Study on System of 3D Virtual NC Machining Environment

2010 ◽  
Vol 44-47 ◽  
pp. 859-863
Author(s):  
Fan Xin Kong ◽  
Jian Min Zuo ◽  
Hong Yan Hao ◽  
Bo Rong Zhou

This paper, combining with actual machining situation of CNC milling , put forward system architecture based 3D(three-dimensional)visual virtual machining environment. Based on key technologies including geometric modeling ,behavioral modeling technology and NC code analysis of simulation system of three-dimensional virtual CNC milling,it developed simulation system of CNC milling that can realize the function of operation and programming.

2014 ◽  
Vol 687-691 ◽  
pp. 4101-4104
Author(s):  
Xi Zhe Peng

Large area real terrain modeling is the key technology in visual simulation system. This thesis discusses the terrain modeling technology based on the GeoTIFF data, which transform the GeoTIFF data to DEM using the Global Mapper. And then, the three dimensional terrain models are established through Creator environment, the real terrain modeling is implemented quickly.


2014 ◽  
Vol 687-691 ◽  
pp. 113-116
Author(s):  
Ge Zheng ◽  
Chun Wang ◽  
Bo Huang

Inverse design is the process of using a certain means of measurement to measure entity or model, and according to the measurements, refactoring physical CAD model through Three-dimensional geometric modeling methods. Basing on the little model, use reverse engineering methods, three-dimensional scanning technology and Raindrop Company produced the inverse engineering software to finish the reverse three-dimensional modeling design of little bear punch. Applying Master CAM to set parameters, simulation run, and automatically generate NC code, in the vertical machining center, complex curved surface NC machining of the model can be finished. In engineering practice, it can improve work efficiency, reduce the labor intensity of product development, and reduce the artificial error of the design.


2012 ◽  
Vol 546-547 ◽  
pp. 767-771 ◽  
Author(s):  
Xia Xie ◽  
Ai Fen Xu ◽  
Xue Cheng Lu ◽  
Bin Wang

In this paper, the concept, development status and trend of NC machining simulation technology were reviewed and its four key technologies were emphatically introduced, which were geometric modeling technology, NC code translation, entity collision detection and the material removal process simulation respectively.


2011 ◽  
Vol 314-316 ◽  
pp. 1597-1602 ◽  
Author(s):  
Chao Wang ◽  
Yuan Yao ◽  
Qian Sheng Zhao ◽  
Qing Xi Hu

According to the situation that surface grid models are widely used, this article summarizes the research status of numerical control machining based on Triangle facets models, introduces the STL files in detail, expounds the process of machining STL files by using Pro/Toolmaker system, designs an independent post processor for generating NC code for Fagor machine, simulates the virtual machining process through Vericut software, verifies the actual machining process on Fagor three axis CNC milling machine. Proves the method of numerical control machining based on STL files is actually feasible for planar milling、cavity milling、profile milling, Realizes the machining of STL files based on Fagor CNC system.


2013 ◽  
Vol 711 ◽  
pp. 617-622 ◽  
Author(s):  
Pu Liu ◽  
Zheng Hong Peng

The three-dimensional modeling of virtual city is one of the most basic and most important work in the simulation system of virtual city. This paper mainly summarizes the basic content and the key technologies of the three-dimensional modeling of virtual city, sets forth the modeling steps and methods based on MultiGenCreator and finally gives a brief summary of the application of this technology in urban planning and construction and geographic information system.


2011 ◽  
Vol 291-294 ◽  
pp. 2262-2265 ◽  
Author(s):  
Hai Xia Bi ◽  
Shi Jie Li ◽  
Yan Rui Zhang

The process simulation of virtual machining is the key technique in the CNC simulation system. So the paper talks about some useful geometric modeling techniques in simulation field, and bring forward an improved object-space separating modeling technique based on the idea of Dexel and the data-type of Z-MAP, which is a kind of geometric modeling for pieces for milling process simulation. This method is to a certain degree reduced calculation quantities in simulation, increased the speed of simulation and optimized the effect of simulation.


2015 ◽  
Vol 741 ◽  
pp. 784-788
Author(s):  
Lei Xia ◽  
Qing Jiang Han

IIn the plate cutting NC machining field, aiming at how to choose processing method, determine the processing trajectory and other issues, a simulation method was proposed for auxiliary processing production process using computer, in order to achieve in the short time to find the optimum processing path and complete the check NC code. On this issue, based on the 3D simulation system based on OpenGL, the simulation with NC graphics NC code to check the set in one, the full realization of the virtual machining a sheet, greatly improving the efficiency of the plate processing.


2012 ◽  
Vol 588-589 ◽  
pp. 1242-1245 ◽  
Author(s):  
Chun Lin Zhao ◽  
Hao Yuan ◽  
Jian Gong Wang ◽  
Liang Wang

By combining three-dimensional panorama technology with geometric modeling technology, the models of the primary and secondary equipment of substations are built to get a three-dimensional (3D) virtual environment. This method makes it easy to view the equipments and improves the integration of substation monitoring information. This paper analyzes and discusses two kinds of solutions which are based on Virtual Reality Modeling Language (VRML) and Open Scene Graph (OSG) together with Qt as the main technologies.


2014 ◽  
Vol 580-583 ◽  
pp. 3215-3218
Author(s):  
Qian Li

Comprehensively using the theories and techniques in connection with the tunnel engineering, geometric modeling, computer graphics, object-oriented method and software engineering, the authors in this paper have made research on the techniques for the three-dimensional solid modeling, tunnel realistic scene graphics rendering and tunnel construction real-time dynamic simulation and on the basis of the research, the authors developed an openGL-based real-time dynamic simulation system for tunnel construction. The application of the developed system to a practical tunnel shows that the system has very good vista of application in aspect of the progress control, organization and management of the tunnel construction.


Author(s):  
Zhiyong Chang ◽  
Zezhong C. Chen

To pursue high-performance computer numerical control (CNC) milling of complex parts, it is crucial to simulate their machining process geometrically and physically with high fidelity beforehand. The geometric simulation is to construct three-dimensional (3D) models of the finished parts and to compute geometric deviation between the models and the part designs, in order to verify the planned tool paths. The physical simulation is to build undeformed chips geometric models and in-process workpiece models and to compute instantaneous cutting forces, in order to optimize the machining parameters. Therefore, it is essential to accurately and efficiently model undeformed chips geometry in machining complex geometric parts. Unfortunately, this work is quite challenging, and no well-established method for this work is available. To address this problem, our work proposes an accurate and effective approach to 3D geometric modeling of undeformed chips geometry in three-axis milling of complex parts. The outstanding feature of this approach is that undeformed chip models and in-process workpiece models can be effectively constructed. This approach lays a theoretical foundation for the geometric and the physical simulations of three-axis milling. It advances the technique of machining simulation and promotes high-performance machining of complex parts.


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