Mobile App to Support Teaching in Distance Mode at Fiji National University

Author(s):  
Bimal Aklesh Kumar ◽  
Sailesh Chand

In order to assist in delivering of courses in distance mode at Fiji National University a mobile learning app was designed and evaluated. The main objective of this app was to provide learning support to learners who are studying in distance mode. The app was designed for android based smart phones and usability study was conducted to evaluate the app. The evaluation was conducted using twenty students who examined the system for ease of use, usefulness and user satisfaction. The results highlighted minor usability problems hence recommendations were derived to improve the app.

2020 ◽  
pp. 642-655
Author(s):  
Bimal aklesh Kumar ◽  
Sailesh Chand

In order to assist in delivering of courses in distance mode at Fiji National University a mobile learning app was designed and evaluated. The main objective of this app was to provide learning support to learners who are studying in distance mode. The app was designed for android based smart phones and usability study was conducted to evaluate the app. The evaluation was conducted using twenty students who examined the system for ease of use, usefulness and user satisfaction. The results highlighted minor usability problems hence recommendations were derived to improve the app.


2021 ◽  
Vol 5 (2) ◽  
pp. 25-35
Author(s):  
Hafiz Abid Mahmood Malik ◽  
Abdulhafeez Muhammad ◽  
Usama Sajid

Usability is a key factor in the quality of the product, which includes ease of use, user satisfaction and the ability of the user to quickly understand the product without practice. As smartphone usage increases, most organizations have shifted their services to mobile applications, such as m-banking. Most of the people uses banking services but hesitate to use m-banking due to complex interfaces. Usability researchers concentrate on the value of design simplicity so that users can perform a particular task with satisfaction, efficiency, and effectiveness. If a mobile app lacks one of these usability features, users may get confused while using the app. This research examines the key usability issues in existing m-banking after checking the usability satisfaction level through System Usability Scale. To compare and highlight a number of usability issues, the researcher used two types of usability evaluation method 'User Testing' and 'Heuristic Evaluation'. In heuristic evaluation expert users used two M-banking apps i.e. Bank of Punjab (BOP) and MCB Islamic Bank (MIB) to evaluate them against Neilson 10 heuristics and extract the usability issues in apps. The user testing is then performed by novice users which includes tasks (translated from extracted problems by heuristic evaluation). After completion on whole testing users filled the post-test SUS’s questionnaire. The result shows that the overall success rate of the tasks was 83%, SUS score was 77 and overall relative time-based efficiency very 54.2%. The expert evaluators found 83% minor errors and 17% major errors. The finding of this paper shows  usability problems and recommendations are provided to increase the usability of mobile banking applications at the end of this paper.


2021 ◽  
Author(s):  
Hyung-Jin Yoon ◽  
Ye Seul Bae ◽  
Yujin Park ◽  
Taekhoon Kim ◽  
Taehoon Ko ◽  
...  

BACKGROUND The concept of MyData emerged as a paradigm shift in personal data management and the process of seeking to transform the current organization-centered system. MyData enables the utilization of one’s own personal information that is scattered among various institutions as a system for data subjects to exercise rights of self-determination. OBJECTIVE We aimed to develop and demonstrate a MyData platform (MyHealthData) that allows data subjects to download and manage health-related personal data stored in various medical institutions. METHODS The platform consists of a mobile app for users, API (application program interface) for data conversion and exchange installed in the hospital information system (HIS), and a relay server connected to the blockchain to prove data integrity. User surveys were conducted to explore perceived usefulness, perceived ease of use, and satisfaction. RESULTS We provided four services to users through the platform developed in this study: inquiring about medical and health checkup records, health coaching, checking conditions of participation in clinical research, and claims, by using an app. A total of 1,228 participants signed for the service and the overall user satisfaction was high, especially with ‘inquire about medical and health checkup records.’ CONCLUSIONS MyData brings a user-centered paradigm in which data subjects can directly participate in the use of their own data. MyData will improve healthcare data interoperability, allowing it to be used not only in research areas but also in other areas by sharing and integrating various healthcare data.  


