The Educational Contribution of Interactive Whiteboards

Author(s):  
James W. Davis

Interactive whiteboards (IWBs) are a key element of smart technology being used in classrooms. The principal concern when using interactive whiteboards in an educational setting is how effectively IWB's serve the student and the instructor. A key question is whether the high cost of interactive whiteboards is providing enough value to justify the cost. The purpose of this article is to provide a preliminary exploration of the perceptions of students and teachers regarding their use of IWBs. The study also discusses the factor of bias that might influence these perceptions. This study reported preliminary results of what will be a larger report on the full content analysis. However, preliminary results showed wide variance between teacher and student perceptions of interactive whiteboard use that suggests a need for further research.

2016 ◽  
Vol 15 (3) ◽  
pp. 181-195 ◽  
Author(s):  
Christos Hatziconstantis ◽  
Tania Kolympari

The International Baccalaureate Diploma Programme for secondary education students requires the successful completion of the Creativity, Action, Service (CAS) component (more recently renamed Creativity, Activity, Service) which is based on the philosophy of experiential learning and Academic Service Learning. In this article, the technique of mixed content analysis is employed to examine the perceptions of students in an International Baccalaureate Greek private school regarding the implementation and effectiveness of CAS. The empirical results indicate that students perceive and conceptualise volunteering activities in two contrasting dimensions, namely idealistic-humanitarian and utilitarian-instrumentalist, implying that Academic Service Learning projects may need to be adjusted to achieve their objectives.


1999 ◽  
Author(s):  
M. Sile O’Modhrain

Abstract In this paper, we present the results of a pilot study that examines whether restricting how people can explore objects haptically effects the object attributes they notice and the efficiency with which they can perform a simple sorting task. 25 observers were each randomly assigned to one of five exploration conditions: two hands (the control), one hand, thumb/forefinger, one finger, or probe. All observers performed a series of two-bin sorts. Stimuli were eight multi-propertied cubes which could be divided into two equal bins according to three properties: size, texture, and compliance. Preliminary results indicate that the restrictions on manual exploration we imposed affected both the exploratory procedures observers chose to use and the efficiency with which they could perform the task. Haptic interface designs inevitably restrict the exploratory procedures available to the user. This study attempts to determine the cost of these restrictions on the efficiency with which a user can explore multi-propertied objects in a virtual or telepresence environment.


2020 ◽  
pp. 29-41
Author(s):  
Cheng-Wen Lee ◽  
Hao-Yuan Yu

Information technology and advanced online environments have reduced the cost of these exchange activities and triggered the emergence of the sharing economy. Con-sequently, public attitude toward the sharing economy has gradually shifted from re-luctance to acceptance. Moreover, the sharing economy has revolutionized the busi-ness models and viewpoints of conventional industries, and sharing service providers have gradually shifted from an independent to a collaborative stance, thereby affect-ing conventional economies. This study interprets the phenomenon of cross-industry collaboration in the sharing economy through social exchange and social network the-ories. A multiple-case research framework is used to examine tourism and service in-dustries. Secondary data of service providers and users on sharing platforms are ana-lyzed using content analysis, supplemented with a content analysis of the interview data of three hotel executives. The varying phenomena of the conventional and shar-ing economies on social exchange and social network were compared. Finally, this paper proposes conclusions and practical recommendations according to the analytical results. JEL classification numbers: D85, M31, L14. Keywords: Cross-Industry Collaboration, Sharing Economy, Social Exchange, Social Network.


Author(s):  
Lisa Kaufman

If you are looking for a simple, straight forward book for conducting an action oriented research in an educational setting than Craig's 2009 Action Research Essentials is for you. This book provides the “essentials” for this type of research . She provide s clear and concise information assisting students that may be using this approach for the first time. Good examples are given for the novice of action oriented research. The author presents the information in an orderly fashion. In this review, I will give my initial appraisal and content analysis regarding the intended audience, objectivity of the author and the writing style presented.


2009 ◽  
Vol 14 (37) ◽  
Author(s):  
L Brouwers ◽  
B Cakici ◽  
M Camitz ◽  
A Tegnell ◽  
M Boman

Experiments using a microsimulation platform show that vaccination against pandemic H1N1 influenza is highly cost-effective. Swedish society may reduce the costs of pandemic by about SEK 2.5 billion (approximately EUR 250 million) if at least 60 per cent of the population is vaccinated, even if costs related to death cases are excluded. The cost reduction primarily results from reduced absenteeism. These results are preliminary and based on comprehensive assumptions about the infectiousness and morbidity of the pandemic, which are uncertain in the current situation.


2019 ◽  
Vol 8 (2) ◽  
pp. 159-166
Author(s):  
Rika Dwi Kurniati ◽  
◽  
Doni Andra ◽  
I Wayan Distrik ◽  
◽  
...  

This study aims to determine the role of social media in learning. We know that today, social media has an indispensable role in the learning process. In addition, social media has made it a smaller world through social media so that people from anywhere in the world can interact without being limited by distance and time. This study used a mixed-method consisting of qualitative and quantitative data. This research involved 308 students in Lampung province. The results of the research conducted stated that 65% of students used smartphones in learning. 73.2% of students stated that the application that is often opened is social media. 87.2% stated that the most frequently accessed social media is chatting media. 48.2% of students prefer playing on social media for learning physics. 72.3% of students stated that they prefer to discuss through chatting media. Based on the results of the preliminary study, the role of social media is very active, 48% of students stated that they use social media for learning discussions. . 43% of teachers stated that they always use social media to support learning. Keywords: social media, physics learning, smartphone


Open Praxis ◽  
2020 ◽  
Vol 12 (1) ◽  
pp. 115
Author(s):  
Lucinda Rush Wittkower ◽  
Leo S Lo

To provide more affordable course content to our students and faculty, local data on how students perceive textbook expenses and how the costs impact student success would be necessary in order to advocate to faculty and other stakeholders. This survey, conducted at a mid-sized research public institution, aims to explore student perceptions of textbooks and how these perceptions influence academic success. The results reveal that students feel that the cost of required textbooks is unreasonable and that students are more likely to purchase required textbooks for in-major classes than for elective or general education courses. The most common means of reducing costs are purchasing from a vendor other than the campus bookstore, renting, or sharing books with classmates. Implications for academic success included not purchasing required textbooks or withdrawing from a course due to not having the materials. Students whose majors are housed in the College of Business have the highest textbook costs.


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