A Method for Generating Customizable Coordinate Axes in AxSceneControl

2013 ◽  
Vol 373-375 ◽  
pp. 433-436
Author(s):  
Jin Song Xia ◽  
Guang Hui Yang

Coordinate axes have been used extensively in three-dimensional (3D) GIS processing to help visualize the location of points directly. Meanwhile, AxSceneControl is a visual control provided by ESRI®ArcGIS®Engine, which is suited to generating perspective scenes that allow user to navigate and interact with 3D feature and raster data. However, there is no direct solution given by ArcGIS Engine to set Coordinate axes in 3D scenes. In this paper, we proposed and implemented an approach to generate and customize coordinate axis in AxSceneControl. By this method, up to five coordinate axes, named as x axis, y axis, z axis, top axis and right axis, can be drawn based on the layer that is loaded to the AxSceneControl. Furthermore, users can modify the properties of coordinate axes such as changing the style of degree scale, determining which axis will be shown and resizing the degree density to achieve simple coordinate axis.

2012 ◽  
Vol 224 ◽  
pp. 547-550 ◽  
Author(s):  
Wei Dong Geng ◽  
Yu Gong ◽  
Li Zhang ◽  
Jian An ◽  
Jian De Wu

Designing the three dimensional (3D) GIS software used in monitoring mineral pipeline transporting system. The software can truly show and restore the geography of project and the features of terrain .The operator can not only examine and grasp the true situation of the distribution of pipeline, but also keep watch on the secure running of the pipeline by real-time remote video in the remote control room. The practical application indicates that the pipeline can run safely, stably and efficiently with the monitoring system.


Author(s):  
Ilaria Trizio ◽  
Francesca Savini ◽  
Romolo Continenza ◽  
Alessandro Giannangeli ◽  
Alessio Marchetti ◽  
...  

This chapter illustrates the results of an experimentation carried out by a group of multidisciplinary researchers from the ITC-CNR of L'Aquila and of archaeologists and engineers from the University of L'Aquila. This research project is based on the analysis of architectural and archaeological artefacts (the state of conservation of the artefacts, seismic vulnerability, stratigraphic analysis, construction phases) using methods linked to innovative digital technologies such as digital photogrammetric restitution, based on structure from motion (SfM) algorithms and the generation of photorealistic textures. The innovative methodological approach specifically refers to the management of archaeological data concerning the state of conservation of structures, damages and to their seismic vulnerability in a 3D GIS environment, with particular attention to three-dimensional stratigraphic readings of the artefacts.


2005 ◽  
Vol 38 (5) ◽  
pp. 509-515 ◽  
Author(s):  
A S Kadyrov ◽  
I Bray ◽  
A T Stelbovics ◽  
B Saha

2015 ◽  
Vol 15 (4) ◽  
pp. 124-137 ◽  
Author(s):  
Wenju Wang ◽  
Zhang Xuan ◽  
Liujie Sun ◽  
Zhongmin Jiang ◽  
Jingjing Shang

Abstract BRLO-Tree (Block-R-Tree-Loose-Octree) is presented in this paper based on the R-Tree and Loose-Octree. The aim of the structure is to visualize the large scale and complex dynamic scenes in a 3D (three-dimensional) GIS (Geographic Information System). A new method of clustering rectangles to construct R-tree based on an improved K-means algorithm is put forward. Landform in 3D GIS is organized by R-Tree. The block is used as the basic rendering unit. The 3D objects of each block are respectively organized by a Loose-Octree. A series of techniques, based on this data structure, such as LOD (Level of Detail), relief impostors are integrated. The results of the tests show that BRLO-Tree cannot only support the large scale 3D GIS scene exhibition with wandering and fighting, but it can also efficiently manage the models in a dynamic scene. At the same time, a set of integrated techniques based on BRLO-Tree can make the rendering pictures more fluence and the rendering time vastly improved.


2021 ◽  
Vol 2021 ◽  
pp. 1-9
Author(s):  
Jiudong Yang ◽  
Fenghua Wu ◽  
Erlong Lai ◽  
Mingyue Liu ◽  
Bo Liu ◽  
...  

Traditional urban planning is generally expressed in a two-dimensional geographic information system, but its performance is limited to the plane direction. It cannot give people more natural feelings and visionary experiences. The rapid development of three-dimensional geographic information systems brings people geographic information. The three-dimensional intuitive experience, but the traditional three-dimensional geographic information system has the disadvantages that the spatial properties are incompatible, the image rendering speed is slow, and the visualization effect is poor. In this paper, the traditional domain-oriented processing method is improved in spatial data processing and modeling. An optimized object-oriented optimization algorithm is proposed. The three-dimensional geographic information is optimized based on a dynamic multiresolution model and multilevel detail processing technology. The rendering of the system enhances the visualization. Based on the optimization algorithm of data processing and visualization technology proposed in this paper, the spatial data processing platform GISdata of 3D GIS is designed in this paper. At the same time, the 3D GIS is visualized based on OpenGL visualization software. It is shown that the optimization algorithm proposed in this paper has excellent preexperimental effects.


1985 ◽  
Vol 29 (02) ◽  
pp. 105-111
Author(s):  
P. D. Sclavounos

Expressions are derived for the heave and pitch exciting force and moment on a ship advancing in waves. They are obtained in the form of an integral over the ship axis of the outer source strength of the reverse-flow radiation problem multiplied by the value of the incident-wave velocity potential. Their performance is tested for two slender spheroids. Comparisons are made with predictions obtained from a three-dimensional numerical solution at zero speed—the expression common to strip-theory programs which uses the ship hull as the integration surface—and the direct solution of the diffraction problem.


2012 ◽  
Vol 605-607 ◽  
pp. 2510-2513
Author(s):  
Nan Xie ◽  
Zhi Yang

3D visualization has become the basic requirements of many applications of GIS. However, most of the commercialization of GIS software based on two-dimensional, to describe the true three-dimensional hydraulic engineering environment. Data integration with 3D visualization technology can be obtained through various means in order to visualize three-dimensional graphics dynamically shown to provide a convenient analytical tool to handle the vast amounts of complex engineering data, has become the GIS research cutting edge of technology and research hotspot. This paper first discusses the hydraulic engineering 3D visualization modeling framework and then study the water conservancy 3D GIS model and visualize the general principles and processes. And the general approach and application effect of 3D GIS Model have been illustrated in detailed.


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