In this study, the authors concerned about influencing factors on mobile learning tools for the applicable and sustainable mobile learning environment. The authors proposed an impact model with five influencing factors namely usefulness, interactivity, motivation, facilitating conditions, and ease of use. The 60 students and 60 teachers in different learning and teaching disciplines in higher education institutions were involved in this study to evaluate the model. Initially, they were asked to fill the pre-usage questionnaire with their initial mobile learning experience. Then, they were allowed to use mobile learning tools in the Moodle Mobile app and allowed to fill the post-usage questionnaire. The results reveal that the most significant influencing factor is the ease of use among others. Hence, the study concluded that ease of use would be the most significant factor to be considered when designing mobile learning tools in the mobile learning environment.


2017 ◽  
Author(s):  
Marianna Bruno ◽  
Marcia Wright ◽  
Christine L Baker ◽  
Birol Emir ◽  
Eric Carda ◽  
...  

BACKGROUND Cigarette smoking is the leading preventable cause of death and is responsible for more than 480,000 deaths per year in the United States. Smoking cessation is challenging for many patients. Regardless of available treatment options, most quit attempts are unaided, and it takes multiple attempts before a patient is successful. With the ever-increasing use of smartphones, mobile apps hold promise in supporting cessation efforts. This study evaluates the ease of use and user satisfaction with the Pfizer Meds app to support smoking cessation among patients prescribed varenicline (Chantix). OBJECTIVE Study participants included varenicline users who downloaded and used the app on their personal smartphone. The main objectives were to report mobile app download frequency and usage details and to describe the participant-reported satisfaction with and usefulness of the app over the 14-week follow-up study period. METHODS Adults aged 18 years or older who had been prescribed varenicline were identified from the Express Scripts Incorporated pharmacy claims database. After meeting privacy restrictions, subjects were sent an invitation letter and second reminder letter with instructions on how to download the Pfizer Meds mobile app. Participants received a push notification to complete a smartphone-enabled survey regarding the utility of the app 12 weeks after downloading the app. Descriptive statistics summarized sociodemographics, use of varenicline, and details of use and satisfaction with the mobile app. RESULTS Of the 38,129 varenicline users who were sent invitation letters, 1281 participants (3.35%) downloaded the Pfizer Meds app. Of the 1032 users with demographic and other data, 585 (56.68%) were females, and 446 (43.22%) were males; mean age was 46.4 years (SD 10.8). The mean number of app sessions per participant was 4.0 (SD 6.8). The end-of-study survey was completed by 131 survey respondents (10.23%, 131/1281); a large number of participants (117/131, 89.3%) reported being extremely, very, or moderately satisfied with the app. A total of 97 survey respondents (97/131, 74.0%) reported setting up a quit date in the app. Of those, 74 (74/97, 76%) reported quitting on their quit date. CONCLUSIONS Positive patient engagement was observed in this study based on app download and usage. This study quantified how the Pfizer Meds app performed in an observational real-world data setting. The findings demonstrate the willingness of participants to set a quit date and use the app for support in medication adherence, refill reminders, and information regarding how to take the medication. This study provides real-world evidence of the contribution apps can make to the continued encouragement of smokers to improve their health by smoking cessation.


Author(s):  
Seyedeh Saeideh Abedini ◽  
Farkhondeh Asadi ◽  
Shahabedin Rahmatizadeh ◽  
Azamossadat Hosseini

Introduction: Information systems are tools for facilitating information management in research centres that improve quality by reducing errors and increasing speed and precision. Accordingly, their usability is of utmost importance. Usability problems can lead to user errors, may threaten patient safety, and negatively impact the quality of care. Aim: To evaluate the usability of the information system used in Neuroscience Research centres of hospitals affiliated with Shahid Beheshti University of Medical Sciences (SBUMS), Tehran, Iran. Materials and Methods: This was a descriptive study conducted in July 2020 at SBUMS. Before starting the study, ethical considerations such as obtaining informed consent, anonymity, confidentiality, and the participants’ freedom to withdraw from the study were taken into account. The data collection instrument was a questionnaire adapted from the Usefulness, Satisfaction, and Ease of Use (USE) and ISO Metrics questionnaires. Samples were information system used in Neuroscience Research Centres of hospitals affiliated with SBUMS. Therefore, from the centres affiliated with SBUMS, only two hospitals met this requirement, which were Educational hospitals affiliated with SBMUS. The content validity of the questionnaire was examined, and its reliability was checked by Cronbach’s alpha. Results: The information systems of the mentioned centres had a usefulness of 5.93, learnability of 5.79, memorability of 5.22, user satisfaction of 4.89, and ease of use of 4.76, based on a 7-point Likert scale. Overall, the usability of the designed systems had an acceptable and favourable state based on all the criteria. Conclusion: Of the examined criteria, usefulness and learnability achieved a higher score, indicating the good design of the system in terms of these dimensions. However, the ease of use had the lowest score, showing the poor user design of the information system in this dimension. To achieve an excellent level of information system usability in these centres, attention should be paid to all the dimensions of information system usability.


