3D Digitalization Modeling for Visualization of Dam Construction Process

2012 ◽  
Vol 594-597 ◽  
pp. 2951-2956
Author(s):  
Chun Ju Zhao ◽  
Hua Wei Zhou ◽  
Yi Hong Zhou ◽  
Chun Yu Wang

It is established a visualization simulation mechanism of dam construction process at first. Then terrain contours are converted into grid mesh by contours discrete method to establish the terrain model. The 3D dam model, foundation pit, construction road are built. Then the dam model is digitalized to create the dam database. After that, all of the models are rendered by using 3DSMax, and then documents of models and materials are exported with a plugin of OgreMaxSceneExporter to assure that they can be identified by an effective graphics rendering engine--OGRE. Finally, a dam construction process visualization system for a practical case is developed, by which an interactive virtual reality environment is created for engineers and administrators.

2021 ◽  
Vol 14 (20) ◽  
Author(s):  
Murat Can ◽  
Emre Çalışır ◽  
Adem Akpınar ◽  
Emrah Doğan

Author(s):  
Adrian Sfarti ◽  
Brian A. Barsky ◽  
Todd J. Kosloff ◽  
Egon Pasztor ◽  
Alex Kozlowski ◽  
...  

2021 ◽  
pp. 54-61
Author(s):  
Yu Lu

The animation construction of forest scene is a virtual stand scene visualization framework which uses the related technologies of virtual forest modeling and stand scene visualization, and uses the scene graph technology to manage. This paper studies the influence of digital media technology on the animation design of forest scene. In this paper, the model of virtual stand scene is mainly completed by Creator modeling software of MultiGen company. In order to reduce the number of scene patches and ensure realism, the tree model is designed with OpenFlight tree hierarchy. At the same time, the key technologies of Creator modeling and model optimization are analyzed. The virtual stand scene visualization framework uses the open source graphics rendering engine OpenSceneGraph (OSG) as the scene driver to realize the stand scene visualization. This paper provides a variety of roaming control methods. The experimental results show that the virtual forest scene visualization framework can better simulate the forest scene and has a strong sense of reality.


2013 ◽  
Vol 394 ◽  
pp. 385-389
Author(s):  
Dongy Yu Ji

Through analyzing bitumen residuum concrete inclined wall rockfill dam structures mechanical characteristics in construction process and operational process, this paper adopts finite element method to carry out structural analysis for bitumen residuum concrete inclined wall rockfill dam of Fengguo reservoir. Deducing distribution law of the dams stress and displacement in construction process and operational process. Analysis results show that, bitumen residuum concrete inclined wall rockfill dam construction of Fengguo reservoir is reasonable, it meets the requirements for design.


2014 ◽  
Vol 926-930 ◽  
pp. 2714-2717
Author(s):  
Quan Wei Shi

For the real-time motion capture in the sport training to analysis and study, this paper adopts Kinect technology and the development of sports training combined with. Kinect somatosensory the camera as the system core, the body movements, facial expressions capture system in development costs, operating results and the development efficiency has the optimal balance point. The purpose of this research is based on the OGRE graphics rendering engine, using 3DSMAX and open source code, the design and implementation of Kinect somatosensory camera and 3DSMAX, OGRE combination of game action, motion capture system based on. This system provides an important help for realizing the real-time motion capture in the sports training, can be used in the field of sports training.


2011 ◽  
Vol 189-193 ◽  
pp. 296-299
Author(s):  
Li Gang Qu ◽  
Shuang Zheng ◽  
Hong Jie Guo

The technologically system architecture of aircraft assembling process visualization is presented according to the development requirement of digital aircraft assembly. The key technologies is studied about the dynamic data associating form EBOM to PBOM, simulatiing and optimizing assembling process based on DELMIA, and lightening the 3D models, which are the technological foundation to implementation of building the assembly resource database, designing the assembly process planning, visualizing assembling process and informations. The visualization system for aircraft assembly simulation is developed and built based on C/S networked mode, which could be applied in aircraft assembly workshop. The system platform is industrially test taken the forward cargo door of one civil aircraft for example, it is proved that this visualization system could be applied in aircraft assembly field as guidance of assembling production, the accuracy and the efficiency of parts and components' assembly are improved distinctly.


Sign in / Sign up

Export Citation Format

Share Document