recommendations with even no usage information. However, large rule-sets are hard to maintain, reengineer, and adapt to user preferences. Meta-rules can generalize a rule-set which provides bases for adaptation. In this chapter, the authors present the benefits of meta-rules, implemented as part of Meta-Mender, a meta-rule based Recommendation System. This is an effective solution to provide a personalized recommendation to the learner, and constitutes a new approach to Recommendation Systems.

Symmetry ◽  
2020 ◽  
Vol 12 (2) ◽  
pp. 210 ◽  
Author(s):  
JaeWon Kim ◽  
JeongA Wi ◽  
SooJin Jang ◽  
YoungBin Kim

The game market is an increasingly large industry. The board-game market, which is the most traditional in the game market, continues to show a steady growth. It is very important for both publishers and players to predict the propensity of users in this huge market and to recommend new games. Despite its importance, no study has been performed on board-game recommendation systems. In this study, we propose a method to build a deep-learning-based recommendation system using large-scale user data of an online community related to board games. Our study showed that new games can be effectively recommended for board-game users based on user big data accumulated for a long time. This is the first study to propose a personalized recommendation system for users in the board-game market and to introduce a provision of new large datasets for board-game users. The proposed dataset shares symmetric characteristics with other datasets and has shown its ability to be applied to various recommendation systems through experiments. Therefore, the dataset and recommendation system proposed in this study are expected to be applied for various studies in the field.


Author(s):  
Başar Öztayşi ◽  
Ahmet Tezcan Tekin ◽  
Cansu Özdikicioğlu ◽  
Kerim Caner Tümkaya

Recommendation systems have become very important especially for internet based business such as e-commerce and web publishing. While content based filtering and collaborative filtering are most commonly used groups in recommendation systems there are still researches for new approaches. In this study, a personalized recommendation system based on text mining and predictive analytics is proposed for a real world web publishing company. The approach given in this chapter first preprocesses existing web contents, integrate the structured data with history of a specific user and create an extended TDM for the user. Then this data is used for prediction of the users interest in new content. In order to reach that point, SVM, K-NN and Naïve Bayesian methods are used. Finally, the best performing method is used for determining the interest level of the user in a new content. Based on the forecasted interest levels the system recommends among the alternatives.


Author(s):  
S. Ranjith ◽  
P. Victer Paul

Data mining is an important field that derives insights from the data and recommendation systems. Recommendation systems have become common in recent years in the field of tourism. These are widely used as a tool that can input various selection criteria and user preferences and yields travel recommendations to tourists. User's style and preferences should be constructed accurately so as to supply most relevant suggestions. Researchers proposed various types of tourism recommendation systems (TRS) in order to improve the accuracy and user satisfaction. In this chapter, the authors studied the current state of tourism recommendation system models and discussed their preference criteria. As a part of that, the authors studied various important preference factors in TRS and categorized them based on their likeness. This chapter reports TRS model future directions and compiles a comprehensive reference list to assist researchers.