2015 ◽  
Vol 33 (3) ◽  
pp. 340-355 ◽  
Author(s):  
Qunyi Wei ◽  
Zhaoxin Chang ◽  
Qin Cheng

Purpose – The purpose of this paper is to determine the usability of the mobile library App of Chongqing University and to provide recommendations for improving the experience of App users. Design/methodology/approach – Usability testing, which comprised pre-test questionnaires, accomplishing tasks, and post-test surveys, was conducted in this study. The effectiveness and efficiency of the App, as well as user satisfaction with it, were measured. Findings – The mobile App was proven effective but the efficiency of the App required improvement. With regard to user satisfaction, the factors “clarity” and “usefulness” received the lowest and highest scores, respectively. The descriptions of mobile services were unclear and confused users; nonetheless, the services provided by this App were appealing and useful to the users. Based on the measured user experience, this study proposed several recommendations for enhancing the usability of the App. Originality/value – An increasing number of domestic and foreign libraries have begun to use mobile Apps to provide new services to patrons. In the future, smartphones are likely to become crucial to the delivery of information services. Given the extensive use of the Super Star Mobile Library system adopted by Chongqing University Library in China, the usability of such a system must be investigated. Improving the usability of the mobile library App can help enhance user experience.


2021 ◽  
Vol 11 (17) ◽  
pp. 8209
Author(s):  
Ye-Seul Bae ◽  
Yujin Park ◽  
Taekhoon Kim ◽  
Taehoon Ko ◽  
Min-Soo Kim ◽  
...  

The concept of MyData emerged as a paradigm shift in personal data management and the process of seeking to transform the current organization-centered system. MyData enables the utilization of one’s own personal information that is scattered among various institutions as a system for data subjects to exercise rights of self-determination. We aimed to develop and demonstrate a MyData platform (MyHealthData) that allows data subjects to download and manage health-related personal data stored in various medical institutions. The platform consists of a mobile app for users, API (application–program interface) for data conversion and exchange installed in the hospital information system (HIS), and a relay server connected to the blockchain to ensure data integrity. User surveys were conducted to explore perceived usefulness, perceived ease of use, and satisfaction. We provided four services to users through the platform developed in this study: inquiring about medical and health checkup records, health coaching, checking conditions of participation in clinical research, and claims, all by using an app. A total of 1228 participants signed up for the service and the overall user satisfaction was high, especially with ‘inquire about medical and health checkup records’. MyData brings a user-centered paradigm in which data subjects can directly participate in the use of their own data. MyData will improve healthcare data interoperability, allowing it to be used not only in research areas but also in other areas by sharing and integrating various healthcare data.


2020 ◽  
Vol 5 (2) ◽  
pp. 04-13
Author(s):  
Ana Patrícia Broxado Schettini Barretto ◽  
Silvia Vedovello ◽  
Heloisa Cristina Valdrighi ◽  
Marcelo Meneghim ◽  
Milton Santamaria-Jr

Objective: To evaluate the acceptance of the mobile application (“app”) by adolescents in orthodontic treatment for a better applicability of this resource. Methods: Ninety orthodontic patients, aged between 13 and 17, of both sexes, used an application, chosen for presenting a Portuguese version and reaching the target audience. Then they registered their acceptance through the SUS (System Usability Scale) questionnaire, which measures user satisfaction through ease of use of the application, with its Satisfaction and Usability Indexes. The findings were subjected to descriptive and comparative statistical analysis using the Kruskal Wallis and Dunn test, adopting a significance level of 5%. Results: The application presented the above-average Satisfaction and Usability Index (79.1). The domain (quality component) with the highest index was "Learnability" (85,3), in relation to "Efficiency" (79,0), "Satisfaction" (76,0), "Memorability" (72,2) and "Errors" (71,4) (p≤0,05). Conclusion: Mobile app was accepted by adolescents in orthodontic treatment due to the ease and speed that it was used. However, its acceptance was negatively influenced by the reported frequency of use. Therefore, its application as an educational and motivational tool in clinical practice is suggested, as long as the different aspects that involve its best applicability are considered.


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