Author(s):  
Anne Yun-An Chen ◽  
Dennis McLeod

In order to draw users’ attention and to increase their satisfaction toward online information search results, search-engine developers and vendors try to predict user preferences based on users’ behavior. Recommendations are provided by the search engines or online vendors to the users. Recommendation systems are implemented on commercial and nonprofit Web sites to predict user preferences. For commercial Web sites, accurate predictions may result in higher selling rates. The main functions of recommendation systems include analyzing user data and extracting useful information for further predictions. Recommendation systems are designed to allow users to locate preferable items quickly and to avoid possible information overload. Recommendation systems apply data-mining techniques to determine the similarity among thousands or even millions of data. Collaborative-filtering techniques have been successful in enabling the prediction of user preferences in recommendation systems (Hill, Stead, Rosenstein, & Furnas, 1995, Shardanand & Maes, 1995). There are three major processes in recommendation systems: object data collections and representations, similarity decisions, and recommendation computations. Collaborative filtering aims at finding the relationships among new individual data and existing data in order to further determine their similarity and provide recommendations. How to define the similarity is an important issue. How similar should two objects be in order to finalize the preference prediction? Similarity decisions are concluded differently by collaborative-filtering techniques. For example, people that like and dislike movies in the same categories would be considered as the ones with similar behavior (Chee, Han, & Wang, 2001). The concept of the nearest-neighbor algorithm has been included in the implementation of recommendation systems (Resnick, Iacovou, Suchak, Bergstrom, & Riedl, 1994). The designs of pioneer recommendation systems focus on entertainment fields (Dahlen, Konstan, Herlocker, Good, Borchers, & Riedl, 1998; Resnick et al.; Shardanand & Maes; Hill et al.). The challenge of conventional collaborative-filtering algorithms is the scalability issue (Sarwar, Karypis, Konstan, & Riedl, 2000a). Conventional algorithms explore the relationships among system users in large data sets. User data are dynamic, which means the data vary within a short time period. Current users may change their behavior patterns, and new users may enter the system at any moment. Millions of user data, which are called neighbors, are to be examined in real time in order to provide recommendations (Herlocker, Konstan, Borchers, & Riedl, 1999). Searching among millions of neighbors is a time-consuming process. To solve this, item-based collaborative-filtering algorithms are proposed to enable reductions of computations because properties of items are relatively static (Sarwar, Karypis, Konstan, & Riedl, 2001). Suggest is a top-N recommendation engine implemented with item-based recommendation algorithms (Deshpande & Karypis, 2004; Karypis, 2000). Meanwhile, the amount of items is usually less than the number of users. In early 2004, Amazon Investor Relations (2004) stated that the Amazon.com apparel and accessories store provided about 150,000 items but had more than 1 million customer accounts that had ordered from this store. Amazon.com employs an item-based algorithm for collaborative-filtering-based recommendations (Linden, Smith, & York, 2003) to avoid the disadvantages of conventional collaborative-filtering algorithms.


2010 ◽  
Vol 121-122 ◽  
pp. 447-452
Author(s):  
Qing Zhang Chen ◽  
Yu Jie Pei ◽  
Yan Jin ◽  
Li Yan Zhang

As the current personalized recommendation systems of Internet bookstore are limited too much in function, this paper build a kind of Internet bookstore recommendation system based on “Strategic Data Mining”, which can provide personalized recommendations that they really want. It helps us to get the weight attribute of type of book by using AHP, the weight attributes spoken on behalf of its owner, and we add it in association rules. Then the method clusters the customer and type of book, and gives some strategies of personalized recommendation. Internet bookstore recommendation system is implemented with ASP.NET in this article. The experimental results indicate that the Internet bookstore recommendation system is feasible.


2014 ◽  
Vol 2014 ◽  
pp. 1-6
Author(s):  
Shasha Li ◽  
Zhongmei Zhou ◽  
Weiping Wang

The Internet of things (IOT) is a hot issue in recent years. It accumulates large amounts of data by IOT users, which is a great challenge to mining useful knowledge from IOT. Classification is an effective strategy which can predict the need of users in IOT. However, many traditional rule-based classifiers cannot guarantee that all instances can be covered by at least two classification rules. Thus, these algorithms cannot achieve high accuracy in some datasets. In this paper, we propose a new rule-based classification, CDCR-P (Classification based on the Pruning and Double Covered Rule sets). CDCR-P can induce two different rule setsAandB. Every instance in training set can be covered by at least one rule not only in rule setA, but also in rule setB. In order to improve the quality of rule setB, we take measure to prune the length of rules in rule setB. Our experimental results indicate that, CDCR-P not only is feasible, but also it can achieve high accuracy.


Author(s):  
Monishkanna Barathan ◽  
Ershad Sharifahmadian

Due to the increase in amount of available information, finding places and planning of the activities to be done during a tour can be strenuous. Tourists are looking for information about a place in which they have not been before, which worsen the selection of places that fit better with user’s preferences. Recommendation systems have been fundamentally applicable in tourism, suggest suitable places, and effectively prune large information from different locations, so tourists are directed toward those places where are matched with their needs and preferences. Several techniques have been studied for point-of-interest (POI) recommendation, including content-based which builds based on user preferences, collaborative filtering which exploits the behavior of other users, and different places, knowledge-based method, and several other techniques. These methods are vulnerable to some limitations and shortcomings related to recommendation environment such as scalability, sparsity, first-rater or gray sheep problems. This paper tries to identify the drawbacks that prevent wide spread use of these methodologies in recommendation. To improve performance of recommendation systems, these methods are combined to form hybrid recommenders. This paper proposes a novel hybrid recommender system which suggests tourism destinations to a user with minimal user interaction. Furthermore, we use sentiment analysis of user’s comments to enhance the efficiency of the proposed system.


2022 ◽  
Vol 34 (3) ◽  
pp. 1-21
Author(s):  
Xue Yu

The purpose is to solve the problems of sparse data information, low recommendation precision and recall rate and cold start of the current tourism personalized recommendation system. First, a context based personalized recommendation model (CPRM) is established by using the labeled-LDA (Labeled Latent Dirichlet Allocation) algorithm. The precision and recall of interest point recommendation are improved by mining the context information in unstructured text. Then, the interest point recommendation framework based on convolutional neural network (IPRC) is established. The semantic and emotional information in the comment text is extracted to identify user preferences, and the score of interest points in the target location is predicted combined with the influence factors of geographical location. Finally, real datasets are adopted to evaluate the recommendation precision and recall of the above two models and their performance of solving the cold start problem.


2022 ◽  
Vol 12 (1) ◽  
pp. 0-0

Nowadays, in online social networks, there is an instantaneous extension of multimedia services and there are huge offers of video contents which has hindered users to acquire their interests. To solve these problem different personalized recommendation systems had been suggested. Although, all the personalized recommendation system which have been suggested are not efficient and they have significantly retarded the video recommendation process. So to solve this difficulty, context extractor based video recommendation system on cloud has been proposed in this paper. Further to this the system has server selection technique to handle the overload program and make it balanced. This paper explains the mechanism used to minimize network overhead and recommendation process is done by considering the context details of the users, it also uses rule based process and different algorithms used to achieve the objective. The videos will be stored in the cloud and through application videos will be dumped into cloud storage by reading, coping and storing process.


2021 ◽  
Author(s):  
Kanimozhi U ◽  
Sannasi Ganapathy ◽  
Manjula D ◽  
Arputharaj Kannan

Abstract Personalized recommendation systems recommend the target destination based on user-generated data from social media and geo-tagged photos that are currently available as a most pertinent source. This paper proposes a tourism destination recommendation system which uses heterogeneous data sources that interprets both texts posted on social media and images of tourist places visited and shared by tourists. For this purpose, we propose an enhanced user profile that uses User-Location Vector with LDA and Jaccard Coefficients. Moreover, a new Tourist Destination tree is constructed using the posts extracted from TripAdvisor where each node of the destination tree consists of tourist destination data. Finally, we build a personalized recommendation system based on user preferences, A* algorithm and heuristic shortest path algorithm with cost optimization based on the backtracking based Travelling Salesman Problem solution, tourist destination tree and tree-based hybrid recommendations. Here, the 0/1 knapsack algorithm is used for recommending the best Tourist Destination travel route plans according to the travel time and cost constraints of the tourists. The experimental results obtained from this work depict that the proposed User Centric Personalized destination and travel route recommendation system is providing better recommendation of tourist places than the existing systems by handling multiple heterogeneous data sources efficiently for recommending optimal tour plans with minimum cost and time.


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